Player Matchup

Cthulhu
Cthulhu
HelloImFranek
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,209 Elo+
Solo
Nemesis
Nemesis
PaquitoFiesta
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,149 Elo+
Party 1
Anhur
Anhur
Pr0je3ct
Anhur
Level 29
God Stats
9W - 17L
1,285 SR
Queue Stats
213W - 266L
1,301 Elo+
Solo
Thor
Thor
kkeiles
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,178 Elo+
Party 1
Hera
Hera
san4okaban4o
Hera
Level 23
God Stats
10W - 7L
1,704 SR
Queue Stats
126W - 116L
1,285 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,225 Elo+

VS

Team Averages
Level 20
1,445 SR
1,278 Elo+
Thor
Thor
NyallAdalson79
Thor
Level 6
God Stats
1W - 6L
1,340 SR
Queue Stats
1W - 6L
1,169 Elo+
Solo
Tyr
Tyr
Rorik974
Tyr
Level 27
God Stats
11W - 14L
1,477 SR
Queue Stats
86W - 112L
1,293 Elo+
Solo
Discordia
Discordia
SpeinD
Discordia
Level 29
God Stats
6W - 6L
1,507 SR
Queue Stats
133W - 124L
1,357 Elo+
Solo
Jing Wei
Jing Wei
SprutLudreT
Jing Wei
Level 13
God Stats
0W - 5L
1,403 SR
Queue Stats
24W - 28L
1,229 Elo+
Solo
Kali
Kali
jairome27
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 74L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 3 / 14
12,291
534
12,220
21,523
21,020
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
18
11 / 2 / 7
12,430
540
14,681
20,943
8,468
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Pr0je3ct
Anhur
16
8 / 5 / 6
11,226
488
10,964
16,226
5,930
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
kkeiles
Thor
16
8 / 4 / 4
11,234
488
13,865
17,072
10,146
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
3 / 2 / 11
11,007
479
10,743
9,211
5,083
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
8,125
353
3,126
11,413
2,670
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 2
10,926
475
11,417
17,740
21,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
SpeinD
Discordia
16
3 / 5 / 2
10,710
466
16,683
15,851
4,541
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
SprutLudreT
Jing Wei
16
5 / 11 / 1
10,999
478
12,329
19,615
5,864
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
17
2 / 5 / 4
11,527
501
10,850
23,061
7,989
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
34
Kills
13
16
Deaths
34
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
3
14
3.67
L
0
9
0
0
W
Nemesis
11
2
7
7.25
W
Anhur
Pr0je3ct
Anhur
8
5
6
2.2
L
3
4
2
1
L
Discordia
SpeinD
Discordia
3
5
2
0.8
L
Jing Wei
SprutLudreT
Jing Wei
5
11
1
0.5
L
Kali
2
5
4
0.8
W
Thor
kkeiles
Thor
8
4
4
2.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,473
Damage
54,405
84,975
Taken
87,680
50,647
Mitigated
42,776
17,736
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,220
1,367
1,045
4,323
21,523
21,020
726
4,778
16,675
43,466
0
L
3,126
1,143
0
975
11,413
2,670
0
1,773
9,315
0
27,827
W
Nemesis
14,681
8,731
0
6,193
20,943
8,468
0
4,228
16,540
0
81,039
W
Anhur
Pr0je3ct
Anhur
10,964
4,488
0
3,953
16,226
5,930
1,123
5,702
10,499
0
58,654
L
11,417
1,925
255
4,312
17,740
21,712
1,336
3,589
13,451
0
48,350
L
Discordia
SpeinD
Discordia
16,683
1,582
0
3,063
15,851
4,541
26
4,468
11,183
59,976
0
L
Jing Wei
SprutLudreT
Jing Wei
12,329
11,486
540
3,894
19,615
5,864
0
8,324
11,216
0
53,022
L
Kali
10,850
5,348
0
8,185
23,061
7,989
0
4,084
18,752
0
97,163
W
Thor
kkeiles
Thor
13,865
6,537
0
922
17,072
10,146
583
4,465
12,232
0
43,188
W
10,743
2,860
0
1,300
9,211
5,083
1,889
3,415
5,771
58,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,188
Gold Earned
52,287
398
Minions Killed
390
0
Camps Cleared
0
1,987,858
Distance Traveled
1,830,247
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,291
534
62
3
0
390,279
4
L
Thor
8,125
353
36
2
0
247,199
0
W
Nemesis
12,430
540
78
3
0
477,920
1
W
Anhur
11,226
488
82
4
0
363,754
2
L
Tyr
10,926
475
91
4
0
398,365
2
L
Discordia
10,710
466
72
3
0
365,316
1
L
Jing Wei
10,999
478
77
3
0
396,470
1
L
Kali
11,527
501
114
5
0
422,897
2
W
Thor
11,234
488
76
3
0
348,860
0
W
Hera
11,007
479
100
4
0
407,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role