Player Matchup

Arachne
Arachne
G4m3rZ0cK
Arachne
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 32L
1,256 Elo+
Party 3
Zeus
Zeus
HammerGodLtu
Zeus
Level 5
God Stats
1W - 2L
1,409 SR
Queue Stats
2W - 4L
987 Elo+
Solo
Bacchus
Bacchus
Hitman2502
Bacchus
Level 27
God Stats
1W - 1L
1,281 SR
Queue Stats
11W - 12L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
Schwuliii
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Neith
Neith
Yasemin2502
Neith
Level 29
God Stats
7W - 6L
1,578 SR
Queue Stats
11W - 9L
1,404 Elo+
Party 2
Team Averages
Level 18
1,454 SR
1,302 Elo+

VS

Team Averages
Level 11
1,376 SR
1,193 Elo+
Ra
Ra
Akestes
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Api11
Artemis
Level 10
God Stats
3W - 6L
1,306 SR
Queue Stats
4W - 11L
998 Elo+
Party 1
Nemesis
Nemesis
EmzoTheDark1
Nemesis
Level 9
God Stats
0W - 7L
1,206 SR
Queue Stats
4W - 12L
998 Elo+
Party 1
Sol
Sol
LurkyPurky
Sol
Level 8
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 10L
998 Elo+
Party 1
Zeus
Zeus
enthusia23x
Zeus
Level 24
God Stats
1W - 1L
1,599 SR
Queue Stats
3W - 2L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
G4m3rZ0cK
Arachne
15
4 / 3 / 9
10,739
467
6,610
19,571
6,707
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
9 / 0 / 7
12,526
545
20,358
13,414
4,986
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Hitman2502
Bacchus
17
7 / 0 / 13
11,727
510
10,417
9,575
10,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Schwuliii
Sun Wukong
15
6 / 3 / 10
10,734
467
5,935
11,059
8,018
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 0 / 11
11,995
522
8,883
5,986
2,395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,690
334
4,375
9,746
5,040
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Api11
Artemis
15
3 / 6 / 0
9,653
420
9,011
12,864
4,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
EmzoTheDark1
Nemesis
14
0 / 6 / 1
9,246
402
4,593
20,689
6,540
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 9 / 3
8,285
360
5,589
13,771
3,513
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 8 / 1
8,236
358
9,909
13,086
3,622
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
34
Kills
5
6
Deaths
35
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Artemis
Api11
Artemis
3
6
0
0.5
L
Nemesis
EmzoTheDark1
Nemesis
0
6
1
0.08
W
Arachne
G4m3rZ0cK
Arachne
4
3
9
2.83
W
9
0
7
12.5
W
Bacchus
Hitman2502
Bacchus
7
0
13
13.5
L
1
9
3
0.28
W
Sun Wukong
Schwuliii
Sun Wukong
6
3
10
3.67
W
8
0
11
13.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,203
Damage
33,477
59,605
Taken
70,156
32,876
Mitigated
22,975
24,806
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,375
869
92
492
9,746
5,040
234
4,296
5,400
28,677
0
L
Artemis
Api11
Artemis
9,011
4,368
0
1,707
12,864
4,260
744
7,994
4,820
0
50,876
L
Nemesis
EmzoTheDark1
Nemesis
4,593
1,700
0
10,079
20,689
6,540
0
4,177
16,412
0
64,627
W
Arachne
G4m3rZ0cK
Arachne
6,610
5,142
0
11,300
19,571
6,707
523
4,879
14,692
0
61,485
W
20,358
4,192
0
6,489
13,414
4,986
1,938
4,780
8,634
76,194
0
W
Bacchus
Hitman2502
Bacchus
10,417
1,179
534
1,410
9,575
10,770
2,181
4,545
5,030
38,373
0
L
5,589
1,547
87
2,171
13,771
3,513
0
7,285
6,336
24,648
0
W
Sun Wukong
Schwuliii
Sun Wukong
5,935
1,544
0
3,041
11,059
8,018
1,310
6,674
4,385
0
30,921
W
8,883
3,224
0
2,032
5,986
2,395
8,102
4,005
1,981
0
79,532
L
9,909
843
310
2,793
13,086
3,622
630
7,023
5,988
42,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,721
Gold Earned
43,110
445
Minions Killed
367
0
Camps Cleared
0
2,029,839
Distance Traveled
1,617,054
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,690
334
38
2
0
257,513
1
L
Artemis
9,653
420
109
5
0
362,182
1
L
Nemesis
9,246
402
106
5
0
405,448
4
W
Arachne
10,739
467
68
3
0
402,063
0
W
Zeus
12,526
545
141
6
0
378,547
1
W
Bacchus
11,727
510
45
2
0
443,806
5
L
Sol
8,285
360
50
2
0
340,095
2
W
Sun Wukong
10,734
467
40
2
0
378,126
2
W
Neith
11,995
522
151
7
0
427,297
1
L
Zeus
8,236
358
64
3
0
251,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role