Player Matchup

Heimdallr
Heimdallr
Alvarobr123
Heimdallr
Level 25
God Stats
8W - 11L
1,348 SR
Queue Stats
20W - 40L
966 Elo+
Party 1
Cthulhu
Cthulhu
Radarada28
Cthulhu
Level 16
God Stats
0W - 4L
1,219 SR
Queue Stats
1W - 8L
911 Elo+
Party 1
Fenrir
Fenrir
elcheff55
Fenrir
Level 7
God Stats
0W - 1L
1,249 SR
Queue Stats
16W - 17L
1,122 Elo+
Party 1
Team Averages
Level 16
1,272 SR
1,000 Elo+

VS

Team Averages
Level 27
1,482 SR
1,191 Elo+
Medusa
Medusa
The Arbiter4454
Medusa
Level 27
God Stats
10W - 10L
1,449 SR
Queue Stats
99W - 111L
1,157 Elo+
Solo
Neith
Neith
tallgeese52392
Neith
Level 29
God Stats
77W - 96L
1,406 SR
Queue Stats
100W - 131L
1,183 Elo+
Solo
The Morrigan
The Morrigan
yelomello
The Morrigan
Level 26
God Stats
7W - 10L
1,592 SR
Queue Stats
18W - 24L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alvarobr123
Heimdallr
18
6 / 8 / 4
14,231
647
20,991
26,204
11,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cthulhu
Radarada28
Cthulhu
15
0 / 4 / 5
11,933
542
7,564
28,817
37,602
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
elcheff55
Fenrir
15
4 / 8 / 3
13,422
610
11,605
23,586
24,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
13,649
620
24,748
20,954
9,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 7 / 6
15,086
686
18,173
17,235
7,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
yelomello
The Morrigan
18
8 / 2 / 10
14,763
671
18,114
12,293
6,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
10
Kills
20
20
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alvarobr123
Heimdallr
6
8
4
1
L
Cthulhu
Radarada28
Cthulhu
0
4
5
0.63
W
2
2
15
4.75
L
Fenrir
elcheff55
Fenrir
4
8
3
0.69
W
10
7
6
1.86
W
The Morrigan
yelomello
The Morrigan
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,160
Damage
61,035
78,607
Taken
50,482
73,611
Mitigated
23,389
11,286
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alvarobr123
Heimdallr
20,991
14,230
1,284
8,902
26,204
11,575
156
3,842
22,362
0
72,172
L
Cthulhu
Radarada28
Cthulhu
7,564
1,133
0
0
28,817
37,602
0
2,130
26,687
50,055
0
W
24,748
14,263
192
7,796
20,954
9,371
535
3,639
17,315
0
52,927
L
Fenrir
elcheff55
Fenrir
11,605
5,088
0
1,100
23,586
24,434
165
6,514
17,072
0
28,140
W
18,173
13,390
0
3,937
17,235
7,583
2,300
3,274
13,960
0
65,843
W
The Morrigan
yelomello
The Morrigan
18,114
3,327
1,026
4,540
12,293
6,435
413
737
11,556
69,092
7,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
43,498
150
Minions Killed
210
0
Camps Cleared
0
1,103,855
Distance Traveled
1,115,371
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,231
647
74
3
0
388,150
0
L
Cthulhu
11,933
542
54
2
0
324,229
0
W
Medusa
13,649
620
56
3
0
378,636
0
L
Fenrir
13,422
610
22
1
0
391,476
0
W
Neith
15,086
686
73
3
0
334,397
0
W
The Morrigan
14,763
671
81
4
0
402,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role