Player Matchup

Hercules
Hercules
BurgerCollecter
Hercules
Level 155
God Stats
8W - 4L
1,712 SR
Queue Stats
285W - 208L
1,586 Elo+
Party 1
Skadi
Skadi
CrayolaMast3rz
Skadi
Level 142
God Stats
8W - 0L
1,768 SR
Queue Stats
88W - 72L
1,643 Elo+
Party 1
Khepri
Khepri
Seer Of Anubis
Khepri
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
317W - 223L
1,595 Elo+
Party 1
Team Averages
Level 145
1,660 SR
1,608 Elo+

VS

Team Averages
Level 78
1,498 SR
1,511 Elo+
Ah Puch
Ah Puch
Martins299
Ah Puch
Level 105
God Stats
2W - 3L
1,474 SR
Queue Stats
10W - 16L
1,416 Elo+
Solo
Ne Zha
Ne Zha
Remorseful Acts
Ne Zha
Level 65
God Stats
3W - 6L
1,472 SR
Queue Stats
459W - 455L
1,516 Elo+
Solo
Bacchus
Bacchus
ViralUnicorn477
Bacchus
Level 65
God Stats
62W - 65L
1,548 SR
Queue Stats
117W - 124L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
4 / 3 / 13
8,149
741
9,846
11,440
4,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
9 / 0 / 7
9,250
841
10,406
5,692
1,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
6 / 2 / 9
8,335
758
5,710
10,199
3,996
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Martins299
Ah Puch
11
3 / 6 / 2
7,718
702
11,169
8,218
4,771
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 6 / 3
7,178
653
3,097
9,705
6,791
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 3
7,813
710
4,855
12,406
11,310
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
5
5
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
3
13
3.5
W
9
0
7
12.5
L
Ah Puch
Martins299
Ah Puch
3
6
2
0.67
L
1
6
3
0.42
W
6
2
9
5.25
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
19,121
27,331
Taken
30,329
10,483
Mitigated
22,872
5,343
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,846
2,888
0
3,277
11,440
4,701
0
7,459
3,681
0
23,931
W
10,406
5,451
0
955
5,692
1,786
1,080
3,076
2,516
0
33,615
L
Ah Puch
Martins299
Ah Puch
11,169
581
0
1,150
8,218
4,771
0
1,814
6,404
31,454
0
L
3,097
1,622
0
1,491
9,705
6,791
0
2,609
7,096
0
21,921
W
5,710
1,223
0
1,111
10,199
3,996
0
4,912
5,106
14,572
0
L
4,855
843
0
680
12,406
11,310
0
1,317
11,089
14,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,734
Gold Earned
22,709
109
Minions Killed
99
0
Camps Cleared
0
608,717
Distance Traveled
537,284
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,149
741
32
3
0
202,523
1
W
Skadi
9,250
841
60
5
0
194,528
0
L
Ah Puch
7,718
702
48
4
0
166,077
0
L
Ne Zha
7,178
653
40
4
0
172,987
0
W
Khepri
8,335
758
17
2
0
211,666
2
L
Bacchus
7,813
710
11
1
0
198,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role