Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BabyfaceAffe
Fenrir
Level 43
God Stats
2W - 1L
1,442 SR
Queue Stats
109W - 100L
1,455 Elo+
Party 2
Vamana
Vamana
ELLOBLAZERS
Vamana
Level 125
God Stats
3W - 3L
1,542 SR
Queue Stats
68W - 59L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Nocturi
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
weyrdket
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 96
1,497 SR
1,490 Elo+

VS

Team Averages
Level 90
1,437 SR
1,487 Elo+
Cu Chulainn
Cu Chulainn
KcTaTu
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,472 Elo+
Solo
Chiron
Chiron
Kyaren
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MadHighlander
Chronos
Level 125
God Stats
0W - 4L
1,170 SR
Queue Stats
376W - 391L
1,495 Elo+
Solo
Heimdallr
Heimdallr
TubbygoosesEFC72
Heimdallr
Level 89
God Stats
1W - 3L
1,517 SR
Queue Stats
139W - 128L
1,468 Elo+
Solo
Odin
Odin
ZephyrothQQ
Odin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 3 / 13
10,544
959
14,715
11,607
5,781
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
16
2 / 4 / 17
8,933
812
6,654
16,628
15,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
17
5 / 4 / 11
10,269
934
9,280
20,205
14,903
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Nocturi
Hun Batz
16
7 / 3 / 11
9,638
876
13,198
10,019
4,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
weyrdket
Nu Wa
17
2 / 2 / 16
9,855
896
12,586
9,073
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KcTaTu
Cu Chulainn
8
0 / 4 / 2
6,654
605
3,880
7,700
4,566
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
Kyaren
Chiron
14
0 / 4 / 7
7,693
699
11,341
9,804
3,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
17
2 / 3 / 5
9,019
820
13,567
13,495
4,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
19
11 / 5 / 5
10,878
989
13,691
14,212
6,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 6
8,562
778
7,121
15,166
9,147
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
22
Kills
15
16
Deaths
22
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
13
4.17
W
Fenrir
2
4
17
2.63
W
Vamana
5
4
11
2.63
L
Cu Chulainn
KcTaTu
Cu Chulainn
0
4
2
0.25
L
Chiron
Kyaren
Chiron
0
4
7
0.88
L
Chronos
2
3
5
1.5
W
Hun Batz
Nocturi
Hun Batz
7
3
11
4.17
L
Heimdallr
11
5
5
2.7
L
2
6
6
0.83
W
Nu Wa
weyrdket
Nu Wa
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,433
Damage
49,600
67,532
Taken
60,377
44,492
Mitigated
28,701
26,069
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,715
1,526
1,458
1,499
11,607
5,781
1,566
704
10,903
32,994
0
W
Fenrir
6,654
2,056
3,419
3,353
16,628
15,065
1,410
4,379
12,248
0
10,933
W
Vamana
9,280
5,752
2,557
6,767
20,205
14,903
1,482
3,518
15,887
0
18,720
L
Cu Chulainn
KcTaTu
Cu Chulainn
3,880
752
270
1,310
7,700
4,566
0
3,133
4,567
0
6,063
L
Chiron
Kyaren
Chiron
11,341
1,710
2,839
2,792
9,804
3,401
132
5,024
4,722
0
22,778
L
Chronos
13,567
1,624
1,105
4,652
13,495
4,933
868
5,549
7,946
31,230
0
W
Hun Batz
Nocturi
Hun Batz
13,198
2,056
2,288
1,199
10,019
4,784
1,051
3,318
6,701
0
22,699
L
Heimdallr
13,691
5,825
562
3,423
14,212
6,654
698
5,608
8,604
0
37,993
L
7,121
1,200
960
2,099
15,166
9,147
0
7,929
7,237
0
11,055
W
Nu Wa
weyrdket
Nu Wa
12,586
4,380
2,148
1,381
9,073
3,959
993
1,648
7,412
30,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,239
Gold Earned
42,806
123
Minions Killed
126
0
Camps Cleared
0
1,223,413
Distance Traveled
886,296
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,544
959
40
4
0
224,336
0
W
Fenrir
8,933
812
9
1
0
254,731
2
W
Vamana
10,269
934
16
1
0
266,921
1
L
Cu Chulainn
6,654
605
2
0
0
101,965
1
L
Chiron
7,693
699
24
2
0
194,221
2
L
Chronos
9,019
820
37
3
0
207,648
0
W
Hun Batz
9,638
876
12
1
0
234,984
1
L
Heimdallr
10,878
989
45
4
0
165,816
2
L
Odin
8,562
778
18
2
0
216,646
0
W
Nu Wa
9,855
896
46
4
0
242,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role