Player Matchup

Sobek
Sobek
 
Sobek
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LeDarthFranco
King Arthur
Level 85
God Stats
2W - 0L
1,395 SR
Queue Stats
7W - 8L
1,417 Elo+
Solo
Chang'e
Chang'e
NoStopHelp
Chang'e
Level 106
God Stats
5W - 1L
1,549 SR
Queue Stats
54W - 52L
1,420 Elo+
Solo
Zeus
Zeus
Tian_Leon194
Zeus
Level 87
God Stats
6W - 2L
1,674 SR
Queue Stats
29W - 26L
1,348 Elo+
Solo
Anhur
Anhur
worldly-croak4
Anhur
Level 122
God Stats
1W - 0L
1,530 SR
Queue Stats
5W - 10L
1,167 Elo+
Solo
Team Averages
Level 108
1,530 SR
1,370 Elo+

VS

Team Averages
Level 58
1,588 SR
1,416 Elo+
Odin
Odin
BO JABAL N3
Odin
Level 129
God Stats
39W - 30L
1,654 SR
Queue Stats
424W - 402L
1,474 Elo+
Solo
Kali
Kali
CoNcreTeMoNsterX
Kali
Level 10
God Stats
5W - 2L
1,751 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 1
Xing Tian
Xing Tian
GregoryHeartz
Xing Tian
Level 63
God Stats
23W - 24L
1,487 SR
Queue Stats
283W - 277L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
KING_FELLS5
Baron Samedi
Level 39
God Stats
12W - 11L
1,596 SR
Queue Stats
40W - 42L
1,472 Elo+
Party 1
Hel
Hel
oxXDreadNotXxo
Hel
Level 47
God Stats
9W - 15L
1,453 SR
Queue Stats
90W - 116L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
4 / 5 / 24
14,422
1,109
15,274
20,063
22,590
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
LeDarthFranco
King Arthur
20
13 / 3 / 15
15,000
1,154
25,775
24,572
27,384
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
NoStopHelp
Chang'e
20
0 / 5 / 23
12,619
971
14,128
17,665
5,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
18 / 7 / 9
16,186
1,245
28,343
14,397
4,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 8 / 12
11,562
889
1,939
14,671
4,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 14
15,157
1,166
24,629
27,477
21,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 14 / 10
12,472
959
12,882
23,395
8,734
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
GregoryHeartz
Xing Tian
20
7 / 5 / 14
14,310
1,101
16,748
19,711
16,617
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
KING_FELLS5
Baron Samedi
20
10 / 10 / 11
14,799
1,138
26,229
24,079
11,295
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 0
7,960
612
0
0
0

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
77
37
Kills
28
28
Deaths
37
83
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
5
24
3.2
L
8
8
14
1.88
L
3
14
10
0.57
L
Xing Tian
GregoryHeartz
Xing Tian
7
5
14
2.8
L
Baron Samedi
KING_FELLS5
Baron Samedi
10
10
11
1.55
W
King Arthur
LeDarthFranco
King Arthur
13
3
15
6.83
W
Chang'e
NoStopHelp
Chang'e
0
5
23
2.3
W
18
7
9
3.21
L
0
0
0
0
W
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,459
Damage
80,488
91,368
Taken
94,662
64,328
Mitigated
58,057
23,950
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
15,274
825
0
1,780
20,063
22,590
0
9,260
10,803
27,715
0
L
24,629
5,392
929
5,420
27,477
21,411
0
19,773
7,474
511
52,312
L
12,882
7,738
0
1,418
23,395
8,734
0
13,370
9,680
0
22,512
L
Xing Tian
GregoryHeartz
Xing Tian
16,748
1,176
246
524
19,711
16,617
0
13,133
6,421
36,263
0
L
Baron Samedi
KING_FELLS5
Baron Samedi
26,229
2,774
3,952
4,922
24,079
11,295
0
11,469
12,333
42,708
0
W
King Arthur
LeDarthFranco
King Arthur
25,775
5,642
267
8,185
24,572
27,384
0
10,706
13,866
0
38,895
W
Chang'e
NoStopHelp
Chang'e
14,128
305
5,678
6,917
17,665
5,621
0
9,616
8,049
49,847
0
W
28,343
4,443
0
1,002
14,397
4,433
0
7,347
7,050
52,075
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,939
1,069
0
121
14,671
4,300
0
6,495
8,176
0
3,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,789
Gold Earned
64,698
208
Minions Killed
146
3
Camps Cleared
6
984,603
Distance Traveled
902,692
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,422
1,109
31
2
1
234,523
1
L
Odin
15,157
1,166
59
5
1
261,344
1
L
Kali
12,472
959
18
1
0
174,052
0
L
Xing Tian
14,310
1,101
27
2
5
256,792
0
L
Baron Samedi
14,799
1,138
42
3
0
210,504
0
W
King Arthur
15,000
1,154
36
3
0
226,735
0
W
Chang'e
12,619
971
80
6
0
193,893
0
W
Zeus
16,186
1,245
58
4
2
163,751
0
L
Hel
7,960
612
0
0
0
0
0
W
Anhur
11,562
889
3
0
0
165,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role