Player Matchup

Baron Samedi
Baron Samedi
Bernardo1401
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Fenrir
Fenrir
Jesperus99
Fenrir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,178 Elo+
Solo
Jormungandr
Jormungandr
PistolPrince13
Jormungandr
Level 22
God Stats
2W - 5L
1,166 SR
Queue Stats
19W - 36L
1,232 Elo+
Party 2
Cthulhu
Cthulhu
SinisterLlama59
Cthulhu
Level 16
God Stats
2W - 3L
1,069 SR
Queue Stats
20W - 34L
1,262 Elo+
Party 2
Kukulkan
Kukulkan
tnfTITAN83
Kukulkan
Level 8
God Stats
4W - 5L
1,272 SR
Queue Stats
16W - 25L
1,308 Elo+
Party 2
Team Averages
Level 12
1,302 SR
1,296 Elo+

VS

Team Averages
Level 14
1,510 SR
1,229 Elo+
Fenrir
Fenrir
BuTTiNSMaSHRkUn
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,183 Elo+
Party 1
Chaac
Chaac
KillMeBaby1337
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,346 Elo+
Party 1
Susano
Susano
X_gotda_power07
Susano
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,167 Elo+
Solo
Kukulkan
Kukulkan
god230
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,078 Elo+
Solo
Cthulhu
Cthulhu
infiniteXgeass
Cthulhu
Level 27
God Stats
36W - 39L
1,549 SR
Queue Stats
87W - 94L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bernardo1401
Baron Samedi
16
0 / 2 / 2
10,791
771
508
5,693
2,500
Fenrir
Jesperus99
Fenrir
20
22 / 4 / 14
17,393
1,242
29,540
16,429
15,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
PistolPrince13
Jormungandr
20
10 / 0 / 20
16,013
1,144
17,632
10,827
17,251
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 0 / 28
14,240
1,017
12,312
13,674
15,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
tnfTITAN83
Kukulkan
20
7 / 5 / 16
13,650
975
28,433
11,234
5,729
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 3
12,016
858
10,125
21,141
7,956
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 5 / 6
13,690
978
15,100
26,148
18,806
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 10 / 2
11,341
810
3,889
14,319
4,158
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
god230
Kukulkan
17
0 / 5 / 3
11,156
797
1,686
9,066
3,102
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 9 / 2
15,380
1,099
21,465
27,713
19,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
27
42
Kills
11
11
Deaths
42
80
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bernardo1401
Baron Samedi
0
2
2
0.5
L
2
13
3
0.27
W
Fenrir
Jesperus99
Fenrir
22
4
14
7.25
L
3
5
6
1.2
W
Jormungandr
PistolPrince13
Jormungandr
10
0
20
20
W
3
0
28
17
L
1
10
2
0.2
L
Kukulkan
god230
Kukulkan
0
5
3
0.3
L
5
9
2
0.67
W
Kukulkan
tnfTITAN83
Kukulkan
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,425
Damage
52,265
57,857
Taken
98,387
56,126
Mitigated
53,940
11,114
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bernardo1401
Baron Samedi
508
40
0
52
5,693
2,500
0
1,754
3,939
3,057
0
L
10,125
4,401
0
284
21,141
7,956
0
13,376
7,515
0
31,755
W
Fenrir
Jesperus99
Fenrir
29,540
9,052
0
2,023
16,429
15,034
0
6,888
9,541
0
40,528
L
15,100
4,200
0
5,584
26,148
18,806
0
15,327
10,571
232
25,937
W
Jormungandr
PistolPrince13
Jormungandr
17,632
3,675
0
767
10,827
17,251
0
5,228
5,599
52,805
0
W
12,312
2,295
230
8,042
13,674
15,612
0
5,375
8,299
33,669
0
L
3,889
1,563
0
0
14,319
4,158
0
5,355
8,877
0
10,340
L
Kukulkan
god230
Kukulkan
1,686
519
0
89
9,066
3,102
0
5,261
3,705
5,646
0
L
21,465
1,433
392
3,711
27,713
19,918
0
18,614
8,834
82,989
0
W
Kukulkan
tnfTITAN83
Kukulkan
28,433
4,614
0
0
11,234
5,729
0
4,138
7,096
50,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,087
Gold Earned
63,583
220
Minions Killed
225
6
Camps Cleared
4
1,171,611
Distance Traveled
1,156,228
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,791
771
2
0
0
181,942
0
L
Fenrir
12,016
858
23
2
1
245,378
1
W
Fenrir
17,393
1,242
25
2
4
263,927
0
L
Chaac
13,690
978
34
2
1
249,188
0
W
Jormungandr
16,013
1,144
84
6
1
250,065
0
W
Cthulhu
14,240
1,017
59
4
0
246,125
0
L
Susano
11,341
810
12
1
0
233,339
0
L
Kukulkan
11,156
797
8
1
0
185,277
0
L
Cthulhu
15,380
1,099
148
11
2
243,046
0
W
Kukulkan
13,650
975
50
4
1
229,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role