Player Matchup

Fenrir
Fenrir
InnMaks
Fenrir
Level 16
God Stats
1W - 1L
1,168 SR
Queue Stats
21W - 19L
1,341 Elo+
Solo
Loki
Loki
LiLNelly
Loki
Level 16
God Stats
3W - 0L
1,795 SR
Queue Stats
177W - 68L
1,727 Elo+
Party 1
Thor
Thor
cire4you
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
821 Elo+
Solo
Nemesis
Nemesis
zyxqbxbx
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,080 Elo+
Solo
Nox
Nox
푵풚풙풏
Nox
Level 14
God Stats
13W - 12L
1,832 SR
Queue Stats
139W - 99L
1,693 Elo+
Party 1
Team Averages
Level 12
1,559 SR
1,332 Elo+

VS

Team Averages
Level 19
1,590 SR
1,427 Elo+
Kukulkan
Kukulkan
KaCTuuJI
Kukulkan
Level 17
God Stats
15W - 9L
1,652 SR
Queue Stats
40W - 38L
1,301 Elo+
Solo
Chaac
Chaac
KingYisusXXII
Chaac
Level 27
God Stats
1W - 2L
1,776 SR
Queue Stats
19W - 20L
1,488 Elo+
Solo
Neith
Neith
VaanGarden
Neith
Level 9
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Scylla
Scylla
dantesimeoni
Scylla
Level 28
God Stats
2W - 3L
1,728 SR
Queue Stats
73W - 66L
1,461 Elo+
Solo
Hou Yi
Hou Yi
h00d1um
Hou Yi
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
InnMaks
Fenrir
20
4 / 10 / 6
15,715
561
8,688
27,750
13,714
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
16 / 4 / 6
18,795
671
21,505
15,213
6,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
11
0 / 9 / 1
10,148
362
884
9,864
2,419
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
zyxqbxbx
Nemesis
19
0 / 4 / 7
13,500
482
1,144
26,255
10,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 7 / 7
17,166
613
25,489
17,995
8,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KaCTuuJI
Kukulkan
18
2 / 10 / 7
11,918
426
4,600
13,940
6,011
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 4 / 2
7,503
268
0
4,292
1,097
Neith
20
17 / 9 / 6
16,366
585
21,413
21,572
9,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
8 / 10 / 6
16,302
582
17,598
19,575
7,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
h00d1um
Hou Yi
14
6 / 3 / 5
11,247
402
7,461
9,272
2,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
59
36
Kills
33
34
Deaths
36
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
InnMaks
Fenrir
4
10
6
0.7
L
Kukulkan
KaCTuuJI
Kukulkan
2
10
7
0.55
L
0
4
2
0.25
W
Loki
16
4
6
4.75
L
Neith
17
9
6
2.22
W
Thor
0
9
1
0.06
L
Scylla
8
10
6
1.1
L
Hou Yi
h00d1um
Hou Yi
6
3
5
2.83
W
Nemesis
zyxqbxbx
Nemesis
0
4
7
0.88
W
16
7
7
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,710
Damage
51,072
97,077
Taken
68,651
41,503
Mitigated
26,920
28,453
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
InnMaks
Fenrir
8,688
3,067
0
11,783
27,750
13,714
4,978
7,998
19,752
0
96,181
L
Kukulkan
KaCTuuJI
Kukulkan
4,600
701
0
864
13,940
6,011
1,312
7,325
6,615
52,637
0
L
0
0
0
0
4,292
1,097
0
2,030
2,262
0
0
W
Loki
21,505
12,093
0
750
15,213
6,605
3,439
2,210
12,205
0
150,339
L
Neith
21,413
12,811
0
4,425
21,572
9,361
2,011
7,745
13,827
0
95,756
W
Thor
884
230
0
174
9,864
2,419
64
2,524
7,340
0
18,353
L
Scylla
17,598
4,147
0
1,881
19,575
7,572
1,781
6,290
13,285
105,361
0
L
Hou Yi
h00d1um
Hou Yi
7,461
4,672
0
4,516
9,272
2,879
382
2,099
7,173
0
44,980
W
Nemesis
zyxqbxbx
Nemesis
1,144
107
0
13,623
26,255
10,735
1,668
2,965
23,290
0
91,972
W
25,489
1,033
0
2,123
17,995
8,030
1,685
7,932
10,063
105,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,324
Gold Earned
63,336
651
Minions Killed
564
0
Camps Cleared
0
2,158,714
Distance Traveled
1,422,894
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,715
561
140
5
0
418,184
0
L
Kukulkan
11,918
426
124
4
0
357,305
1
L
Chaac
7,503
268
0
0
0
73
0
W
Loki
18,795
671
206
7
0
590,708
2
L
Neith
16,366
585
138
5
0
424,442
2
W
Thor
10,148
362
27
1
0
222,251
1
L
Scylla
16,302
582
207
7
0
429,930
2
L
Hou Yi
11,247
402
95
3
0
211,144
4
W
Nemesis
13,500
482
108
4
0
455,667
0
W
Nox
17,166
613
170
6
0
471,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role