Player Matchup

Zeus
Zeus
Byzza
Zeus
Level 55
God Stats
38W - 36L
1,493 SR
Queue Stats
110W - 118L
1,348 Elo+
Party 1
Khepri
Khepri
DrunkenMind
Khepri
Level 129
God Stats
8W - 5L
1,539 SR
Queue Stats
154W - 174L
1,374 Elo+
Party 1
Artemis
Artemis
spectra624
Artemis
Level 14
God Stats
3W - 1L
1,385 SR
Queue Stats
5W - 1L
1,537 Elo+
Party 1
Team Averages
Level 66
1,473 SR
1,419 Elo+

VS

Team Averages
Level 17
1,372 SR
1,326 Elo+
Skadi
Skadi
Killerladysm
Skadi
Level 5
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
PurgeOrion
Fenrir
Level 18
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 6L
1,194 Elo+
Solo
Osiris
Osiris
Th3B0xX123987
Osiris
Level 29
God Stats
20W - 16L
1,510 SR
Queue Stats
90W - 110L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Byzza
Zeus
19
16 / 5 / 2
15,767
717
23,220
11,542
3,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
17
4 / 4 / 15
13,694
622
11,930
17,188
13,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
spectra624
Artemis
15
0 / 3 / 18
12,519
569
11,021
7,120
2,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 5
12,513
569
6,010
17,642
7,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
PurgeOrion
Fenrir
17
6 / 8 / 2
13,975
635
8,931
21,096
9,353
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 2 / 7
13,179
599
13,424
23,634
33,075
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
20
Kills
12
12
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
Byzza
Zeus
16
5
2
3.4
W
Khepri
4
4
15
2.88
L
3
11
5
0.5
L
Fenrir
PurgeOrion
Fenrir
6
8
2
0.88
L
3
2
7
3.25
W
Artemis
spectra624
Artemis
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,171
Damage
28,365
35,850
Taken
62,372
20,566
Mitigated
49,675
8,512
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Byzza
Zeus
23,220
1,407
852
1,633
11,542
3,680
899
12
11,336
68,591
0
W
Khepri
11,930
583
1,268
4,620
17,188
13,992
688
0
16,738
67,799
0
L
6,010
3,230
0
1,538
17,642
7,247
80
9,930
7,712
0
30,270
L
Fenrir
PurgeOrion
Fenrir
8,931
2,219
583
6,712
21,096
9,353
0
11,674
9,422
0
48,532
L
13,424
2,765
0
5,596
23,634
33,075
0
13,758
9,876
0
49,742
W
Artemis
spectra624
Artemis
11,021
4,398
0
139
7,120
2,894
702
0
6,920
0
21,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
39,667
188
Minions Killed
176
0
Camps Cleared
0
1,037,781
Distance Traveled
964,905
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,767
717
78
4
0
338,548
2
W
Khepri
13,694
622
90
4
0
348,524
6
L
Skadi
12,513
569
40
2
0
282,032
6
L
Fenrir
13,975
635
77
4
0
299,077
2
L
Osiris
13,179
599
59
3
0
383,796
1
W
Artemis
12,519
569
20
1
0
350,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role