Player Matchup

Fenrir
Fenrir
CloVern_26
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
Odin468
Scylla
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 32L
1,283 Elo+
Party 2
Ymir
Ymir
WhiteStar18
Ymir
Level 28
God Stats
3W - 1L
1,909 SR
Queue Stats
32W - 39L
1,292 Elo+
Party 2
Team Averages
Level 29
1,636 SR
1,358 Elo+

VS

Team Averages
Level 53
1,430 SR
1,254 Elo+
Baron Samedi
Baron Samedi
Balance Dez
Baron Samedi
Level 29
God Stats
1W - 2L
1,404 SR
Queue Stats
53W - 66L
1,275 Elo+
Party 1
Cthulhu
Cthulhu
Starscream9347
Cthulhu
Level 107
God Stats
15W - 21L
1,385 SR
Queue Stats
579W - 543L
1,281 Elo+
Party 1
Hera
Hera
SugarMommy4157
Hera
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 84L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CloVern_26
Fenrir
9
1 / 8 / 5
7,479
575
1,200
10,504
3,060
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Odin468
Scylla
12
5 / 4 / 4
8,771
675
9,962
10,186
3,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 4 / 7
9,269
713
6,586
12,690
8,762
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Balance Dez
Baron Samedi
12
7 / 4 / 7
10,357
797
11,708
9,735
4,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 3 / 9
9,696
746
10,952
17,041
19,238
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 6 / 9
9,300
715
5,567
7,768
2,766
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
9
Kills
16
16
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Balance Dez
Baron Samedi
7
4
7
2.63
L
Fenrir
CloVern_26
Fenrir
1
8
5
0.44
L
Scylla
Odin468
Scylla
5
4
4
1.75
W
5
3
9
3.17
W
4
6
9
1.42
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,748
Damage
28,227
33,380
Taken
34,544
14,972
Mitigated
26,446
995
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Balance Dez
Baron Samedi
11,708
655
1,208
2,104
9,735
4,442
717
5,557
4,178
28,544
0
L
Fenrir
CloVern_26
Fenrir
1,200
519
0
458
10,504
3,060
225
9,058
1,373
0
2,061
L
Scylla
Odin468
Scylla
9,962
961
0
537
10,186
3,150
0
8,641
1,297
37,428
0
W
10,952
678
1,373
3,532
17,041
19,238
341
6,093
10,948
38,722
0
W
5,567
1,313
0
133
7,768
2,766
463
4,944
2,824
14,285
0
L
6,586
802
0
0
12,690
8,762
29
9,860
2,442
21,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
29,353
67
Minions Killed
111
0
Camps Cleared
0
510,095
Distance Traveled
564,455
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,357
797
28
2
0
153,936
0
L
Fenrir
7,479
575
3
0
0
171,858
0
L
Scylla
8,771
675
47
4
0
162,790
0
W
Cthulhu
9,696
746
53
4
0
218,624
0
W
Hera
9,300
715
30
2
0
191,895
1
L
Ymir
9,269
713
17
1
0
175,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role