Player Matchup

Vamana
Vamana
Aurunator
Vamana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 189L
1,506 Elo+
Solo
Da Ji
Da Ji
MrCookieh
Da Ji
Level 13
God Stats
13W - 8L
1,661 SR
Queue Stats
33W - 13L
1,735 Elo+
Party 1
Rama
Rama
Stajo
Rama
Level 39
God Stats
2W - 2L
1,532 SR
Queue Stats
171W - 117L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
Zer0ss
Cthulhu
Level 38
God Stats
13W - 9L
1,653 SR
Queue Stats
467W - 354L
1,588 Elo+
Party 3
Merlin
Merlin
ddrPeryite
Merlin
Level 155
God Stats
35W - 20L
1,701 SR
Queue Stats
197W - 177L
1,610 Elo+
Party 1
Team Averages
Level 58
1,609 SR
1,607 Elo+

VS

Team Averages
Level 76
1,602 SR
1,578 Elo+
Baron Samedi
Baron Samedi
CTPAHIK
Baron Samedi
Level 134
God Stats
14W - 7L
1,631 SR
Queue Stats
120W - 102L
1,675 Elo+
Party 2
Skadi
Skadi
CoolNanosuit
Skadi
Level 38
God Stats
4W - 2L
1,708 SR
Queue Stats
66W - 81L
1,473 Elo+
Solo
Artio
Artio
MALLZAXAR
Artio
Level 45
God Stats
12W - 21L
1,438 SR
Queue Stats
116W - 107L
1,524 Elo+
Solo
Nox
Nox
lrman
Nox
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
xtnsh
Nemesis
Level 123
God Stats
3W - 3L
1,734 SR
Queue Stats
137W - 75L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aurunator
Vamana
20
3 / 9 / 5
14,241
949
13,890
30,878
28,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
MrCookieh
Da Ji
20
4 / 8 / 6
14,278
952
15,664
20,749
10,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Stajo
Rama
19
3 / 11 / 5
13,622
908
22,666
23,038
10,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Zer0ss
Cthulhu
20
2 / 5 / 8
13,741
916
19,600
20,744
27,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
ddrPeryite
Merlin
20
3 / 3 / 3
13,791
919
23,183
21,584
9,581
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CTPAHIK
Baron Samedi
20
4 / 5 / 20
14,273
952
30,285
21,283
13,221
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 7 / 15
14,018
935
19,210
17,022
7,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
MALLZAXAR
Artio
20
5 / 0 / 27
15,335
1,022
15,349
23,332
35,056
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
lrman
Nox
20
9 / 1 / 16
15,384
1,026
12,750
11,718
5,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
xtnsh
Nemesis
20
15 / 2 / 14
17,128
1,142
31,272
28,677
16,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
15
Kills
36
36
Deaths
15
27
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Vamana
Aurunator
Vamana
3
9
5
0.61
W
Baron Samedi
CTPAHIK
Baron Samedi
4
5
20
2.8
W
3
7
15
1.5
W
Artio
MALLZAXAR
Artio
5
0
27
18.5
L
Da Ji
MrCookieh
Da Ji
4
8
6
0.88
L
Rama
Stajo
Rama
3
11
5
0.5
L
Cthulhu
Zer0ss
Cthulhu
2
5
8
1.2
L
Merlin
ddrPeryite
Merlin
3
3
3
1.5
W
Nox
lrman
Nox
9
1
16
17
W
Nemesis
xtnsh
Nemesis
15
2
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,003
Damage
108,866
116,993
Taken
102,032
85,661
Mitigated
78,349
11,036
Healing
36,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Aurunator
Vamana
13,890
9,226
0
4,831
30,878
28,011
0
15,532
15,346
956
47,950
W
Baron Samedi
CTPAHIK
Baron Samedi
30,285
2,183
8,181
4,733
21,283
13,221
0
10,883
10,400
54,427
0
W
19,210
10,504
0
713
17,022
7,349
0
6,064
10,958
0
52,520
W
Artio
MALLZAXAR
Artio
15,349
101
3,477
7,446
23,332
35,056
0
8,102
15,230
38,027
0
L
Da Ji
MrCookieh
Da Ji
15,664
4,972
0
168
20,749
10,573
0
8,970
11,779
0
23,828
L
Rama
Stajo
Rama
22,666
20,514
0
2,083
23,038
10,280
0
11,816
11,222
0
35,210
L
Cthulhu
Zer0ss
Cthulhu
19,600
1,022
1,421
291
20,744
27,216
0
13,022
7,722
43,240
0
L
Merlin
ddrPeryite
Merlin
23,183
919
221
2,021
21,584
9,581
0
9,044
12,540
71,378
0
W
Nox
lrman
Nox
12,750
1,220
0
0
11,718
5,749
0
6,317
5,401
28,130
0
W
Nemesis
xtnsh
Nemesis
31,272
17,369
0
11,665
28,677
16,974
0
12,333
16,344
0
49,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,673
Gold Earned
76,138
297
Minions Killed
278
10
Camps Cleared
7
1,476,631
Distance Traveled
1,534,874
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,241
949
80
5
5
320,953
3
W
Baron Samedi
14,273
952
65
4
1
276,403
0
W
Skadi
14,018
935
81
5
3
239,310
1
W
Artio
15,335
1,022
35
2
0
347,232
2
L
Da Ji
14,278
952
18
1
0
276,936
0
L
Rama
13,622
908
50
3
1
253,903
1
L
Cthulhu
13,741
916
49
3
1
304,944
0
L
Merlin
13,791
919
100
7
3
319,895
2
W
Nox
15,384
1,026
43
3
0
327,592
4
W
Nemesis
17,128
1,142
54
4
3
344,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role