Player Matchup

Baron Samedi
Baron Samedi
BEAVAASAURUS
Baron Samedi
Level 144
God Stats
3W - 5L
1,588 SR
Queue Stats
247W - 272L
1,512 Elo+
Solo
Discordia
Discordia
LostHorizon
Discordia
Level 87
God Stats
0W - 3L
1,163 SR
Queue Stats
52W - 48L
1,480 Elo+
Solo
Ra
Ra
NateHeartfilia
Ra
Level 75
God Stats
12W - 6L
1,661 SR
Queue Stats
405W - 432L
1,479 Elo+
Solo
Scylla
Scylla
icyrose
Scylla
Level 56
God Stats
4W - 3L
1,651 SR
Queue Stats
214W - 273L
1,374 Elo+
Solo
Hades
Hades
nesailic888
Hades
Level 46
God Stats
3W - 6L
1,315 SR
Queue Stats
67W - 82L
1,350 Elo+
Solo
Team Averages
Level 82
1,476 SR
1,439 Elo+

VS

Team Averages
Level 72
1,524 SR
1,440 Elo+
Athena
Athena
 
Athena
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
IV DaRkNeZz VI
Scylla
Level 101
God Stats
3W - 2L
1,593 SR
Queue Stats
102W - 103L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SNG HellJumper
Ah Muzen Cab
Level 74
God Stats
12W - 9L
1,506 SR
Queue Stats
143W - 179L
1,314 Elo+
Party 1
Guan Yu
Guan Yu
SNG TaKtloss87
Guan Yu
Level 84
God Stats
4W - 3L
1,562 SR
Queue Stats
240W - 278L
1,339 Elo+
Party 1
Arachne
Arachne
Skilpadde95
Arachne
Level 63
God Stats
26W - 15L
1,462 SR
Queue Stats
213W - 222L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEAVAASAURUS
Baron Samedi
19
1 / 4 / 3
12,616
901
17,247
19,696
16,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
LostHorizon
Discordia
18
0 / 6 / 3
11,856
847
12,711
14,876
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 0 / 2
13,673
977
10,083
8,403
2,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
icyrose
Scylla
17
1 / 16 / 1
11,396
814
8,462
21,859
5,725
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 6 / 2
10,920
780
4,623
9,747
4,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
5 / 0 / 21
13,474
962
11,595
17,028
25,924
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
10 / 1 / 17
14,462
1,033
22,271
7,672
3,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SNG HellJumper
Ah Muzen Cab
20
5 / 0 / 17
13,437
960
16,555
8,743
3,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 1 / 17
13,223
945
7,030
13,388
9,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Skilpadde95
Arachne
19
5 / 2 / 12
13,177
941
13,115
13,375
6,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
116
4
Kills
32
32
Deaths
4
11
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
0
21
15.5
L
Baron Samedi
BEAVAASAURUS
Baron Samedi
1
4
3
0.63
W
10
1
17
18.5
L
Discordia
LostHorizon
Discordia
0
6
3
0.25
L
2
0
2
3
W
Ah Muzen Cab
SNG HellJumper
Ah Muzen Cab
5
0
17
13.5
W
7
1
17
15.5
W
Arachne
Skilpadde95
Arachne
5
2
12
5.5
L
Scylla
icyrose
Scylla
1
16
1
0.09
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,126
Damage
70,566
74,581
Taken
60,206
33,106
Mitigated
48,986
10,782
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
11,595
4,544
0
0
17,028
25,924
0
14,770
2,258
26,107
0
L
Baron Samedi
BEAVAASAURUS
Baron Samedi
17,247
1,877
1,526
4,339
19,696
16,384
0
8,009
11,687
56,376
0
W
22,271
4,165
0
2,309
7,672
3,465
0
7,302
370
65,482
0
L
Discordia
LostHorizon
Discordia
12,711
779
0
702
14,876
4,175
0
8,571
6,305
40,544
0
L
10,083
1,261
1,518
1,316
8,403
2,615
0
1,350
7,053
62,075
0
W
Ah Muzen Cab
SNG HellJumper
Ah Muzen Cab
16,555
9,648
170
2,565
8,743
3,572
0
8,006
737
0
41,414
W
7,030
954
2,306
2,268
13,388
9,066
0
12,148
1,240
0
26,249
W
Arachne
Skilpadde95
Arachne
13,115
9,412
310
2,436
13,375
6,959
0
10,900
2,475
0
25,641
L
Scylla
icyrose
Scylla
8,462
831
0
690
21,859
5,725
0
11,722
10,137
15,694
0
L
4,623
346
0
691
9,747
4,207
0
4,214
5,533
17,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,461
Gold Earned
67,773
332
Minions Killed
291
15
Camps Cleared
7
1,038,820
Distance Traveled
1,374,152
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,474
962
24
2
0
272,455
0
L
Baron Samedi
12,616
901
92
7
0
230,705
0
W
Scylla
14,462
1,033
134
10
1
239,796
1
L
Discordia
11,856
847
72
5
2
222,755
0
L
Ra
13,673
977
121
9
13
287,887
1
W
Ah Muzen Cab
13,437
960
49
4
4
287,060
0
W
Guan Yu
13,223
945
52
4
1
282,762
0
W
Arachne
13,177
941
32
2
1
292,079
0
L
Scylla
11,396
814
23
2
0
184,575
0
L
Hades
10,920
780
24
2
0
112,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role