Player Matchup

Jormungandr
Jormungandr
aisidrouf
Jormungandr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,407 Elo+
Party 2
Discordia
Discordia
javiicaser
Discordia
Level 20
God Stats
1W - 3L
1,380 SR
Queue Stats
190W - 184L
1,422 Elo+
Party 2
Izanami
Izanami
johnjx56
Izanami
Level 25
God Stats
7W - 8L
1,596 SR
Queue Stats
45W - 33L
1,525 Elo+
Solo
Team Averages
Level 43
1,492 SR
1,451 Elo+

VS

Team Averages
Level 18
1,392 SR
1,385 Elo+
Merlin
Merlin
Agrros
Merlin
Level 6
God Stats
4W - 6L
1,291 SR
Queue Stats
12W - 9L
1,431 Elo+
Solo
Bakasura
Bakasura
AlexDerheimistok
Bakasura
Level 25
God Stats
12W - 8L
1,555 SR
Queue Stats
153W - 162L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
EpicArcher2
Cthulhu
Level 23
God Stats
0W - 2L
1,331 SR
Queue Stats
106W - 132L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
aisidrouf
Jormungandr
16
4 / 3 / 12
12,987
649
15,212
25,160
18,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
javiicaser
Discordia
16
2 / 8 / 12
12,549
627
10,163
12,646
4,241
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
johnjx56
Izanami
19
14 / 3 / 4
15,859
793
21,436
14,243
5,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Agrros
Merlin
18
7 / 6 / 4
13,332
667
15,116
13,967
5,726
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 8 / 6
12,543
627
17,342
22,797
9,238
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
EpicArcher2
Cthulhu
14
2 / 6 / 6
11,708
585
6,887
20,478
25,626
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
20
Kills
14
14
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
Agrros
Merlin
7
6
4
1.5
L
5
8
6
1
L
Cthulhu
EpicArcher2
Cthulhu
2
6
6
0.83
W
Jormungandr
aisidrouf
Jormungandr
4
3
12
3.33
W
Discordia
javiicaser
Discordia
2
8
12
1
W
Izanami
johnjx56
Izanami
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
39,345
52,049
Taken
57,242
27,689
Mitigated
40,590
12,051
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Agrros
Merlin
15,116
464
0
2,794
13,967
5,726
335
8,297
5,670
91,515
0
L
17,342
11,640
0
3,606
22,797
9,238
0
8,544
14,253
0
42,157
L
Cthulhu
EpicArcher2
Cthulhu
6,887
309
0
823
20,478
25,626
0
8,599
11,879
18,748
0
W
Jormungandr
aisidrouf
Jormungandr
15,212
3,466
0
5,980
25,160
18,156
304
10,530
12,391
47,184
0
W
Discordia
javiicaser
Discordia
10,163
534
0
650
12,646
4,241
312
5,594
5,755
52,156
0
W
Izanami
johnjx56
Izanami
21,436
16,167
0
5,421
14,243
5,292
3,180
5,328
7,645
0
104,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
37,583
262
Minions Killed
226
0
Camps Cleared
0
991,775
Distance Traveled
1,025,180
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,332
667
126
6
0
306,254
3
L
Bakasura
12,543
627
79
4
0
369,089
2
L
Cthulhu
11,708
585
21
1
0
349,837
0
W
Jormungandr
12,987
649
51
3
0
362,269
0
W
Discordia
12,549
627
68
3
0
310,218
2
W
Izanami
15,859
793
143
7
0
319,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role