Player Matchup

Cthulhu
Cthulhu
J1MMY G4MES
Cthulhu
Level 26
God Stats
2W - 1L
1,753 SR
Queue Stats
129W - 110L
1,439 Elo+
Solo
Hera
Hera
Jabali-Runner
Hera
Level 7
God Stats
5W - 5L
1,577 SR
Queue Stats
34W - 30L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
Morbidello
Sun Wukong
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 107L
1,462 Elo+
Solo
Ne Zha
Ne Zha
XxRubendracoxX
Ne Zha
Level 17
God Stats
3W - 2L
1,744 SR
Queue Stats
49W - 41L
1,608 Elo+
Solo
Neith
Neith
oleczek1212
Neith
Level 29
God Stats
0W - 4L
1,224 SR
Queue Stats
86W - 84L
1,416 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,460 Elo+

VS

Team Averages
Level 20
1,611 SR
1,466 Elo+
Nemesis
Nemesis
Erratiiicc
Nemesis
Level 14
God Stats
49W - 36L
1,639 SR
Queue Stats
89W - 85L
1,512 Elo+
Solo
Pele
Pele
HirschHunter1983
Pele
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 39L
1,628 Elo+
Party 2
Medusa
Medusa
KOESCHI2008
Medusa
Level 9
God Stats
7W - 7L
1,640 SR
Queue Stats
55W - 34L
1,326 Elo+
Party 2
Hel
Hel
MH Jasdevi
Hel
Level 28
God Stats
14W - 11L
1,596 SR
Queue Stats
95W - 72L
1,432 Elo+
Party 1
Bakasura
Bakasura
MH ProfDrOppai
Bakasura
Level 27
God Stats
61W - 34L
1,679 SR
Queue Stats
98W - 76L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J1MMY G4MES
Cthulhu
8
0 / 4 / 2
5,144
514
2,253
8,162
3,206
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 3 / 0
5,473
547
1,850
4,737
1,157
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Morbidello
Sun Wukong
9
0 / 3 / 0
4,945
495
4,359
8,662
4,068
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,875
488
2,687
7,779
1,877
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 0
5,561
556
4,645
5,095
1,337
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Erratiiicc
Nemesis
10
2 / 1 / 3
6,073
607
4,992
6,912
1,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 1 / 1
7,213
721
3,903
8,757
2,586
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
9
3 / 1 / 1
5,946
595
5,549
4,916
1,249
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 3
6,282
628
3,994
5,693
1,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
11
2 / 0 / 2
6,083
608
4,201
6,316
2,127
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
14
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Erratiiicc
Nemesis
2
1
3
3.5
W
5
1
1
5.5
L
Cthulhu
J1MMY G4MES
Cthulhu
0
4
2
0.25
L
1
3
0
0.33
W
Medusa
3
1
1
3.5
W
2
0
3
3.5
W
Bakasura
2
0
2
3
L
Sun Wukong
Morbidello
Sun Wukong
0
3
0
0
L
0
5
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,794
Damage
22,639
34,435
Taken
32,594
11,645
Mitigated
9,565
7,732
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Erratiiicc
Nemesis
4,992
1,924
0
2,248
6,912
1,932
302
1,925
4,987
0
26,214
W
3,903
1,283
0
4,336
8,757
2,586
0
559
8,198
0
47,024
L
Cthulhu
J1MMY G4MES
Cthulhu
2,253
342
234
321
8,162
3,206
0
0
8,162
11,304
0
L
1,850
616
0
0
4,737
1,157
0
288
4,449
27,747
0
W
Medusa
5,549
2,670
0
1,370
4,916
1,249
0
854
4,062
0
24,582
W
3,994
740
1,582
3,765
5,693
1,671
356
765
4,878
37,503
0
W
Bakasura
4,201
2,875
0
1,847
6,316
2,127
543
0
6,041
0
16,965
L
Sun Wukong
Morbidello
Sun Wukong
4,359
773
0
2,678
8,662
4,068
147
2,778
5,351
0
27,523
L
2,687
774
0
2,196
7,779
1,877
0
928
6,796
0
26,998
L
4,645
2,322
0
2,303
5,095
1,337
0
0
5,095
0
31,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
31,597
222
Minions Killed
288
0
Camps Cleared
0
904,801
Distance Traveled
1,048,442
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,073
607
44
4
0
216,105
1
W
Pele
7,213
721
84
8
0
225,866
3
L
Cthulhu
5,144
514
19
2
0
198,047
3
L
Hera
5,473
547
59
6
0
154,476
0
W
Medusa
5,946
595
44
4
0
193,331
0
W
Hel
6,282
628
68
7
0
210,480
4
W
Bakasura
6,083
608
48
5
0
202,660
0
L
Sun Wukong
4,945
495
41
4
0
168,805
1
L
Ne Zha
4,875
488
45
5
0
193,295
2
L
Neith
5,561
556
58
6
0
190,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role