Player Matchup

Nemesis
Nemesis
MrT8rT0t5
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,369 Elo+
Party 2
Ares
Ares
PrizmSight
Ares
Level 105
God Stats
2W - 2L
1,589 SR
Queue Stats
32W - 20L
1,570 Elo+
Party 2
Chang'e
Chang'e
Swey3194
Chang'e
Level 47
God Stats
9W - 8L
1,669 SR
Queue Stats
31W - 28L
1,460 Elo+
Solo
Team Averages
Level 84
1,586 SR
1,466 Elo+

VS

Team Averages
Level 104
1,430 SR
1,407 Elo+
Chaac
Chaac
BLOCKBOY27
Chaac
Level 118
God Stats
34W - 23L
1,547 SR
Queue Stats
315W - 332L
1,420 Elo+
Party 1
Anubis
Anubis
TacoD_Chicharron
Anubis
Level 69
God Stats
39W - 34L
1,581 SR
Queue Stats
462W - 541L
1,451 Elo+
Solo
Ravana
Ravana
lI GRAY FOX II
Ravana
Level 124
God Stats
1W - 6L
1,163 SR
Queue Stats
217W - 213L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrT8rT0t5
Nemesis
15
4 / 5 / 12
12,767
672
15,948
18,243
6,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 4 / 11
12,862
677
11,586
22,053
27,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Swey3194
Chang'e
19
10 / 2 / 9
14,424
759
17,094
12,863
5,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 5 / 8
11,208
590
13,871
24,461
22,851
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 8 / 5
11,849
624
11,937
14,052
7,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 6 / 6
11,856
624
13,505
15,516
18,460
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
18
Kills
11
11
Deaths
19
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
5
8
1.2
W
Nemesis
MrT8rT0t5
Nemesis
4
5
12
2
W
4
4
11
2.38
W
Chang'e
Swey3194
Chang'e
10
2
9
7.25
L
4
8
5
0.81
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,628
Damage
39,313
53,159
Taken
54,029
40,492
Mitigated
48,392
23,654
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,871
1,368
764
6,669
24,461
22,851
48
15,951
8,510
0
50,647
W
Nemesis
MrT8rT0t5
Nemesis
15,948
9,028
540
5,094
18,243
6,883
1,323
2,724
14,938
0
62,019
W
11,586
110
1,174
3,409
22,053
27,963
953
4,733
16,587
37,883
0
W
Chang'e
Swey3194
Chang'e
17,094
1,192
7,332
6,105
12,863
5,646
936
4,528
8,060
78,023
0
L
11,937
1,400
1,425
3,203
14,052
7,081
336
7,315
6,737
53,218
0
L
13,505
4,479
0
1,476
15,516
18,460
251
5,475
10,041
0
48,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
34,913
193
Minions Killed
200
0
Camps Cleared
0
986,132
Distance Traveled
945,012
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,208
590
55
3
0
358,911
3
W
Nemesis
12,767
672
49
3
0
340,994
1
W
Ares
12,862
677
38
2
0
295,572
3
W
Chang'e
14,424
759
106
6
0
349,566
0
L
Anubis
11,849
624
83
4
0
268,865
4
L
Ravana
11,856
624
62
3
0
317,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role