Player Matchup

Cthulhu
Cthulhu
GotGunner
Cthulhu
Level 40
God Stats
6W - 3L
1,466 SR
Queue Stats
153W - 120L
1,456 Elo+
Party 2
Hel
Hel
SomeTroglodyte
Hel
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
373W - 266L
1,635 Elo+
Party 2
Da Ji
Da Ji
chicolo225
Da Ji
Level 63
God Stats
2W - 0L
1,689 SR
Queue Stats
8W - 7L
1,233 Elo+
Solo
Team Averages
Level 84
1,552 SR
1,441 Elo+

VS

Team Averages
Level 84
1,481 SR
1,426 Elo+
Ah Puch
Ah Puch
Chalp Fieri
Ah Puch
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Neith
Neith
Kaninkas
Neith
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Robznm
Nu Wa
Level 120
God Stats
15W - 9L
1,443 SR
Queue Stats
227W - 331L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GotGunner
Cthulhu
14
3 / 0 / 14
10,735
671
13,303
18,457
21,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 0 / 12
11,634
727
14,470
13,743
9,001
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
15
9 / 4 / 7
11,698
731
9,944
12,758
5,282
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chalp Fieri
Ah Puch
13
1 / 7 / 2
9,422
589
11,718
13,265
3,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Kaninkas
Neith
12
1 / 4 / 2
9,435
590
6,948
14,408
4,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Robznm
Nu Wa
11
1 / 7 / 1
8,938
559
10,173
12,987
3,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
3
4
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Chalp Fieri
Ah Puch
1
7
2
0.29
W
Cthulhu
GotGunner
Cthulhu
3
0
14
10
L
Neith
Kaninkas
Neith
1
4
2
0.5
L
Nu Wa
Robznm
Nu Wa
1
7
1
0.21
W
6
0
12
12
W
Da Ji
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,717
Damage
28,839
44,958
Taken
40,660
35,403
Mitigated
11,900
23,275
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Chalp Fieri
Ah Puch
11,718
1,112
768
1,896
13,265
3,732
0
8,322
4,618
35,910
0
W
Cthulhu
GotGunner
Cthulhu
13,303
368
231
1,089
18,457
21,120
669
9,937
8,520
43,222
0
L
Neith
Kaninkas
Neith
6,948
2,787
1,041
3,590
14,408
4,216
40
8,901
5,032
0
33,595
L
Nu Wa
Robznm
Nu Wa
10,173
1,638
1,152
4,048
12,987
3,952
0
9,431
3,181
36,295
0
W
14,470
352
9,580
11,139
13,743
9,001
356
6,923
6,820
72,171
0
W
Da Ji
9,944
923
0
1,236
12,758
5,282
2,071
5,092
7,666
0
41,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
27,795
229
Minions Killed
157
0
Camps Cleared
0
859,926
Distance Traveled
685,114
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,422
589
68
4
0
242,294
1
W
Cthulhu
10,735
671
55
3
0
284,231
1
L
Neith
9,435
590
47
3
0
241,933
1
L
Nu Wa
8,938
559
42
3
0
200,887
0
W
Hel
11,634
727
118
7
0
274,299
0
W
Da Ji
11,698
731
56
4
0
301,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role