Player Matchup

Fenrir
Fenrir
FroyoHoee
Fenrir
Level 26
God Stats
10W - 18L
1,500 SR
Queue Stats
76W - 74L
1,217 Elo+
Party 1
Loki
Loki
Rastroz
Loki
Level 24
God Stats
34W - 27L
1,550 SR
Queue Stats
85W - 78L
1,236 Elo+
Party 1
Artemis
Artemis
onedeath7
Artemis
Level 29
God Stats
7W - 10L
1,364 SR
Queue Stats
39W - 45L
1,270 Elo+
Solo
Team Averages
Level 26
1,471 SR
1,241 Elo+

VS

Team Averages
Level 30
1,538 SR
1,145 Elo+
Medusa
Medusa
Ambrosios sage9
Medusa
Level 48
God Stats
18W - 12L
1,535 SR
Queue Stats
138W - 155L
1,140 Elo+
Party 2
Tyr
Tyr
CivilizedMadman
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,149 Elo+
Solo
Hel
Hel
CoyoteMO7
Hel
Level 29
God Stats
7W - 13L
1,580 SR
Queue Stats
130W - 144L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FroyoHoee
Fenrir
13
13 / 3 / 8
11,482
820
9,385
8,847
3,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Rastroz
Loki
12
5 / 0 / 10
9,725
695
4,521
8,084
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
onedeath7
Artemis
15
10 / 3 / 14
11,504
822
23,504
11,560
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 4
8,429
602
5,875
14,092
4,873
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 10 / 4
8,137
581
3,160
14,732
8,560
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 6 / 2
9,389
671
8,398
12,891
3,635
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
28
Kills
6
6
Deaths
28
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
L
1
10
4
0.3
L
4
6
2
0.83
W
Fenrir
FroyoHoee
Fenrir
13
3
8
5.67
W
Loki
Rastroz
Loki
5
0
10
10
W
Artemis
onedeath7
Artemis
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,410
Damage
17,433
28,491
Taken
41,715
10,718
Mitigated
17,068
6,117
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,875
2,361
0
1,649
14,092
4,873
90
0
14,092
0
17,114
L
3,160
1,594
0
150
14,732
8,560
0
0
14,732
0
8,746
L
8,398
1,591
470
1,805
12,891
3,635
544
0
12,891
30,502
0
W
Fenrir
FroyoHoee
Fenrir
9,385
3,015
0
1,091
8,847
3,910
0
3,234
5,613
0
20,016
W
Loki
Rastroz
Loki
4,521
1,937
0
0
8,084
2,444
0
2,073
6,011
0
16,193
W
Artemis
onedeath7
Artemis
23,504
13,083
496
4,530
11,560
4,364
2,319
3,259
8,301
0
63,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
25,955
126
Minions Killed
83
0
Camps Cleared
0
736,317
Distance Traveled
533,095
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,429
602
14
1
0
152,512
0
L
Tyr
8,137
581
11
1
0
186,687
0
L
Hel
9,389
671
58
4
0
193,896
0
W
Fenrir
11,482
820
21
2
0
246,179
0
W
Loki
9,725
695
20
1
0
268,473
0
W
Artemis
11,504
822
85
6
0
221,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role