Player Matchup

Kukulkan
Kukulkan
JPutin
Kukulkan
Level 14
God Stats
8W - 7L
1,318 SR
Queue Stats
44W - 42L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
PIPERONGALARGA
Sylvanus
Level 106
God Stats
33W - 15L
1,809 SR
Queue Stats
329W - 290L
1,505 Elo+
Party 2
Thor
Thor
TeroxRock
Thor
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 74
1,542 SR
1,494 Elo+

VS

Team Averages
Level 61
1,374 SR
1,540 Elo+
Jormungandr
Jormungandr
ForgottonNobody
Jormungandr
Level 146
God Stats
0W - 3L
1,240 SR
Queue Stats
69W - 84L
1,392 Elo+
Solo
Cthulhu
Cthulhu
UltraGuy473
Cthulhu
Level 30
God Stats
4W - 4L
1,381 SR
Queue Stats
53W - 32L
1,528 Elo+
Party 1
Scylla
Scylla
coconutboy09
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JPutin
Kukulkan
17
2 / 7 / 8
13,046
652
10,854
13,877
5,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
16
2 / 6 / 7
12,292
615
7,392
23,754
22,351
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
7 / 7 / 1
13,796
690
10,705
17,913
13,715
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ForgottonNobody
Jormungandr
6
0 / 4 / 2
9,739
487
83
3,599
1,215
Cthulhu
UltraGuy473
Cthulhu
18
5 / 3 / 10
13,095
655
13,934
17,872
22,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
20
14 / 4 / 5
14,716
736
27,636
15,971
6,476
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
19
20
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ForgottonNobody
Jormungandr
0
4
2
0.25
W
Kukulkan
JPutin
Kukulkan
2
7
8
0.86
W
Sylvanus
2
6
7
0.92
W
Thor
7
7
1
1.07
L
Cthulhu
UltraGuy473
Cthulhu
5
3
10
3.33
L
Scylla
14
4
5
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,951
Damage
41,653
55,544
Taken
37,442
41,738
Mitigated
30,502
16,084
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ForgottonNobody
Jormungandr
83
83
0
0
3,599
1,215
0
1,522
2,077
697
0
W
Kukulkan
JPutin
Kukulkan
10,854
1,721
0
0
13,877
5,672
1,895
10,774
3,103
59,474
0
W
Sylvanus
7,392
1,299
5,490
8,164
23,754
22,351
347
19,393
4,361
24,924
0
W
Thor
10,705
4,316
0
2,430
17,913
13,715
692
11,574
6,339
0
57,681
L
Cthulhu
UltraGuy473
Cthulhu
13,934
753
1,282
1,035
17,872
22,811
513
8,680
9,192
39,445
0
L
Scylla
27,636
3,140
0
4,323
15,971
6,476
2,096
8,084
7,887
101,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
37,550
180
Minions Killed
184
0
Camps Cleared
0
972,398
Distance Traveled
774,419
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,739
487
0
0
0
85,174
2
W
Kukulkan
13,046
652
96
5
0
291,353
4
W
Sylvanus
12,292
615
21
1
0
326,645
1
W
Thor
13,796
690
63
3
0
354,400
6
L
Cthulhu
13,095
655
39
2
0
370,135
3
L
Scylla
14,716
736
145
7
0
319,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role