Player Matchup

Thoth
Thoth
Baarden
Thoth
Level 46
God Stats
5W - 3L
1,353 SR
Queue Stats
61W - 66L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FlipperX1
Ah Muzen Cab
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 104L
1,452 Elo+
Party 1
Vamana
Vamana
Wolfang112
Vamana
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 103L
1,540 Elo+
Party 1
Team Averages
Level 98
1,451 SR
1,455 Elo+

VS

Team Averages
Level 87
1,541 SR
1,431 Elo+
Tyr
Tyr
Bibouchtram1
Tyr
Level 59
God Stats
17W - 16L
1,672 SR
Queue Stats
42W - 54L
1,419 Elo+
Solo
Serqet
Serqet
Kamenkos
Serqet
Level 88
God Stats
3W - 5L
1,451 SR
Queue Stats
107W - 156L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
Mauv7
Zhong Kui
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Baarden
Thoth
17
3 / 4 / 14
13,788
627
13,669
12,518
4,061
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
FlipperX1
Ah Muzen Cab
19
9 / 3 / 10
15,208
691
19,366
10,884
4,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Wolfang112
Vamana
19
12 / 5 / 12
15,833
720
21,596
25,317
33,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 2
14,048
639
16,228
25,276
33,087
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Kamenkos
Serqet
15
2 / 11 / 7
14,033
638
8,282
19,581
14,985
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Mauv7
Zhong Kui
18
3 / 7 / 4
13,800
627
10,294
20,521
19,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
24
Kills
12
12
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
Baarden
Thoth
3
4
14
2.5
L
7
6
2
1.33
W
Ah Muzen Cab
FlipperX1
Ah Muzen Cab
9
3
10
4.67
L
Serqet
Kamenkos
Serqet
2
11
7
0.5
L
Zhong Kui
Mauv7
Zhong Kui
3
7
4
0.71
W
Vamana
Wolfang112
Vamana
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,631
Damage
34,804
48,719
Taken
65,378
42,085
Mitigated
67,165
16,016
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Baarden
Thoth
13,669
1,153
0
3,973
12,518
4,061
378
3,086
9,077
69,909
0
L
16,228
1,361
0
5,977
25,276
33,087
0
5,275
19,553
0
37,666
W
Ah Muzen Cab
FlipperX1
Ah Muzen Cab
19,366
10,181
255
4,172
10,884
4,475
1,882
1,978
8,108
0
69,166
L
Serqet
Kamenkos
Serqet
8,282
1,460
0
1,476
19,581
14,985
697
5,674
13,707
0
35,016
L
Zhong Kui
Mauv7
Zhong Kui
10,294
517
0
4,051
20,521
19,093
626
2,842
17,391
71,581
0
W
Vamana
Wolfang112
Vamana
21,596
9,617
0
7,616
25,317
33,549
987
5,366
18,976
0
74,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
41,881
240
Minions Killed
226
0
Camps Cleared
0
1,179,667
Distance Traveled
1,104,360
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,788
627
72
3
0
409,055
7
L
Tyr
14,048
639
57
3
0
426,986
5
W
Ah Muzen Cab
15,208
691
99
5
0
370,748
0
L
Serqet
14,033
638
52
2
0
394,073
2
L
Zhong Kui
13,800
627
117
5
0
283,301
0
W
Vamana
15,833
720
69
3
0
399,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role