Player Matchup

Raijin
Raijin
Bronze I
Chamic
Raijin
Bronze I
Level 98
God Stats
67W - 53L
1,536 SR
Queue Stats
190W - 192L
1,050 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
belzebabi
Hou Yi
Bronze III
Level 41
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 12L
1,267 MMR
Solo
Jormungandr
Jormungandr
Bronze III
hulmihoukoulen
Jormungandr
Bronze III
Level 63
God Stats
3W - 4L
1,522 SR
Queue Stats
37W - 28L
1,038 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 67
1,544 SR
1,119 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,528 SR
1,110 MMR
Medusa
Medusa
Gold V
Anèr
Medusa
Gold V
Level 109
God Stats
9W - 4L
1,603 SR
Queue Stats
29W - 25L
1,245 MMR
Party 2
Sylvanus
Sylvanus
Silver II
HEMYL
Sylvanus
Silver II
Level 102
God Stats
8W - 5L
1,480 SR
Queue Stats
130W - 149L
1,029 MMR
Solo
Nox
Nox
Silver IV
MecuroMaMoro
Nox
Silver IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,055 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chamic
Raijin
13
4 / 4 / 2
11,598
580
15,991
15,567
4,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
belzebabi
Hou Yi
13
0 / 9 / 2
10,326
516
8,326
14,926
3,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
hulmihoukoulen
Jormungandr
15
2 / 5 / 3
12,279
614
15,891
20,094
12,979
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AresPersephoneAnubisEsetCthulhu

VS

Bans
PoseidonTyrBacchusTerraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anèr
Medusa
17
9 / 2 / 8
13,757
688
18,937
16,976
8,390
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
HEMYL
Sylvanus
15
4 / 1 / 14
12,445
622
12,068
26,871
33,442
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 3 / 11
12,842
642
14,003
11,848
6,013
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
18
18
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
Anèr
Medusa
9
2
8
6.5
L
Raijin
Chamic
Raijin
4
4
2
1.25
W
Sylvanus
HEMYL
Sylvanus
4
1
14
11
W
5
3
11
3.5
L
Hou Yi
belzebabi
Hou Yi
0
9
2
0.11
L
Jormungandr
hulmihoukoulen
Jormungandr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
45,008
50,587
Taken
55,695
21,271
Mitigated
47,845
5,424
Healing
27,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Anèr
Medusa
18,937
8,406
0
6,227
16,976
8,390
2,524
12,652
4,324
0
81,703
L
Raijin
Chamic
Raijin
15,991
955
0
1,431
15,567
4,332
0
8,976
6,591
47,887
0
W
Sylvanus
HEMYL
Sylvanus
12,068
2,748
7,992
11,958
26,871
33,442
492
11,405
15,466
27,259
0
W
14,003
201
0
1,400
11,848
6,013
476
8,186
3,662
50,919
0
L
Hou Yi
belzebabi
Hou Yi
8,326
4,614
0
2,763
14,926
3,960
0
8,660
6,266
0
35,214
L
Jormungandr
hulmihoukoulen
Jormungandr
15,891
1,900
0
1,230
20,094
12,979
0
8,507
11,587
64,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
39,044
202
Minions Killed
178
0
Camps Cleared
0
971,595
Distance Traveled
1,122,676
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,757
688
73
4
0
398,825
8
L
Raijin
11,598
580
61
3
0
332,123
6
W
Sylvanus
12,445
622
31
2
0
345,979
3
W
Nox
12,842
642
74
4
0
377,872
6
L
Hou Yi
10,326
516
72
4
0
296,850
1
L
Jormungandr
12,279
614
69
3
0
342,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role