Player Matchup

Fenrir
Fenrir
HauntedxDragon
Fenrir
Level 44
God Stats
1W - 0L
1,434 SR
Queue Stats
2W - 10L
1,008 Elo+
Party 1
Hou Yi
Hou Yi
PartimeDevil98
Hou Yi
Level 69
God Stats
1W - 0L
1,701 SR
Queue Stats
2W - 9L
1,035 Elo+
Party 1
Chronos
Chronos
RangaTempest
Chronos
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,326 Elo+
Party 3
Jormungandr
Jormungandr
SSShadowknight7
Jormungandr
Level 67
God Stats
1W - 0L
1,595 SR
Queue Stats
2W - 2L
1,197 Elo+
Party 3
Team Averages
Level 81
1,557 SR
1,142 Elo+

VS

Team Averages
Level 85
1,501 SR
1,263 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AnimalSoda19
Nemesis
Level 50
God Stats
0W - 2L
1,576 SR
Queue Stats
8W - 21L
1,019 Elo+
Party 2
Persephone
Persephone
BoaValentino
Persephone
Level 124
God Stats
2W - 3L
1,592 SR
Queue Stats
3W - 3L
1,400 Elo+
Solo
Cthulhu
Cthulhu
aap6530410
Cthulhu
Level 45
God Stats
10W - 17L
1,338 SR
Queue Stats
28W - 70L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 5
14,623
860
15,029
17,001
8,173
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 7 / 10
13,751
809
16,766
14,461
6,114
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
RangaTempest
Chronos
19
4 / 4 / 7
13,078
769
21,727
14,638
5,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
SSShadowknight7
Jormungandr
19
3 / 2 / 5
12,765
751
10,711
12,043
12,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
5 / 4 / 8
12,736
749
15,268
22,454
20,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
AnimalSoda19
Nemesis
19
6 / 7 / 7
12,933
761
10,159
16,961
5,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
BoaValentino
Persephone
20
7 / 4 / 7
14,205
836
15,254
16,084
6,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
aap6530410
Cthulhu
16
1 / 6 / 3
11,160
656
4,135
18,580
11,973
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
21
Kills
19
19
Deaths
21
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
4
8
2.25
L
Nemesis
AnimalSoda19
Nemesis
6
7
7
1.36
L
Persephone
BoaValentino
Persephone
7
4
7
2.63
W
9
6
5
1.92
W
5
7
10
1.43
W
Chronos
RangaTempest
Chronos
4
4
7
1.88
W
Jormungandr
SSShadowknight7
Jormungandr
3
2
5
2.75
L
Cthulhu
aap6530410
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,233
Damage
44,816
58,143
Taken
74,079
32,679
Mitigated
44,469
12,711
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
15,268
7,671
0
4,100
22,454
20,615
464
9,033
13,421
0
44,610
L
Nemesis
AnimalSoda19
Nemesis
10,159
4,136
0
2,413
16,961
5,751
2,488
6,381
10,580
0
35,849
L
Persephone
BoaValentino
Persephone
15,254
1,539
1,235
5,716
16,084
6,130
2,236
9,623
6,461
66,549
0
W
15,029
3,849
135
3,945
17,001
8,173
1,113
2,364
14,637
0
65,498
W
16,766
9,655
380
2,234
14,461
6,114
3,500
6,106
8,355
0
58,573
W
Chronos
RangaTempest
Chronos
21,727
5,089
0
3,802
14,638
5,569
686
5,602
9,036
49,703
0
W
Jormungandr
SSShadowknight7
Jormungandr
10,711
1,639
572
1,643
12,043
12,823
48
5,942
6,101
37,152
0
L
Cthulhu
aap6530410
Cthulhu
4,135
319
822
1,893
18,580
11,973
0
8,050
10,530
20,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,217
Gold Earned
51,034
266
Minions Killed
265
14
Camps Cleared
10
1,097,894
Distance Traveled
1,232,407
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,736
749
62
4
3
338,192
1
L
Nemesis
12,933
761
37
2
3
341,928
3
L
Persephone
14,205
836
128
8
3
300,390
2
W
Fenrir
14,623
860
79
5
9
289,769
2
W
Hou Yi
13,751
809
77
5
2
220,807
0
W
Chronos
13,078
769
55
3
2
299,182
0
W
Jormungandr
12,765
751
55
3
1
288,136
1
L
Cthulhu
11,160
656
38
2
1
251,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role