Player Matchup

Fenrir
Fenrir
Crash5284
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Viquing
Scylla
Level 108
God Stats
10W - 13L
1,627 SR
Queue Stats
104W - 100L
1,625 Elo+
Party 2
Ullr
Ullr
flammablepuppy
Ullr
Level 64
God Stats
2W - 5L
1,517 SR
Queue Stats
57W - 42L
1,620 Elo+
Party 2
Team Averages
Level 84
1,548 SR
1,582 Elo+

VS

Team Averages
Level 117
1,608 SR
1,647 Elo+
Fenrir
Fenrir
Hastaganachos
Fenrir
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 136L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
KhoCane
Baron Samedi
Level 125
God Stats
15W - 12L
1,825 SR
Queue Stats
148W - 117L
1,610 Elo+
Party 1
Cabrakan
Cabrakan
mobosss
Cabrakan
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 24L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crash5284
Fenrir
12
1 / 10 / 4
9,365
624
10,636
16,372
10,517
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Viquing
Scylla
13
1 / 7 / 3
9,486
632
9,357
11,237
3,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 6 / 0
10,418
695
5,772
11,719
3,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 13
12,238
816
14,418
14,800
8,443
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
KhoCane
Baron Samedi
16
11 / 2 / 10
11,933
796
13,839
12,568
14,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
mobosss
Cabrakan
12
3 / 2 / 10
10,794
720
4,906
12,524
12,044
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
23
23
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Crash5284
Fenrir
1
10
4
0.3
W
9
1
13
15.5
W
Baron Samedi
KhoCane
Baron Samedi
11
2
10
8
L
Scylla
Viquing
Scylla
1
7
3
0.36
L
3
6
0
0.5
W
Cabrakan
mobosss
Cabrakan
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
33,163
39,328
Taken
39,892
17,251
Mitigated
34,609
1,863
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Crash5284
Fenrir
10,636
3,282
0
988
16,372
10,517
385
8,366
8,006
0
19,406
W
14,418
3,885
0
2,275
14,800
8,443
1,106
1,845
12,731
0
51,326
W
Baron Samedi
KhoCane
Baron Samedi
13,839
1,195
3,625
6,202
12,568
14,122
902
3,632
8,820
63,964
0
L
Scylla
Viquing
Scylla
9,357
368
0
135
11,237
3,075
0
5,745
5,492
48,823
0
L
5,772
1,687
0
740
11,719
3,659
1,001
4,816
6,903
0
36,602
W
Cabrakan
mobosss
Cabrakan
4,906
541
294
4,238
12,524
12,044
650
4,215
8,189
21,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
34,965
156
Minions Killed
178
0
Camps Cleared
0
705,435
Distance Traveled
766,962
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,365
624
19
1
0
209,360
3
W
Fenrir
12,238
816
59
4
0
295,490
0
W
Baron Samedi
11,933
796
95
6
0
246,044
2
L
Scylla
9,486
632
64
4
0
255,588
2
L
Ullr
10,418
695
73
5
0
240,487
3
W
Cabrakan
10,794
720
24
2
0
225,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role