Player Matchup

Discordia
Discordia
LordHoodd
Discordia
Level 28
God Stats
59W - 30L
1,683 SR
Queue Stats
159W - 115L
1,593 Elo+
Party 1
Hercules
Hercules
Ocho Cinco1385
Hercules
Level 37
God Stats
14W - 3L
1,660 SR
Queue Stats
83W - 63L
1,479 Elo+
Party 1
Cupid
Cupid
SakariasJR
Cupid
Level 29
God Stats
20W - 8L
1,908 SR
Queue Stats
193W - 129L
1,594 Elo+
Party 1
Team Averages
Level 31
1,750 SR
1,555 Elo+

VS

Team Averages
Level 36
1,629 SR
1,491 Elo+
Ymir
Ymir
EphemeralVoids
Ymir
Level 21
God Stats
9W - 7L
1,681 SR
Queue Stats
65W - 68L
1,472 Elo+
Solo
Ah Puch
Ah Puch
FischerNotrya
Ah Puch
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
perucao
Neith
Level 4
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LordHoodd
Discordia
14
7 / 3 / 9
10,186
784
16,888
7,177
2,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
13
5 / 0 / 9
9,670
744
5,877
10,243
6,571
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
13
4 / 4 / 11
9,858
758
7,940
9,181
3,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
8,133
626
3,466
13,235
13,713
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
12
2 / 6 / 5
9,083
699
10,194
12,868
4,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
perucao
Neith
11
2 / 5 / 4
8,988
691
3,223
10,594
4,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
7
7
Deaths
16
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Ah Puch
2
6
5
0.75
W
Discordia
LordHoodd
Discordia
7
3
9
3.83
W
Hercules
5
0
9
9.5
W
Cupid
4
4
11
2.38
L
Neith
perucao
Neith
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
16,883
26,601
Taken
36,697
12,300
Mitigated
22,440
9,395
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,466
941
0
0
13,235
13,713
360
5,801
7,434
9,839
0
L
Ah Puch
10,194
202
62
2,957
12,868
4,585
598
6,700
6,168
43,865
0
W
Discordia
LordHoodd
Discordia
16,888
473
0
418
7,177
2,462
53
4,068
2,991
50,665
0
W
Hercules
5,877
1,720
0
2,471
10,243
6,571
787
4,347
5,896
0
18,814
W
Cupid
7,940
4,305
2,013
4,493
9,181
3,267
1,955
5,345
3,700
0
56,443
L
Neith
perucao
Neith
3,223
975
0
2,714
10,594
4,142
321
4,387
6,207
0
13,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
26,204
178
Minions Killed
108
0
Camps Cleared
0
723,032
Distance Traveled
608,015
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,133
626
8
1
0
196,523
3
L
Ah Puch
9,083
699
78
6
0
185,862
7
W
Discordia
10,186
784
69
5
0
255,769
2
W
Hercules
9,670
744
35
3
0
237,790
1
W
Cupid
9,858
758
74
6
0
229,473
4
L
Neith
8,988
691
22
2
0
225,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role