Player Matchup

Neith
Neith
Flop n Dangle
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
IIOBudLightOII
Ymir
Level 67
God Stats
11W - 5L
1,624 SR
Queue Stats
22W - 22L
1,423 Elo+
Party 1
Yemoja
Yemoja
JPVL1
Yemoja
Level 65
God Stats
3W - 1L
1,585 SR
Queue Stats
16W - 15L
1,435 Elo+
Party 1
Team Averages
Level 52
1,570 SR
1,453 Elo+

VS

Team Averages
Level 67
1,585 SR
1,451 Elo+
Chaac
Chaac
BeanSack 911
Chaac
Level 29
God Stats
6W - 5L
1,526 SR
Queue Stats
54W - 48L
1,506 Elo+
Solo
Ra
Ra
GADDAMNZAMBIES
Ra
Level 149
God Stats
43W - 47L
1,513 SR
Queue Stats
129W - 142L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
shootascence
Tsukuyomi
Level 24
God Stats
11W - 3L
1,715 SR
Queue Stats
78W - 84L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,981
537
2,977
9,792
3,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 0
7,093
546
3,611
22,982
21,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
JPVL1
Yemoja
11
0 / 6 / 0
7,242
557
7,823
14,657
6,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 12
9,436
726
10,676
14,374
12,442
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 0 / 14
9,770
752
12,027
10,492
4,260
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
shootascence
Tsukuyomi
14
11 / 0 / 8
10,516
809
17,775
12,920
5,379
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
20
20
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
0
6
0
0
W
4
0
14
11
L
0
8
0
0
L
Yemoja
JPVL1
Yemoja
0
6
0
0
W
Tsukuyomi
shootascence
Tsukuyomi
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,411
Damage
40,478
47,431
Taken
37,786
30,738
Mitigated
22,081
8,112
Healing
22,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,676
889
1,063
5,307
14,374
12,442
802
3,204
11,170
0
30,500
L
2,977
862
0
736
9,792
3,222
0
2,135
7,486
0
14,198
W
12,027
1,114
6,320
5,158
10,492
4,260
693
2,662
7,830
52,736
0
L
3,611
661
0
1,633
22,982
21,205
245
6,831
15,842
19,076
0
L
Yemoja
JPVL1
Yemoja
7,823
1,148
1,981
3,762
14,657
6,311
382
3,061
11,396
36,063
0
W
Tsukuyomi
shootascence
Tsukuyomi
17,775
5,902
441
3,749
12,920
5,379
220
5,696
7,224
0
42,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,316
Gold Earned
29,722
84
Minions Killed
152
0
Camps Cleared
0
561,142
Distance Traveled
837,556
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,436
726
31
2
0
264,216
0
L
Neith
6,981
537
25
2
0
187,413
1
W
Ra
9,770
752
62
5
0
291,134
7
L
Ymir
7,093
546
19
1
0
193,137
3
L
Yemoja
7,242
557
40
3
0
180,592
0
W
Tsukuyomi
10,516
809
59
5
0
282,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role