Player Matchup

Xing Tian
Xing Tian
Guta42
Xing Tian
Level 7
God Stats
1W - 0L
1,707 SR
Queue Stats
10W - 11L
1,589 Elo+
Party 1
Sobek
Sobek
Nandum
Sobek
Level 6
God Stats
2W - 1L
1,364 SR
Queue Stats
7W - 7L
1,266 Elo+
Party 1
Da Ji
Da Ji
NewKnock
Da Ji
Level 28
God Stats
2W - 0L
1,656 SR
Queue Stats
75W - 59L
1,586 Elo+
Solo
Vulcan
Vulcan
Zero Ecnard
Vulcan
Level 92
God Stats
1W - 0L
1,733 SR
Queue Stats
50W - 50L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
davyboi
Sun Wukong
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 23L
1,294 Elo+
Party 1
Team Averages
Level 27
1,592 SR
1,455 Elo+

VS

Team Averages
Level 15
1,717 SR
1,586 Elo+
Yemoja
Yemoja
ExxTremee
Yemoja
Level 6
God Stats
9W - 6L
1,913 SR
Queue Stats
20W - 21L
1,469 Elo+
Party 2
Olorun
Olorun
Smokkeer
Olorun
Level 5
God Stats
2W - 2L
1,876 SR
Queue Stats
24W - 24L
1,741 Elo+
Party 2
Cthulhu
Cthulhu
Smolzura
Cthulhu
Level 23
God Stats
140W - 82L
1,643 SR
Queue Stats
454W - 400L
1,605 Elo+
Solo
Neith
Neith
nikitchaaa
Neith
Level 14
God Stats
42W - 28L
1,651 SR
Queue Stats
70W - 71L
1,502 Elo+
Solo
Chaac
Chaac
s7p7a7d7e
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Guta42
Xing Tian
20
2 / 5 / 31
14,749
983
17,040
26,637
42,846
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Nandum
Sobek
20
5 / 10 / 25
14,986
999
20,563
31,879
29,260
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
NewKnock
Da Ji
20
22 / 3 / 12
19,356
1,290
29,208
17,083
9,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
20
12 / 1 / 17
17,078
1,139
58,708
9,383
4,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
davyboi
Sun Wukong
20
1 / 11 / 22
13,908
927
14,641
29,239
32,891
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ExxTremee
Yemoja
20
3 / 7 / 21
13,821
921
15,376
23,694
27,333
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Olorun
Smokkeer
Olorun
20
9 / 13 / 12
14,706
980
24,400
37,376
15,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Smolzura
Cthulhu
20
4 / 6 / 19
14,095
940
19,936
33,066
34,162
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
20
9 / 8 / 15
15,428
1,029
26,246
25,362
10,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
s7p7a7d7e
Chaac
20
5 / 8 / 14
14,025
935
20,029
28,378
20,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
111
42
Kills
30
30
Deaths
42
107
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ExxTremee
Yemoja
3
7
21
1.93
W
Xing Tian
Guta42
Xing Tian
2
5
31
3.5
W
Sobek
Nandum
Sobek
5
10
25
1.75
W
Da Ji
NewKnock
Da Ji
22
3
12
9.33
L
Olorun
Smokkeer
Olorun
9
13
12
1.15
L
Cthulhu
Smolzura
Cthulhu
4
6
19
2.25
W
Vulcan
12
1
17
20.5
W
Sun Wukong
davyboi
Sun Wukong
1
11
22
1.09
L
Neith
9
8
15
2.06
L
Chaac
s7p7a7d7e
Chaac
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,160
Damage
105,987
114,221
Taken
147,876
118,749
Mitigated
108,797
16,777
Healing
25,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ExxTremee
Yemoja
15,376
2,420
3,637
1,088
23,694
27,333
0
17,291
6,028
41,111
0
W
Xing Tian
Guta42
Xing Tian
17,040
1,404
929
2,002
26,637
42,846
0
14,456
11,648
24,183
0
W
Sobek
Nandum
Sobek
20,563
1,532
1,080
3,168
31,879
29,260
0
15,382
16,272
29,413
0
W
Da Ji
NewKnock
Da Ji
29,208
14,185
0
2,951
17,083
9,664
0
5,927
11,106
0
53,330
L
Olorun
Smokkeer
Olorun
24,400
15,570
2,563
11,634
37,376
15,787
0
25,643
11,333
47,573
0
L
Cthulhu
Smolzura
Cthulhu
19,936
1,158
686
0
33,066
34,162
0
22,294
10,211
51,274
0
W
Vulcan
58,708
19,290
1,636
2,559
9,383
4,088
0
4,023
5,235
114,293
0
W
Sun Wukong
davyboi
Sun Wukong
14,641
2,759
0
2,452
29,239
32,891
0
18,974
10,065
0
29,681
L
Neith
26,246
15,732
0
795
25,362
10,528
0
14,127
11,089
0
51,603
L
Chaac
s7p7a7d7e
Chaac
20,029
3,265
0
5,561
28,378
20,987
0
16,118
12,072
0
41,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,077
Gold Earned
72,075
244
Minions Killed
270
15
Camps Cleared
3
1,356,595
Distance Traveled
1,298,297
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,821
921
62
4
1
258,248
2
W
Xing Tian
14,749
983
10
1
0
255,927
0
W
Sobek
14,986
999
24
2
1
250,595
1
W
Da Ji
19,356
1,290
43
3
13
253,286
3
L
Olorun
14,706
980
42
3
0
222,753
0
L
Cthulhu
14,095
940
57
4
0
295,527
0
W
Vulcan
17,078
1,139
134
9
1
338,348
5
W
Sun Wukong
13,908
927
33
2
0
258,439
0
L
Neith
15,428
1,029
49
3
2
246,959
0
L
Chaac
14,025
935
60
4
0
274,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role