Player Matchup

Cupid
Cupid
CHARLIE Z189
Cupid
Level 9
God Stats
14W - 9L
1,500 SR
Queue Stats
77W - 63L
1,139 Elo+
Solo
Thor
Thor
DontCallDontText
Thor
Level 13
God Stats
39W - 16L
1,823 SR
Queue Stats
48W - 25L
1,553 Elo+
Party 1
Neith
Neith
Drawzzz
Neith
Level 22
God Stats
11W - 9L
1,480 SR
Queue Stats
73W - 57L
1,445 Elo+
Party 1
Ymir
Ymir
Hyperactivedude
Ymir
Level 17
God Stats
6W - 5L
1,723 SR
Queue Stats
66W - 57L
1,414 Elo+
Party 1
King Arthur
King Arthur
TheOnyxAce
King Arthur
Level 23
God Stats
11W - 18L
1,625 SR
Queue Stats
13W - 20L
1,443 Elo+
Solo
Team Averages
Level 17
1,630 SR
1,399 Elo+

VS

Team Averages
Level 21
1,474 SR
1,481 Elo+
Bellona
Bellona
Fergudamus
Bellona
Level 25
God Stats
10W - 11L
1,577 SR
Queue Stats
33W - 35L
1,422 Elo+
Solo
Nu Wa
Nu Wa
GeorgeNeir
Nu Wa
Level 18
God Stats
22W - 25L
1,625 SR
Queue Stats
44W - 56L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
Horinca
Sun Wukong
Level 6
God Stats
3W - 1L
1,040 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
beetsshoven213
Thanatos
Level 29
God Stats
3W - 1L
1,486 SR
Queue Stats
23W - 29L
1,543 Elo+
Solo
Chiron
Chiron
wildmachina
Chiron
Level 29
God Stats
5W - 3L
1,642 SR
Queue Stats
308W - 322L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,625
418
1,753
12,204
3,759
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 4 / 8
12,535
545
12,703
22,564
10,801
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Drawzzz
Neith
15
5 / 6 / 10
10,867
472
13,476
13,642
3,490
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 7 / 12
12,134
528
7,580
20,828
22,902
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
TheOnyxAce
King Arthur
20
12 / 6 / 3
13,842
602
24,521
29,336
27,465
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fergudamus
Bellona
17
2 / 8 / 9
11,212
487
11,891
19,045
18,145
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
20
6 / 2 / 17
13,505
587
23,270
12,039
4,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Horinca
Sun Wukong
16
1 / 8 / 14
11,061
481
8,045
20,851
22,655
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
19
12 / 3 / 9
13,773
599
15,679
16,572
8,990
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
18
8 / 4 / 6
12,400
539
17,459
18,146
7,134
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
84
25
Kills
29
29
Deaths
25
36
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
5
4
8
2.25
L
Neith
Drawzzz
Neith
5
6
10
1.67
W
Bellona
Fergudamus
Bellona
2
8
9
0.81
W
Nu Wa
6
2
17
7.25
W
Sun Wukong
Horinca
Sun Wukong
1
8
14
1
L
3
7
12
1.29
L
King Arthur
TheOnyxAce
King Arthur
12
6
3
2.25
W
Thanatos
12
3
9
5.5
W
Chiron
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,033
Damage
76,344
98,574
Taken
86,653
68,417
Mitigated
61,372
23,341
Healing
32,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,753
511
0
1,554
12,204
3,759
507
3,648
8,531
0
40,696
L
12,703
3,528
0
3,854
22,564
10,801
907
4,722
17,646
0
93,780
L
Neith
Drawzzz
Neith
13,476
6,735
1,167
3,970
13,642
3,490
1,564
5,297
8,270
0
56,136
W
Bellona
Fergudamus
Bellona
11,891
2,041
0
2,980
19,045
18,145
1,451
1,612
16,758
0
38,580
W
Nu Wa
23,270
3,969
194
1,932
12,039
4,448
1,585
1,321
10,668
102,773
0
W
Sun Wukong
Horinca
Sun Wukong
8,045
1,203
0
592
20,851
22,655
1,120
2,720
18,056
4,826
54,899
L
7,580
1,348
0
1,979
20,828
22,902
360
4,211
16,400
35,992
0
L
King Arthur
TheOnyxAce
King Arthur
24,521
3,752
0
10,817
29,336
27,465
178
5,961
22,495
0
88,202
W
Thanatos
15,679
5,029
0
16,472
16,572
8,990
1,919
576
15,871
0
80,050
W
Chiron
17,459
9,937
1,019
9,542
18,146
7,134
2,419
1,351
16,699
0
80,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,003
Gold Earned
61,951
484
Minions Killed
513
0
Camps Cleared
0
1,946,284
Distance Traveled
2,017,065
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,625
418
68
3
0
312,011
6
L
Thor
12,535
545
128
6
0
421,958
3
L
Neith
10,867
472
91
4
0
384,506
3
W
Bellona
11,212
487
67
3
0
438,147
1
W
Nu Wa
13,505
587
154
7
0
400,461
1
W
Sun Wukong
11,061
481
78
3
0
351,420
1
L
Ymir
12,134
528
64
3
0
408,775
2
L
King Arthur
13,842
602
133
6
0
419,034
2
W
Thanatos
13,773
599
99
4
0
410,264
1
W
Chiron
12,400
539
115
5
0
416,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role