Player Matchup

Achilles
Achilles
Mr dan3086
Achilles
Level 21
God Stats
13W - 15L
1,498 SR
Queue Stats
93W - 116L
1,342 Elo+
Solo
Janus
Janus
QueenArrow2685
Janus
Level 16
God Stats
15W - 14L
1,543 SR
Queue Stats
38W - 40L
1,432 Elo+
Solo
Skadi
Skadi
b0sG LucKy
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,392 Elo+
Solo
Hercules
Hercules
clement732
Hercules
Level 23
God Stats
4W - 6L
1,416 SR
Queue Stats
85W - 113L
1,367 Elo+
Solo
Apollo
Apollo
ybivator2004
Apollo
Level 6
God Stats
6W - 4L
1,585 SR
Queue Stats
12W - 17L
1,295 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,366 Elo+

VS

Team Averages
Level 19
1,668 SR
1,528 Elo+
Janus
Janus
BeehTheGoat
Janus
Level 22
God Stats
9W - 2L
1,886 SR
Queue Stats
164W - 98L
1,652 Elo+
Party 1
Hercules
Hercules
CZE Marioo 1987
Hercules
Level 12
God Stats
1W - 2L
1,175 SR
Queue Stats
11W - 17L
1,235 Elo+
Solo
Nu Wa
Nu Wa
MeeoowTheCat
Nu Wa
Level 18
God Stats
10W - 2L
1,973 SR
Queue Stats
219W - 129L
1,604 Elo+
Party 1
Neith
Neith
SilverStar54000
Neith
Level 28
God Stats
42W - 31L
1,528 SR
Queue Stats
210W - 129L
1,569 Elo+
Party 1
Cerberus
Cerberus
tristan_wall-E
Cerberus
Level 16
God Stats
26W - 10L
1,779 SR
Queue Stats
66W - 30L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mr dan3086
Achilles
19
9 / 7 / 4
13,841
1,065
20,632
23,850
8,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 0 / 0
8,220
632
0
1,109
398
Skadi
17
1 / 5 / 5
11,099
854
6,564
14,521
4,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
clement732
Hercules
19
2 / 4 / 9
13,135
1,010
16,294
30,527
24,013
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
20
2 / 7 / 11
13,058
1,004
14,989
19,470
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

26

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 11
14,231
1,095
24,651
5,200
2,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
17
1 / 6 / 6
11,513
886
8,566
20,043
13,646
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 1 / 16
13,181
1,014
24,935
7,935
4,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 11
12,377
952
10,545
10,698
5,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
20
6 / 3 / 13
14,120
1,086
12,219
19,053
22,543
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
14
Kills
23
23
Deaths
14
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
W
Hercules
1
6
6
0.67
W
5
1
16
13
L
Achilles
Mr dan3086
Achilles
9
7
4
1.57
L
0
0
0
0
W
4
4
11
2.38
L
Skadi
1
5
5
0.7
L
Hercules
clement732
Hercules
2
4
9
1.63
W
Cerberus
6
3
13
4.17
L
Apollo
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,479
Damage
80,916
89,477
Taken
62,929
42,420
Mitigated
47,760
7,438
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,651
3,571
540
2,261
5,200
2,413
0
0
5,200
69,207
0
W
Hercules
8,566
4,200
0
2,819
20,043
13,646
0
0
20,043
0
28,141
W
24,935
10,875
0
1,529
7,935
4,030
0
0
7,935
45,621
0
L
Achilles
Mr dan3086
Achilles
20,632
8,626
0
1,244
23,850
8,761
0
16,598
7,252
0
40,585
L
0
0
0
0
1,109
398
0
1,109
0
0
0
W
10,545
5,723
0
2,142
10,698
5,128
0
0
10,698
0
23,947
L
Skadi
6,564
2,051
0
0
14,521
4,089
0
9,684
4,837
0
16,838
L
Hercules
clement732
Hercules
16,294
5,381
0
4,647
30,527
24,013
0
19,807
10,720
0
39,974
W
Cerberus
12,219
1,190
0
2,507
19,053
22,543
0
0
19,053
19,301
0
L
Apollo
14,989
9,163
0
1,547
19,470
5,159
0
14,607
4,863
0
57,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,353
Gold Earned
65,422
197
Minions Killed
263
6
Camps Cleared
7
943,145
Distance Traveled
1,145,653
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,231
1,095
120
9
1
258,506
2
W
Hercules
11,513
886
42
3
3
190,157
0
W
Nu Wa
13,181
1,014
43
3
2
238,755
0
L
Achilles
13,841
1,065
41
3
1
244,946
0
L
Janus
8,220
632
0
0
0
0
0
W
Neith
12,377
952
32
2
0
198,747
1
L
Skadi
11,099
854
23
2
0
202,659
0
L
Hercules
13,135
1,010
47
4
0
252,710
0
W
Cerberus
14,120
1,086
26
2
1
259,488
1
L
Apollo
13,058
1,004
86
7
5
242,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role