Player Matchup

Ares
Ares
Apegamer007
Ares
Level 29
God Stats
32W - 44L
1,383 SR
Queue Stats
99W - 143L
1,141 Elo+
Solo
Neith
Neith
BeckieeBee
Neith
Level 17
God Stats
4W - 9L
1,333 SR
Queue Stats
5W - 14L
1,016 Elo+
Party 2
Ymir
Ymir
Casual Troz
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Solo
Nemesis
Nemesis
HugGiver
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,046 Elo+
Solo
Kali
Kali
xiTMC
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,016 Elo+
Party 2
Team Averages
Level 17
1,443 SR
1,144 Elo+

VS

Team Averages
Level 20
1,406 SR
1,039 Elo+
Mercury
Mercury
Im-lanova
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 67L
997 Elo+
Party 3
Heimdallr
Heimdallr
PandaaKillzz
Heimdallr
Level 18
God Stats
2W - 4L
1,258 SR
Queue Stats
2W - 4L
1,047 Elo+
Party 1
Odin
Odin
SteezzyKillzz
Odin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,124 Elo+
Party 1
Arachne
Arachne
conan-_-exiles
Arachne
Level 20
God Stats
17W - 8L
1,521 SR
Queue Stats
38W - 53L
1,034 Elo+
Party 3
Amaterasu
Amaterasu
maebebi
Amaterasu
Level 14
God Stats
10W - 22L
1,250 SR
Queue Stats
12W - 35L
993 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 5 / 4
8,530
502
13,081
13,860
11,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
1
0 / 2 / 0
4,775
281
412
1,051
167
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

7
2 / 3 / 2
5,904
347
3,084
3,232
1,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
HugGiver
Nemesis
16
8 / 2 / 4
9,197
541
8,372
11,369
4,776
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
xiTMC
Kali
3
1 / 2 / 1
5,299
312
521
1,668
287
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Im-lanova
Mercury
13
1 / 4 / 2
9,168
539
2,505
11,487
3,540
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
PandaaKillzz
Heimdallr
13
2 / 8 / 4
9,299
547
8,483
11,228
4,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 4
8,642
508
2,128
11,122
7,883
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 3 / 1
11,698
688
8,342
11,777
4,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
maebebi
Amaterasu
11
1 / 3 / 3
8,004
471
688
7,164
2,374
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
21
Kills
14
14
Deaths
24
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
10
5
4
2.4
L
Neith
0
2
0
0
L
2
3
2
1
L
Nemesis
HugGiver
Nemesis
8
2
4
5
W
Mercury
Im-lanova
Mercury
1
4
2
0.5
W
Heimdallr
PandaaKillzz
Heimdallr
2
8
4
0.5
W
2
6
4
0.67
W
8
3
1
2.83
W
Amaterasu
maebebi
Amaterasu
1
3
3
0.83
L
Kali
xiTMC
Kali
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,470
Damage
22,146
31,180
Taken
52,778
18,277
Mitigated
22,135
6,463
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,081
458
195
2,670
13,860
11,066
594
0
13,685
39,664
0
L
Neith
412
334
0
0
1,051
167
0
0
1,051
0
857
L
3,084
870
0
156
3,232
1,981
0
0
3,111
7,579
0
L
Nemesis
HugGiver
Nemesis
8,372
3,225
121
3,015
11,369
4,776
0
0
11,232
0
54,988
W
Mercury
Im-lanova
Mercury
2,505
2,041
0
4,907
11,487
3,540
1,744
2,196
9,291
0
44,617
W
Heimdallr
PandaaKillzz
Heimdallr
8,483
4,492
0
739
11,228
4,133
4,212
4,315
6,913
0
44,594
W
2,128
749
0
331
11,122
7,883
1,455
3,805
7,317
0
10,052
W
8,342
6,562
147
5,679
11,777
4,205
2,763
4,761
7,016
0
74,771
W
Amaterasu
maebebi
Amaterasu
688
45
0
1,909
7,164
2,374
1,138
1,088
6,076
0
7,729
L
Kali
xiTMC
Kali
521
391
0
306
1,668
287
0
0
1,668
0
1,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
46,811
159
Minions Killed
330
0
Camps Cleared
0
902,528
Distance Traveled
1,561,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,530
502
46
3
0
273,775
0
L
Neith
4,775
281
2
0
0
32,020
0
L
Ymir
5,904
347
10
1
0
151,251
0
L
Nemesis
9,197
541
100
6
0
409,628
0
W
Mercury
9,168
539
81
5
0
321,163
0
W
Heimdallr
9,299
547
77
5
0
288,263
0
W
Odin
8,642
508
19
1
0
296,886
1
W
Arachne
11,698
688
129
8
0
326,445
1
W
Amaterasu
8,004
471
24
1
0
328,530
0
L
Kali
5,299
312
1
0
0
35,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role