Player Matchup

Merlin
Merlin
FelixFiredancer
Merlin
Level 26
God Stats
2W - 4L
1,374 SR
Queue Stats
177W - 208L
1,324 Elo+
Solo
Cernunnos
Cernunnos
FierceShadowFox
Cernunnos
Level 67
God Stats
0W - 1L
1,800 SR
Queue Stats
21W - 20L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
IISorrowII
Sun Wukong
Level 141
God Stats
0W - 2L
1,588 SR
Queue Stats
56W - 50L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RebelKnight2
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,518 Elo+
Party 2
Freya
Freya
xSorenx
Freya
Level 128
God Stats
0W - 1L
1,566 SR
Queue Stats
58W - 52L
1,608 Elo+
Party 2
Team Averages
Level 78
1,566 SR
1,513 Elo+

VS

Team Averages
Level 46
1,616 SR
1,452 Elo+
Izanami
Izanami
Deathmine
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,319 Elo+
Party 1
Ullr
Ullr
LazUSMC
Ullr
Level 115
God Stats
3W - 0L
1,849 SR
Queue Stats
133W - 119L
1,524 Elo+
Party 1
Skadi
Skadi
SplitPi
Skadi
Level 39
God Stats
2W - 0L
1,728 SR
Queue Stats
63W - 73L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
Tainted1
Ne Zha
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 122L
1,551 Elo+
Party 1
Hera
Hera
Xirks
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 10
12,066
710
16,099
8,958
4,553
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
FierceShadowFox
Cernunnos
16
3 / 7 / 9
10,525
619
13,623
18,265
7,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
IISorrowII
Sun Wukong
20
6 / 5 / 16
12,127
713
18,125
30,800
32,727
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
RebelKnight2
Tsukuyomi
17
5 / 5 / 10
10,817
636
10,624
23,761
23,851
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
xSorenx
Freya
19
8 / 6 / 10
12,201
718
14,959
16,478
6,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deathmine
Izanami
18
4 / 6 / 10
11,753
691
11,482
13,916
5,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ullr
LazUSMC
Ullr
20
6 / 4 / 18
12,745
750
20,704
16,194
7,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
SplitPi
Skadi
17
4 / 6 / 14
11,400
671
14,434
16,540
7,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Tainted1
Ne Zha
19
4 / 5 / 15
11,908
700
16,275
21,393
14,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Xirks
Hera
20
8 / 4 / 14
12,975
763
22,179
13,099
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
97
25
Kills
26
26
Deaths
25
55
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Izanami
Deathmine
Izanami
4
6
10
1.5
L
3
3
10
2.67
L
Cernunnos
FierceShadowFox
Cernunnos
3
7
9
1.07
L
Sun Wukong
IISorrowII
Sun Wukong
6
5
16
2.8
W
Ullr
LazUSMC
Ullr
6
4
18
3.75
L
Tsukuyomi
RebelKnight2
Tsukuyomi
5
5
10
2
W
Skadi
SplitPi
Skadi
4
6
14
1.83
W
Ne Zha
Tainted1
Ne Zha
4
5
15
2.3
W
Hera
Xirks
Hera
8
4
14
3.75
L
Freya
xSorenx
Freya
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,430
Damage
85,074
98,262
Taken
81,142
74,901
Mitigated
41,770
37,499
Healing
30,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Deathmine
Izanami
11,482
6,922
194
387
13,916
5,978
1,596
4,761
9,155
0
31,082
L
16,099
924
113
1,555
8,958
4,553
976
2,137
6,821
54,419
0
L
Cernunnos
FierceShadowFox
Cernunnos
13,623
2,229
429
4,516
18,265
7,378
2,481
5,709
12,556
0
26,281
L
Sun Wukong
IISorrowII
Sun Wukong
18,125
2,752
2,444
12,930
30,800
32,727
245
5,209
25,591
0
30,595
W
Ullr
LazUSMC
Ullr
20,704
8,489
3,252
3,896
16,194
7,909
1,374
5,842
10,352
0
41,657
L
Tsukuyomi
RebelKnight2
Tsukuyomi
10,624
1,190
2,291
5,833
23,761
23,851
285
5,829
17,932
0
22,818
W
Skadi
SplitPi
Skadi
14,434
6,020
3,006
3,108
16,540
7,625
2,007
4,344
12,196
0
23,222
W
Ne Zha
Tainted1
Ne Zha
16,275
3,331
3,203
6,394
21,393
14,140
411
11,564
9,829
0
30,899
W
Hera
Xirks
Hera
22,179
4,333
4,172
3,348
13,099
6,118
736
4,547
8,552
42,830
0
L
Freya
xSorenx
Freya
14,959
4,548
1,368
6,020
16,478
6,392
59
3,295
13,183
29,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,736
Gold Earned
60,781
165
Minions Killed
157
0
Camps Cleared
0
1,300,213
Distance Traveled
1,355,358
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,753
691
45
3
0
270,431
0
L
Merlin
12,066
710
82
5
0
262,369
0
L
Cernunnos
10,525
619
34
2
0
234,739
0
L
Sun Wukong
12,127
713
14
1
0
290,232
1
W
Ullr
12,745
750
35
2
0
298,331
0
L
Tsukuyomi
10,817
636
14
1
0
254,551
0
W
Skadi
11,400
671
18
1
0
241,335
0
W
Ne Zha
11,908
700
24
1
0
276,239
0
W
Hera
12,975
763
35
2
0
269,022
0
L
Freya
12,201
718
21
1
0
258,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role