Player Matchup

Odin
Odin
Alelopez30
Odin
Level 65
God Stats
4W - 4L
1,477 SR
Queue Stats
329W - 444L
1,357 Elo+
Solo
Anubis
Anubis
Txumai64
Anubis
Level 5
God Stats
1W - 1L
1,260 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
sgp003
Da Ji
Level 68
God Stats
2W - 0L
1,816 SR
Queue Stats
20W - 20L
1,411 Elo+
Solo
Team Averages
Level 46
1,518 SR
1,423 Elo+

VS

Team Averages
Level 96
1,379 SR
1,310 Elo+
Heimdallr
Heimdallr
Piratenkaiserin_
Heimdallr
Level 5
God Stats
1W - 2L
1,244 SR
Queue Stats
1W - 3L
1,132 Elo+
Solo
He Bo
He Bo
kakinailon
He Bo
Level 155
God Stats
79W - 111L
1,412 SR
Queue Stats
414W - 516L
1,400 Elo+
Solo
King Arthur
King Arthur
roliboli1987
King Arthur
Level 128
God Stats
206W - 206L
1,479 SR
Queue Stats
522W - 602L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 16
17,227
689
18,890
22,297
22,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Txumai64
Anubis
20
4 / 10 / 19
16,515
661
18,059
25,497
16,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
sgp003
Da Ji
20
20 / 6 / 6
20,013
801
32,252
24,722
12,435
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
0 / 16 / 9
13,746
550
8,760
26,959
9,658
He Bo
20
10 / 4 / 7
17,149
686
23,016
20,513
12,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
roliboli1987
King Arthur
20
10 / 10 / 7
17,288
692
26,194
35,164
41,776
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
30
Kills
20
20
Deaths
30
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
16
3.5
L
Heimdallr
0
16
9
0.28
W
Anubis
Txumai64
Anubis
4
10
19
1.35
L
He Bo
10
4
7
3.38
L
King Arthur
roliboli1987
King Arthur
10
10
7
1.35
W
Da Ji
sgp003
Da Ji
20
6
6
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,201
Damage
57,970
72,516
Taken
82,636
51,553
Mitigated
63,715
21,060
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,890
6,893
0
941
22,297
22,378
170
7,636
14,486
331
80,417
L
Heimdallr
8,760
5,331
0
588
26,959
9,658
0
3,419
23,540
0
52,363
W
Anubis
Txumai64
Anubis
18,059
1,067
0
10,202
25,497
16,740
415
7,367
17,575
82,004
0
L
He Bo
23,016
371
1,134
9,360
20,513
12,281
708
4,034
16,479
100,535
0
L
King Arthur
roliboli1987
King Arthur
26,194
4,420
0
4,146
35,164
41,776
626
11,404
23,760
0
73,213
W
Da Ji
sgp003
Da Ji
32,252
10,639
641
9,276
24,722
12,435
2,245
8,263
16,234
0
91,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,755
Gold Earned
48,183
264
Minions Killed
230
0
Camps Cleared
0
1,318,516
Distance Traveled
1,069,693
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,227
689
78
3
0
481,513
2
L
Heimdallr
13,746
550
63
3
0
308,595
2
W
Anubis
16,515
661
105
4
0
412,233
0
L
He Bo
17,149
686
107
4
0
420,778
3
L
King Arthur
17,288
692
60
2
0
340,320
0
W
Da Ji
20,013
801
81
3
0
424,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role