Player Matchup

Arachne
Arachne
Cholettuation
Arachne
Level 27
God Stats
4W - 5L
1,529 SR
Queue Stats
58W - 58L
1,507 Elo+
Solo
Cabrakan
Cabrakan
DokuseiBotto
Cabrakan
Level 101
God Stats
3W - 2L
1,504 SR
Queue Stats
370W - 315L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Inburrito2020
Cthulhu
Level 24
God Stats
82W - 56L
1,633 SR
Queue Stats
158W - 124L
1,568 Elo+
Solo
Kukulkan
Kukulkan
Simpl fate
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 59L
1,520 Elo+
Party 1
Serqet
Serqet
Zeiyu
Serqet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 46L
1,677 Elo+
Solo
Team Averages
Level 36
1,533 SR
1,551 Elo+

VS

Team Averages
Level 41
1,580 SR
1,620 Elo+
Janus
Janus
BAD DaDDy 609
Janus
Level 121
God Stats
0W - 3L
1,531 SR
Queue Stats
135W - 103L
1,641 Elo+
Party 3
Susano
Susano
STAR-MAN464949
Susano
Level 5
God Stats
1W - 1L
1,457 SR
Queue Stats
9W - 8L
1,595 Elo+
Party 2
Rama
Rama
SimplyWattsy
Rama
Level 8
God Stats
3W - 6L
1,769 SR
Queue Stats
6W - 10L
1,649 Elo+
Party 3
Nemesis
Nemesis
manyflame11
Nemesis
Level 11
God Stats
2W - 2L
1,641 SR
Queue Stats
6W - 4L
1,703 Elo+
Solo
Bacchus
Bacchus
sm-kirin
Bacchus
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 81L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
4 / 2 / 6
8,222
587
5,998
7,904
3,188
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
DokuseiBotto
Cabrakan
11
5 / 3 / 5
7,482
534
6,150
9,915
7,436
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
13
1 / 0 / 1
7,464
533
4,198
8,852
6,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Simpl fate
Kukulkan
14
2 / 2 / 1
8,498
607
5,822
5,669
2,018
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Zeiyu
Serqet
15
4 / 0 / 4
9,210
658
4,723
6,884
2,340
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,461
604
6,601
7,632
2,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 1
6,992
499
4,404
9,216
2,594
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 2
6,029
431
1,962
5,476
1,411
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
manyflame11
Nemesis
9
0 / 5 / 2
5,920
423
2,697
9,624
1,652
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
sm-kirin
Bacchus
12
0 / 1 / 1
7,490
535
5,833
8,312
4,927
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
7
7
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Arachne
4
2
6
3.5
W
Cabrakan
DokuseiBotto
Cabrakan
5
3
5
2.5
W
Cthulhu
1
0
1
1.5
L
2
4
1
0.63
W
Kukulkan
Simpl fate
Kukulkan
2
2
1
1.25
L
0
4
2
0.25
W
Serqet
Zeiyu
Serqet
4
0
4
6
L
Nemesis
manyflame11
Nemesis
0
5
2
0.2
L
Bacchus
sm-kirin
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,891
Damage
21,497
39,224
Taken
40,260
21,302
Mitigated
13,086
13,201
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,601
378
0
2,320
7,632
2,502
0
3,951
3,681
58,389
0
W
Arachne
5,998
4,650
0
3,522
7,904
3,188
90
921
6,983
0
38,131
W
Cabrakan
DokuseiBotto
Cabrakan
6,150
1,271
0
1,012
9,915
7,436
354
2,040
7,875
25,496
0
W
Cthulhu
4,198
509
231
4,025
8,852
6,320
1,235
5,466
3,386
35,418
0
L
4,404
419
0
2,155
9,216
2,594
0
3,376
5,815
0
34,632
W
Kukulkan
Simpl fate
Kukulkan
5,822
64
0
520
5,669
2,018
413
3,646
2,023
60,678
0
L
1,962
1,250
0
518
5,476
1,411
0
2,511
2,965
0
20,105
W
Serqet
Zeiyu
Serqet
4,723
719
0
3,891
6,884
2,340
0
361
6,523
0
63,734
L
Nemesis
manyflame11
Nemesis
2,697
751
0
1,487
9,624
1,652
400
1,197
8,163
0
24,808
L
Bacchus
sm-kirin
Bacchus
5,833
1,141
0
1,760
8,312
4,927
0
4,670
3,202
27,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
34,892
433
Minions Killed
329
0
Camps Cleared
0
1,422,636
Distance Traveled
1,395,346
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,461
604
115
8
0
269,767
4
W
Arachne
8,222
587
73
5
0
280,945
0
W
Cabrakan
7,482
534
47
3
0
239,330
1
W
Cthulhu
7,464
533
74
5
0
301,527
1
L
Susano
6,992
499
63
5
0
297,605
4
W
Kukulkan
8,498
607
130
9
0
259,654
0
L
Rama
6,029
431
48
3
0
243,146
1
W
Serqet
9,210
658
109
8
0
341,180
8
L
Nemesis
5,920
423
44
3
0
305,080
1
L
Bacchus
7,490
535
59
4
0
279,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role