Player Matchup

Serqet
Serqet
ALuuck
Serqet
Level 83
God Stats
0W - 2L
1,322 SR
Queue Stats
123W - 132L
1,488 Elo+
Solo
Nemesis
Nemesis
MoetBoyZo
Nemesis
Level 153
God Stats
0W - 2L
1,630 SR
Queue Stats
247W - 252L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Phantose
Kukulkan
Level 122
God Stats
1W - 4L
1,390 SR
Queue Stats
81W - 70L
1,487 Elo+
Solo
Chaac
Chaac
Sniper Lonely
Chaac
Level 68
God Stats
15W - 14L
1,486 SR
Queue Stats
31W - 23L
1,520 Elo+
Solo
Medusa
Medusa
sabris-06
Medusa
Level 108
God Stats
0W - 1L
1,504 SR
Queue Stats
131W - 134L
1,466 Elo+
Solo
Team Averages
Level 107
1,466 SR
1,483 Elo+

VS

Team Averages
Level 96
1,509 SR
1,414 Elo+
Eset
Eset
MrMunch420_
Eset
Level 56
God Stats
10W - 17L
1,478 SR
Queue Stats
12W - 18L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trompetonyito
Tsukuyomi
Level 157
God Stats
3W - 2L
1,484 SR
Queue Stats
447W - 432L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
aidan1980
Kukulkan
Level 82
God Stats
60W - 38L
1,529 SR
Queue Stats
217W - 201L
1,396 Elo+
Party 1
Chaac
Chaac
firexgamer43
Chaac
Level 81
God Stats
20W - 9L
1,585 SR
Queue Stats
139W - 128L
1,449 Elo+
Solo
Geb
Geb
shadowqueen221
Geb
Level 104
God Stats
29W - 23L
1,471 SR
Queue Stats
287W - 251L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ALuuck
Serqet
4
0 / 1 / 0
3,102
620
995
2,531
738
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
MoetBoyZo
Nemesis
5
0 / 1 / 0
3,335
667
1,165
3,444
681
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kukulkan
Phantose
Kukulkan
2
0 / 1 / 0
2,616
523
0
589
134
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 0
3,518
704
1,775
2,939
1,231
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Medusa
sabris-06
Medusa
5
0 / 1 / 0
3,095
619
1,293
1,908
436
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,802
560
497
780
98
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Trompetonyito
Tsukuyomi
6
4 / 0 / 0
4,303
861
2,142
2,968
634
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
aidan1980
Kukulkan
6
0 / 0 / 1
3,505
701
312
806
203
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

7
0 / 0 / 0
3,699
740
1,709
2,956
1,144
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 2
3,409
682
914
2,703
804
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
ALuuck
Serqet
0
1
0
0
L
Nemesis
MoetBoyZo
Nemesis
0
1
0
0
W
0
0
0
0
L
Kukulkan
Phantose
Kukulkan
0
1
0
0
L
0
0
0
0
W
Tsukuyomi
Trompetonyito
Tsukuyomi
4
0
0
4
W
Kukulkan
aidan1980
Kukulkan
0
0
1
0.5
W
0
0
0
0
L
Medusa
sabris-06
Medusa
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,228
Damage
5,574
11,411
Taken
10,213
3,220
Mitigated
2,883
4,139
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ALuuck
Serqet
995
424
123
712
2,531
738
0
919
1,612
0
4,668
L
Nemesis
MoetBoyZo
Nemesis
1,165
646
0
1,086
3,444
681
0
93
3,351
0
14,245
W
497
36
0
505
780
98
102
0
780
4,888
0
L
Kukulkan
Phantose
Kukulkan
0
0
0
0
589
134
0
249
340
1,408
0
L
1,775
210
0
1,854
2,939
1,231
0
0
2,714
0
12,954
W
Tsukuyomi
Trompetonyito
Tsukuyomi
2,142
580
0
1,434
2,968
634
0
0
2,968
0
13,821
W
Kukulkan
aidan1980
Kukulkan
312
39
0
123
806
203
563
0
806
13,649
0
W
1,709
330
0
2,191
2,956
1,144
0
0
2,706
0
13,481
L
Medusa
sabris-06
Medusa
1,293
432
0
364
1,908
436
0
462
1,446
0
11,868
W
914
119
135
1,238
2,703
804
0
0
2,703
7,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,666
Gold Earned
17,718
96
Minions Killed
101
0
Camps Cleared
0
383,511
Distance Traveled
405,202
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,102
620
9
2
0
99,173
1
L
Nemesis
3,335
667
28
6
0
85,929
1
W
Eset
2,802
560
9
2
0
32,740
1
L
Kukulkan
2,616
523
1
0
0
19,289
0
L
Chaac
3,518
704
37
7
0
96,620
0
W
Tsukuyomi
4,303
861
28
6
0
104,196
0
W
Kukulkan
3,505
701
25
5
0
68,172
1
W
Chaac
3,699
740
30
6
0
104,964
0
L
Medusa
3,095
619
21
4
0
82,500
1
W
Geb
3,409
682
9
2
0
95,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role