Player Matchup

Scylla
Scylla
CBurrell
Scylla
Level 20
God Stats
1W - 6L
1,307 SR
Queue Stats
3W - 10L
1,071 Elo+
Party 2
Nike
Nike
UttersuckSdoc
Nike
Level 80
God Stats
3W - 3L
1,650 SR
Queue Stats
70W - 111L
1,122 Elo+
Party 2
Nemesis
Nemesis
whymeyaknow
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,125 Elo+
Party 2
Team Averages
Level 35
1,486 SR
1,106 Elo+

VS

Team Averages
Level 50
1,638 SR
1,405 Elo+
Medusa
Medusa
CherokeeReds
Medusa
Level 101
God Stats
13W - 6L
1,549 SR
Queue Stats
142W - 158L
1,412 Elo+
Party 1
Chang'e
Chang'e
RoseRedRanger
Chang'e
Level 32
God Stats
6W - 9L
1,611 SR
Queue Stats
91W - 91L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
UchihaJesus666
Cthulhu
Level 18
God Stats
6W - 1L
1,754 SR
Queue Stats
21W - 18L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CBurrell
Scylla
9
0 / 5 / 0
6,039
604
817
6,269
1,847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 1
6,262
626
2,216
6,870
3,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
whymeyaknow
Nemesis
8
0 / 3 / 1
6,096
610
953
5,299
1,904
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
9 / 0 / 3
8,701
870
7,012
6,083
1,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
11
3 / 0 / 7
7,586
759
2,315
3,055
881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 8
7,360
736
2,494
5,530
2,510
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
0
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
CBurrell
Scylla
0
5
0
0
W
Medusa
9
0
3
10.5
W
Chang'e
3
0
7
6.5
W
0
1
8
4
L
0
4
1
0.13
L
Nemesis
whymeyaknow
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,986
Damage
11,821
18,438
Taken
14,668
7,253
Mitigated
5,226
606
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CBurrell
Scylla
817
415
0
212
6,269
1,847
0
1,387
4,882
9,732
0
W
Medusa
7,012
1,961
0
1,922
6,083
1,835
1,356
320
5,763
0
32,549
W
Chang'e
2,315
281
1,801
1,971
3,055
881
447
130
2,925
17,918
0
W
2,494
185
164
397
5,530
2,510
277
483
5,047
15,159
0
L
2,216
0
0
294
6,870
3,502
0
1,768
5,102
0
23,529
L
Nemesis
whymeyaknow
Nemesis
953
257
0
100
5,299
1,904
0
1,744
3,555
0
17,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,397
Gold Earned
23,647
81
Minions Killed
98
0
Camps Cleared
0
449,207
Distance Traveled
554,231
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,039
604
25
3
0
127,450
0
W
Medusa
8,701
870
43
4
0
195,928
0
W
Chang'e
7,586
759
29
3
0
164,989
0
W
Cthulhu
7,360
736
26
3
0
193,314
3
L
Nike
6,262
626
30
3
0
167,964
3
L
Nemesis
6,096
610
26
3
0
153,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role