Player Matchup

Hera
Hera
Beraededstump
Hera
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Bextings
Cthulhu
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Da Ji
Da Ji
LordDestinny
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,001 Elo+
Solo
Discordia
Discordia
PANDARR
Discordia
Level 47
God Stats
6W - 5L
1,782 SR
Queue Stats
19W - 16L
1,582 Elo+
Party 1
Yemoja
Yemoja
dods13
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 14
1,556 SR
1,403 Elo+

VS

Team Averages
Level 25
1,476 SR
1,407 Elo+
Baron Samedi
Baron Samedi
McMamela
Baron Samedi
Level 25
God Stats
7W - 5L
1,570 SR
Queue Stats
219W - 209L
1,504 Elo+
Party 2
Yemoja
Yemoja
MissTY94
Yemoja
Level 28
God Stats
33W - 40L
1,396 SR
Queue Stats
279W - 299L
1,252 Elo+
Solo
Neith
Neith
Smok555
Neith
Level 28
God Stats
33W - 40L
1,417 SR
Queue Stats
103W - 120L
1,316 Elo+
Solo
Heimdallr
Heimdallr
miguelmgjr98
Heimdallr
Level 27
God Stats
11W - 7L
1,834 SR
Queue Stats
148W - 150L
1,562 Elo+
Party 2
Arachne
Arachne
mvalkimd
Arachne
Level 18
God Stats
5W - 8L
1,164 SR
Queue Stats
21W - 17L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 1
11,643
832
12,516
15,634
7,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Bextings
Cthulhu
18
0 / 4 / 1
11,689
835
13,492
23,995
37,799
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 10 / 1
11,000
786
5,521
16,185
8,719
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
PANDARR
Discordia
17
1 / 0 / 0
12,044
860
16,973
3,038
1,281
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
dods13
Yemoja
17
0 / 15 / 0
11,786
842
7,157
31,627
32,750
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

1

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
McMamela
Baron Samedi
20
8 / 0 / 21
13,864
990
20,026
9,433
9,454
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
MissTY94
Yemoja
20
1 / 0 / 23
13,729
981
5,470
9,819
9,031
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Smok555
Neith
20
8 / 1 / 15
13,176
941
22,341
13,377
5,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
miguelmgjr98
Heimdallr
20
12 / 0 / 15
13,727
981
26,990
14,164
5,635
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
mvalkimd
Arachne
19
6 / 0 / 15
13,133
938
10,969
12,851
11,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
124
1
Kills
35
35
Deaths
1
3
Assists
89
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Cthulhu
Bextings
Cthulhu
0
4
1
0.13
L
0
10
1
0.05
W
Baron Samedi
McMamela
Baron Samedi
8
0
21
18.5
W
Yemoja
MissTY94
Yemoja
1
0
23
12.5
L
Discordia
PANDARR
Discordia
1
0
0
1
W
Neith
Smok555
Neith
8
1
15
15.5
L
Yemoja
dods13
Yemoja
0
15
0
0
W
Heimdallr
miguelmgjr98
Heimdallr
12
0
15
19.5
W
Arachne
mvalkimd
Arachne
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,659
Damage
85,796
90,479
Taken
59,644
88,496
Mitigated
40,778
5,515
Healing
27,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,516
3,144
0
0
15,634
7,947
0
6,216
9,418
50,961
0
L
Cthulhu
Bextings
Cthulhu
13,492
742
1,164
948
23,995
37,799
0
5,180
18,815
40,866
0
L
5,521
1,204
0
0
16,185
8,719
0
5,692
10,493
0
13,015
W
Baron Samedi
McMamela
Baron Samedi
20,026
589
2,765
2,686
9,433
9,454
0
7,779
1,654
46,748
0
W
Yemoja
MissTY94
Yemoja
5,470
1,203
8,308
2,073
9,819
9,031
0
8,141
1,678
21,740
0
L
Discordia
PANDARR
Discordia
16,973
738
0
260
3,038
1,281
0
593
2,445
52,605
0
W
Neith
Smok555
Neith
22,341
12,076
0
889
13,377
5,245
0
11,917
1,460
0
35,988
L
Yemoja
dods13
Yemoja
7,157
1,571
2,504
639
31,627
32,750
0
8,188
23,427
21,065
0
W
Heimdallr
miguelmgjr98
Heimdallr
26,990
23,551
0
7,541
14,164
5,635
0
13,195
969
0
75,879
W
Arachne
mvalkimd
Arachne
10,969
7,068
0
2,796
12,851
11,413
0
8,685
3,745
403
19,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,162
Gold Earned
67,629
288
Minions Killed
274
4
Camps Cleared
4
1,270,039
Distance Traveled
1,371,753
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,643
832
101
7
0
230,647
1
L
Cthulhu
11,689
835
64
5
0
278,397
2
L
Da Ji
11,000
786
18
1
4
271,844
0
W
Baron Samedi
13,864
990
49
4
1
306,669
1
W
Yemoja
13,729
981
39
3
0
282,563
2
L
Discordia
12,044
860
91
7
0
261,108
0
W
Neith
13,176
941
26
2
0
232,714
3
L
Yemoja
11,786
842
14
1
0
228,043
0
W
Heimdallr
13,727
981
137
10
1
263,824
0
W
Arachne
13,133
938
23
2
2
285,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role