Player Matchup

Tsukuyomi
Tsukuyomi
ICE_BREAKER_QUEE
Tsukuyomi
Level 29
God Stats
11W - 19L
1,425 SR
Queue Stats
155W - 206L
1,326 Elo+
Solo
Cthulhu
Cthulhu
OmegaGod66
Cthulhu
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
55W - 55L
1,500 Elo+
Party 2
Hachiman
Hachiman
iCrzyMaxi
Hachiman
Level 17
God Stats
6W - 4L
1,427 SR
Queue Stats
28W - 20L
1,500 Elo+
Party 2
Team Averages
Level 24
1,451 SR
1,442 Elo+

VS

Team Averages
Level 33
1,573 SR
1,395 Elo+
Ares
Ares
Bruno4president
Ares
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 5L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Hexaniac
Baron Samedi
Level 63
God Stats
11W - 5L
1,610 SR
Queue Stats
364W - 344L
1,503 Elo+
Party 1
Hercules
Hercules
Mayb3-1ts-DRIP
Hercules
Level 7
God Stats
21W - 15L
1,393 SR
Queue Stats
22W - 18L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
8
0 / 1 / 1
6,390
581
3,483
6,285
2,280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
OmegaGod66
Cthulhu
11
4 / 1 / 1
8,258
751
8,872
10,522
5,749
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
iCrzyMaxi
Hachiman
9
1 / 5 / 3
6,960
633
4,919
8,263
2,808
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
8,188
744
4,330
8,890
6,155
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Hexaniac
Baron Samedi
11
4 / 2 / 3
7,809
710
10,704
8,510
4,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
9
1 / 2 / 4
6,936
631
3,379
9,154
4,988
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
7
7
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Baron Samedi
Hexaniac
Baron Samedi
4
2
3
2.75
L
Tsukuyomi
0
1
1
0.5
W
Hercules
1
2
4
1.5
L
Cthulhu
OmegaGod66
Cthulhu
4
1
1
4.5
L
Hachiman
iCrzyMaxi
Hachiman
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,274
Damage
18,413
25,070
Taken
26,554
10,837
Mitigated
15,318
4,459
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,330
0
135
2,266
8,890
6,155
263
2,832
6,058
11,579
0
W
Baron Samedi
Hexaniac
Baron Samedi
10,704
453
1,787
3,881
8,510
4,175
190
3,505
5,005
39,717
0
L
Tsukuyomi
3,483
592
286
1,368
6,285
2,280
230
3,610
2,675
0
24,397
W
Hercules
3,379
691
0
1,090
9,154
4,988
0
2,603
6,551
0
8,952
L
Cthulhu
OmegaGod66
Cthulhu
8,872
1,694
0
1,625
10,522
5,749
369
5,837
4,685
22,928
0
L
Hachiman
iCrzyMaxi
Hachiman
4,919
3,566
0
1,180
8,263
2,808
266
5,707
2,556
0
14,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,608
Gold Earned
22,933
87
Minions Killed
86
0
Camps Cleared
0
517,282
Distance Traveled
589,302
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,188
744
15
1
0
200,190
3
W
Baron Samedi
7,809
710
67
6
0
190,350
5
L
Tsukuyomi
6,390
581
34
3
0
149,461
0
W
Hercules
6,936
631
4
0
0
198,762
3
L
Cthulhu
8,258
751
32
3
0
208,068
0
L
Hachiman
6,960
633
21
2
0
159,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role