Player Matchup

Cthulhu
Cthulhu
HardD3Carry
Cthulhu
Level 4
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Kukulkan
Kukulkan
InnMaks
Kukulkan
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 19L
1,360 Elo+
Solo
Nu Wa
Nu Wa
Mixer81
Nu Wa
Level 27
God Stats
1W - 3L
1,269 SR
Queue Stats
134W - 128L
1,396 Elo+
Solo
Da Ji
Da Ji
TrDaenerys
Da Ji
Level 23
God Stats
2W - 5L
1,154 SR
Queue Stats
10W - 18L
1,250 Elo+
Solo
Tsukuyomi
Tsukuyomi
desperatorr
Tsukuyomi
Level 9
God Stats
1W - 3L
1,386 SR
Queue Stats
7W - 9L
1,441 Elo+
Solo
Team Averages
Level 16
1,321 SR
1,347 Elo+

VS

Team Averages
Level 22
1,666 SR
1,389 Elo+
Sun Wukong
Sun Wukong
Gabeecat
Sun Wukong
Level 29
God Stats
9W - 7L
1,734 SR
Queue Stats
109W - 151L
1,383 Elo+
Solo
Bakasura
Bakasura
IamSirLonely
Bakasura
Level 14
God Stats
3W - 1L
1,624 SR
Queue Stats
19W - 16L
1,370 Elo+
Solo
Izanami
Izanami
Protoente
Izanami
Level 24
God Stats
9W - 9L
1,456 SR
Queue Stats
58W - 39L
1,548 Elo+
Solo
Ganesha
Ganesha
Spezdor
Ganesha
Level 27
God Stats
7W - 7L
1,840 SR
Queue Stats
120W - 116L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
Шкурариум
Erlang Shen
Level 15
God Stats
6W - 5L
1,674 SR
Queue Stats
103W - 132L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HardD3Carry
Cthulhu
12
0 / 10 / 1
11,343
354
3,499
17,035
7,833
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
InnMaks
Kukulkan
20
10 / 11 / 8
16,711
522
23,565
26,953
9,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Mixer81
Nu Wa
20
3 / 9 / 12
14,366
449
22,881
16,699
4,076
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
20
14 / 12 / 10
16,991
531
29,092
33,696
11,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
desperatorr
Tsukuyomi
20
14 / 9 / 4
16,492
515
20,452
24,209
11,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gabeecat
Sun Wukong
20
11 / 8 / 8
17,372
543
15,810
21,135
26,522
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
IamSirLonely
Bakasura
20
19 / 9 / 5
20,704
647
27,752
37,101
15,607
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Protoente
Izanami
20
12 / 9 / 4
19,985
625
24,986
24,014
10,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Spezdor
Ganesha
20
0 / 8 / 15
17,388
543
13,716
27,590
37,342
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Шкурариум
Erlang Shen
20
9 / 9 / 10
17,252
539
13,588
30,100
14,507
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
93
41
Kills
51
51
Deaths
43
35
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Gabeecat
Sun Wukong
11
8
8
1.88
L
Cthulhu
HardD3Carry
Cthulhu
0
10
1
0.05
W
Bakasura
IamSirLonely
Bakasura
19
9
5
2.39
L
Kukulkan
InnMaks
Kukulkan
10
11
8
1.27
L
Nu Wa
Mixer81
Nu Wa
3
9
12
1
W
Izanami
Protoente
Izanami
12
9
4
1.56
W
Ganesha
Spezdor
Ganesha
0
8
15
0.94
L
Da Ji
14
12
10
1.58
L
Tsukuyomi
desperatorr
Tsukuyomi
14
9
4
1.78
W
Erlang Shen
Шкурариум
Erlang Shen
9
9
10
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,489
Damage
95,852
118,592
Taken
139,940
44,637
Mitigated
104,035
18,671
Healing
28,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Gabeecat
Sun Wukong
15,810
4,876
0
2,438
21,135
26,522
25
4,192
16,943
0
65,443
L
Cthulhu
HardD3Carry
Cthulhu
3,499
990
0
453
17,035
7,833
0
222
16,488
22,668
0
W
Bakasura
IamSirLonely
Bakasura
27,752
20,700
0
15,834
37,101
15,607
2,632
14,675
22,426
0
142,251
L
Kukulkan
InnMaks
Kukulkan
23,565
2,916
0
3,583
26,953
9,717
1,464
3,674
21,767
106,179
0
L
Nu Wa
Mixer81
Nu Wa
22,881
6,228
0
1,608
16,699
4,076
592
2,453
13,958
69,429
0
W
Izanami
Protoente
Izanami
24,986
21,178
0
1,716
24,014
10,057
10,512
11,178
12,836
0
187,998
W
Ganesha
Spezdor
Ganesha
13,716
566
279
1,063
27,590
37,342
838
10,955
16,635
62,635
0
L
Da Ji
29,092
11,431
147
6,959
33,696
11,763
0
6,889
25,383
0
87,773
L
Tsukuyomi
desperatorr
Tsukuyomi
20,452
4,995
0
5,921
24,209
11,248
2,133
478
22,339
0
118,089
W
Erlang Shen
Шкурариум
Erlang Shen
13,588
7,136
0
6,798
30,100
14,507
1,019
8,945
20,201
0
120,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,903
Gold Earned
92,701
568
Minions Killed
741
0
Camps Cleared
0
2,170,581
Distance Traveled
2,711,165
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,372
543
77
2
0
519,407
2
L
Cthulhu
11,343
354
33
1
0
272,368
1
W
Bakasura
20,704
647
175
5
0
620,902
2
L
Kukulkan
16,711
522
191
6
0
467,491
0
L
Nu Wa
14,366
449
80
3
0
413,673
2
W
Izanami
19,985
625
286
9
0
514,307
1
W
Ganesha
17,388
543
55
2
0
481,021
5
L
Da Ji
16,991
531
105
3
0
487,483
0
L
Tsukuyomi
16,492
515
159
5
0
529,566
0
W
Erlang Shen
17,252
539
148
5
0
575,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role