Player Matchup

Amaterasu
Amaterasu
JackBlackhand
Amaterasu
Level 17
God Stats
25W - 21L
1,545 SR
Queue Stats
40W - 35L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
MojoMoon
Baron Samedi
Level 11
God Stats
8W - 15L
1,670 SR
Queue Stats
84W - 95L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
RetroMobito
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 117L
1,374 Elo+
Solo
Cthulhu
Cthulhu
WrathVenj
Cthulhu
Level 13
God Stats
40W - 30L
1,395 SR
Queue Stats
86W - 79L
1,264 Elo+
Party 1
Jormungandr
Jormungandr
bobbidog12
Jormungandr
Level 29
God Stats
17W - 14L
1,404 SR
Queue Stats
83W - 91L
1,291 Elo+
Party 1
Team Averages
Level 20
1,503 SR
1,364 Elo+

VS

Team Averages
Level 20
1,520 SR
1,343 Elo+
Ymir
Ymir
Chui187
Ymir
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 97L
1,265 Elo+
Solo
Skadi
Skadi
HantHeather
Skadi
Level 13
God Stats
2W - 3L
1,455 SR
Queue Stats
9W - 20L
1,217 Elo+
Solo
Fenrir
Fenrir
Jackwarrior10
Fenrir
Level 29
God Stats
40W - 40L
1,646 SR
Queue Stats
415W - 431L
1,389 Elo+
Solo
Tyr
Tyr
NoBrain333
Tyr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,351 Elo+
Solo
Persephone
Persephone
easho
Persephone
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
118W - 117L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JackBlackhand
Amaterasu
20
13 / 0 / 13
16,470
1,176
15,515
18,579
17,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
MojoMoon
Baron Samedi
20
1 / 1 / 21
14,025
1,002
16,960
13,742
9,182
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
RetroMobito
Tsukuyomi
20
14 / 9 / 20
15,720
1,123
45,146
25,915
12,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
WrathVenj
Cthulhu
20
4 / 3 / 24
13,892
992
16,385
18,883
13,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
bobbidog12
Jormungandr
20
10 / 1 / 22
15,638
1,117
23,401
17,035
8,885
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chui187
Ymir
19
2 / 6 / 10
13,255
947
12,401
35,267
29,074
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
3 / 8 / 8
13,448
961
15,084
18,157
5,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 11 / 4
13,175
941
19,817
24,979
8,900
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 7 / 8
12,841
917
13,063
26,563
31,069
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
easho
Persephone
20
2 / 10 / 10
13,390
956
27,423
22,581
6,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
54
42
Kills
14
14
Deaths
42
100
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
Chui187
Ymir
2
6
10
1.17
L
3
8
8
0.88
W
Amaterasu
JackBlackhand
Amaterasu
13
0
13
19.5
L
5
11
4
0.64
W
Baron Samedi
MojoMoon
Baron Samedi
1
1
21
11.5
L
2
7
8
0.86
W
Tsukuyomi
RetroMobito
Tsukuyomi
14
9
20
2.67
W
Cthulhu
WrathVenj
Cthulhu
4
3
24
5.33
W
Jormungandr
bobbidog12
Jormungandr
10
1
22
21
L
Persephone
easho
Persephone
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,407
Damage
87,788
94,154
Taken
127,547
61,458
Mitigated
80,514
14,889
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Chui187
Ymir
12,401
2,479
839
2,870
35,267
29,074
0
20,968
14,299
46,735
0
L
15,084
6,317
0
0
18,157
5,101
0
3,830
14,327
0
46,054
W
Amaterasu
JackBlackhand
Amaterasu
15,515
6,695
0
727
18,579
17,448
0
8,641
9,718
34
28,157
L
19,817
3,145
0
788
24,979
8,900
0
11,018
13,961
0
29,627
W
Baron Samedi
MojoMoon
Baron Samedi
16,960
2,277
6,973
3,580
13,742
9,182
0
6,468
7,174
42,252
0
L
13,063
1,972
0
2,423
26,563
31,069
0
12,618
13,945
364
27,105
W
Tsukuyomi
RetroMobito
Tsukuyomi
45,146
13,857
0
215
25,915
12,018
0
10,038
15,702
0
62,750
W
Cthulhu
WrathVenj
Cthulhu
16,385
1,073
614
2,060
18,883
13,925
0
7,294
11,489
39,275
0
W
Jormungandr
bobbidog12
Jormungandr
23,401
5,492
0
720
17,035
8,885
0
7,747
9,188
52,574
0
L
Persephone
easho
Persephone
27,423
3,173
0
1,878
22,581
6,370
0
8,342
14,239
61,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,745
Gold Earned
66,109
270
Minions Killed
262
7
Camps Cleared
8
1,335,481
Distance Traveled
1,204,722
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,255
947
61
4
2
212,510
0
L
Skadi
13,448
961
55
4
0
203,688
0
W
Amaterasu
16,470
1,176
25
2
2
298,673
0
L
Fenrir
13,175
941
16
1
3
267,176
1
W
Baron Samedi
14,025
1,002
59
4
1
242,026
0
L
Tyr
12,841
917
35
3
2
262,557
0
W
Tsukuyomi
15,720
1,123
43
3
1
263,095
0
W
Cthulhu
13,892
992
72
5
0
267,648
1
W
Jormungandr
15,638
1,117
71
5
3
264,039
2
L
Persephone
13,390
956
95
7
1
258,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role