Player Matchup

Tsukuyomi
Tsukuyomi
DARC_HELL_FIRE
Tsukuyomi
Level 37
God Stats
2W - 1L
1,520 SR
Queue Stats
71W - 50L
1,605 Elo+
Solo
Medusa
Medusa
Doc__Chopper
Medusa
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 41L
1,512 Elo+
Party 2
Mulan
Mulan
Radix-Lekti
Mulan
Level 143
God Stats
4W - 4L
1,445 SR
Queue Stats
75W - 70L
1,587 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stonewalljay
Kumbhakarna
Level 18
God Stats
1W - 0L
1,665 SR
Queue Stats
109W - 93L
1,440 Elo+
Party 2
Ao Kuang
Ao Kuang
klate15
Ao Kuang
Level 134
God Stats
2W - 1L
1,484 SR
Queue Stats
70W - 57L
1,615 Elo+
Party 2
Team Averages
Level 87
1,523 SR
1,552 Elo+

VS

Team Averages
Level 31
1,530 SR
1,512 Elo+
Cernunnos
Cernunnos
GooNxXxSickness
Cernunnos
Level 29
God Stats
6W - 5L
1,466 SR
Queue Stats
122W - 94L
1,640 Elo+
Party 1
Fenrir
Fenrir
Ivanjore
Fenrir
Level 39
God Stats
4W - 2L
1,493 SR
Queue Stats
168W - 133L
1,603 Elo+
Party 1
Agni
Agni
LUDSASUKE
Agni
Level 43
God Stats
1W - 2L
1,719 SR
Queue Stats
27W - 36L
1,355 Elo+
Party 3
Odin
Odin
Quistophia
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 69L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
RatchetRedd
Cthulhu
Level 19
God Stats
10W - 12L
1,471 SR
Queue Stats
66W - 80L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DARC_HELL_FIRE
Tsukuyomi
20
5 / 6 / 29
12,784
1,065
15,616
14,155
6,977
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
20
18 / 2 / 19
15,451
1,288
44,927
13,191
6,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 2 / 29
13,944
1,162
20,547
12,351
9,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Stonewalljay
Kumbhakarna
20
6 / 1 / 31
13,892
1,158
11,881
18,976
24,966
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
klate15
Ao Kuang
20
11 / 0 / 21
13,474
1,123
8,609
6,839
3,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GooNxXxSickness
Cernunnos
16
1 / 13 / 4
10,505
875
13,514
23,167
9,860
Fenrir
Ivanjore
Fenrir
17
1 / 10 / 8
11,533
961
10,337
20,915
9,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
18
6 / 10 / 5
12,344
1,029
14,934
18,062
7,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 9 / 6
11,348
946
6,480
25,221
18,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
RatchetRedd
Cthulhu
17
1 / 8 / 8
11,290
941
13,506
23,158
12,773
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
42
50
Kills
11
11
Deaths
50
129
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DARC_HELL_FIRE
Tsukuyomi
5
6
29
3.25
W
Medusa
18
2
19
13.75
L
Cernunnos
GooNxXxSickness
Cernunnos
1
13
4
0.23
L
Fenrir
Ivanjore
Fenrir
1
10
8
0.5
L
Agni
6
10
5
0.85
L
2
9
6
0.56
W
10
2
29
12.25
L
Cthulhu
RatchetRedd
Cthulhu
1
8
8
0.63
W
Kumbhakarna
Stonewalljay
Kumbhakarna
6
1
31
21.5
W
Ao Kuang
klate15
Ao Kuang
11
0
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,580
Damage
58,771
65,512
Taken
110,523
51,654
Mitigated
59,253
9,665
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DARC_HELL_FIRE
Tsukuyomi
15,616
4,413
0
206
14,155
6,977
0
7,845
6,310
0
27,037
W
Medusa
44,927
29,664
0
2,254
13,191
6,222
0
7,093
6,098
0
76,362
L
Cernunnos
GooNxXxSickness
Cernunnos
13,514
8,161
0
2,014
23,167
9,860
0
5,854
17,313
0
36,422
L
Fenrir
Ivanjore
Fenrir
10,337
3,049
1,029
2,870
20,915
9,839
0
4,071
16,844
0
36,427
L
Agni
14,934
3,369
470
569
18,062
7,855
0
2,631
15,431
29,250
0
L
6,480
2,281
246
1,045
25,221
18,926
0
4,422
20,799
0
21,249
W
20,547
3,941
0
4,669
12,351
9,959
0
5,543
6,808
0
37,679
L
Cthulhu
RatchetRedd
Cthulhu
13,506
511
2,707
2,046
23,158
12,773
0
3,512
19,646
41,383
0
W
Kumbhakarna
Stonewalljay
Kumbhakarna
11,881
1,757
0
0
18,976
24,966
0
6,170
12,806
29,987
0
W
Ao Kuang
klate15
Ao Kuang
8,609
1,796
0
2,536
6,839
3,530
0
1,789
5,050
19,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,545
Gold Earned
57,020
217
Minions Killed
229
8
Camps Cleared
10
1,124,275
Distance Traveled
1,085,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,784
1,065
27
2
2
219,257
0
W
Medusa
15,451
1,288
91
8
2
205,895
0
L
Cernunnos
10,505
875
47
4
2
185,488
0
L
Fenrir
11,533
961
41
3
5
249,433
0
L
Agni
12,344
1,029
35
3
2
201,527
0
L
Odin
11,348
946
26
2
0
231,468
0
W
Mulan
13,944
1,162
38
3
1
239,479
0
L
Cthulhu
11,290
941
80
7
1
217,772
0
W
Kumbhakarna
13,892
1,158
35
3
1
230,348
0
W
Ao Kuang
13,474
1,123
26
2
2
229,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role