Player Matchup

Eset
Eset
Elosinha_Andrade
Eset
Level 17
God Stats
0W - 4L
1,301 SR
Queue Stats
104W - 146L
1,162 Elo+
Party 4
Thor
Thor
ErSerPer
Thor
Level 4
God Stats
2W - 6L
1,198 SR
Queue Stats
6W - 19L
1,093 Elo+
Party 4
Freya
Freya
MyTicS_GriLLo
Freya
Level 13
God Stats
0W - 6L
1,044 SR
Queue Stats
24W - 36L
1,155 Elo+
Party 2
Susano
Susano
MyTicS_PiTuLyN
Susano
Level 20
God Stats
2W - 13L
1,227 SR
Queue Stats
69W - 106L
1,115 Elo+
Party 2
Neith
Neith
Xx zizal xX
Neith
Level 27
God Stats
56W - 61L
1,433 SR
Queue Stats
98W - 130L
1,264 Elo+
Solo
Team Averages
Level 16
1,241 SR
1,158 Elo+

VS

Team Averages
Level 9
1,465 SR
1,221 Elo+
Mercury
Mercury
Gaiotti12
Mercury
Level 8
God Stats
2W - 2L
1,334 SR
Queue Stats
7W - 12L
1,092 Elo+
Party 1
Bakasura
Bakasura
HOXKAGE
Bakasura
Level 12
God Stats
10W - 9L
1,604 SR
Queue Stats
27W - 28L
1,214 Elo+
Solo
Chang'e
Chang'e
JucaJunior4884
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
iKkurtzz
Baron Samedi
Level 7
God Stats
2W - 3L
1,334 SR
Queue Stats
7W - 11L
1,092 Elo+
Party 1
Neith
Neith
l helish
Neith
Level 17
God Stats
6W - 3L
1,555 SR
Queue Stats
139W - 141L
1,209 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
4,749
297
0
881
150
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
0 / 10 / 1
6,025
377
3,964
12,315
4,159
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 4 / 4
7,907
494
9,820
11,240
4,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 7 / 5
7,536
471
9,530
11,971
4,194
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 2
5,322
333
504
3,387
739
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gaiotti12
Mercury
13
4 / 4 / 8
9,011
563
4,978
9,427
3,300
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
HOXKAGE
Bakasura
14
3 / 1 / 1
9,603
600
1,769
9,135
3,471
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
7 / 1 / 4
9,843
615
10,458
9,619
9,457
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
iKkurtzz
Baron Samedi
13
3 / 4 / 8
8,571
536
4,919
8,191
2,773
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
l helish
Neith
14
5 / 1 / 6
9,385
587
6,279
8,345
2,777
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
22
23
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Thor
0
10
1
0.05
W
Mercury
Gaiotti12
Mercury
4
4
8
2
W
Bakasura
HOXKAGE
Bakasura
3
1
1
3.5
W
7
1
4
9
L
6
4
4
2
L
4
7
5
0.93
L
0
1
2
1
W
Baron Samedi
iKkurtzz
Baron Samedi
3
4
8
1.75
W
Neith
l helish
Neith
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
28,403
39,794
Taken
44,717
13,301
Mitigated
21,778
5,660
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
881
150
210
177
704
900
0
L
Thor
3,964
1,039
0
255
12,315
4,159
156
5,271
6,669
0
26,639
W
Mercury
Gaiotti12
Mercury
4,978
3,607
0
1,188
9,427
3,300
2,412
2,744
6,683
0
24,976
W
Bakasura
HOXKAGE
Bakasura
1,769
1,143
0
4,847
9,135
3,471
756
573
8,562
0
52,474
W
10,458
1,013
2,121
5,202
9,619
9,457
1,450
2,715
6,904
48,496
0
L
9,820
3,727
0
3,267
11,240
4,059
0
5,476
5,539
33,898
0
L
9,530
2,005
0
938
11,971
4,194
0
3,903
7,918
0
32,774
L
504
98
0
1,200
3,387
739
240
0
3,387
0
11,922
W
Baron Samedi
iKkurtzz
Baron Samedi
4,919
1,173
771
689
8,191
2,773
2,197
2,091
5,506
35,155
0
W
Neith
l helish
Neith
6,279
4,012
0
3,337
8,345
2,777
3,922
1,697
6,648
0
46,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
46,413
148
Minions Killed
388
0
Camps Cleared
0
938,950
Distance Traveled
1,368,372
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,749
297
4
0
0
35,520
0
L
Thor
6,025
377
35
2
0
262,232
1
W
Mercury
9,011
563
60
4
0
319,974
0
W
Bakasura
9,603
600
114
7
0
267,280
1
W
Chang'e
9,843
615
91
6
0
254,878
1
L
Freya
7,907
494
49
3
0
275,981
1
L
Susano
7,536
471
45
3
0
276,715
0
L
Neith
5,322
333
15
1
0
88,502
0
W
Baron Samedi
8,571
536
35
2
0
276,530
0
W
Neith
9,385
587
88
6
0
249,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role