Player Matchup

Mercury
Mercury
BasicCookie9
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,767 Elo+
Solo
Ymir
Ymir
BeheldCrane2072
Ymir
Level 24
God Stats
3W - 3L
1,304 SR
Queue Stats
82W - 65L
1,574 Elo+
Solo
Ah Puch
Ah Puch
Blindshot30
Ah Puch
Level 28
God Stats
11W - 5L
1,520 SR
Queue Stats
76W - 73L
1,591 Elo+
Solo
Ra
Ra
LogiBear215
Ra
Level 6
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Odin
Odin
filculttii
Odin
Level 12
God Stats
7W - 11L
1,332 SR
Queue Stats
120W - 134L
1,488 Elo+
Solo
Team Averages
Level 15
1,472 SR
1,584 Elo+

VS

Team Averages
Level 31
1,535 SR
1,573 Elo+
Neith
Neith
Evilredneck90
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,728 Elo+
Party 1
Ra
Ra
JaySoWavy12
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
XchinoFamX
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,380 Elo+
Solo
Kukulkan
Kukulkan
gman94x
Kukulkan
Level 101
God Stats
6W - 4L
1,833 SR
Queue Stats
67W - 62L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jwoart
Tsukuyomi
Level 28
God Stats
5W - 4L
1,343 SR
Queue Stats
165W - 161L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BasicCookie9
Mercury
18
1 / 19 / 8
12,645
843
7,942
37,783
17,357
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 4 / 8
14,532
969
14,147
31,584
34,151
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Blindshot30
Ah Puch
20
10 / 6 / 7
16,637
1,109
20,920
26,353
12,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 5 / 14
13,758
917
19,473
16,955
8,820
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 3 / 7
12,175
812
1,243
10,716
8,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 21
14,113
941
22,999
9,469
3,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 9 / 11
12,175
812
2,226
14,700
6,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sun Wukong
XchinoFamX
Sun Wukong
20
5 / 6 / 21
14,706
980
19,929
20,581
15,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
gman94x
Kukulkan
20
9 / 1 / 18
16,250
1,083
28,415
8,050
2,894
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
jwoart
Tsukuyomi
20
21 / 3 / 11
18,135
1,209
45,254
15,219
9,652
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
119
20
Kills
37
37
Deaths
20
44
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Mercury
BasicCookie9
Mercury
1
19
8
0.26
L
8
4
8
3
L
Ah Puch
Blindshot30
Ah Puch
10
6
7
2.25
W
2
1
21
12.5
W
0
9
11
0.61
L
1
5
14
1.6
W
Sun Wukong
XchinoFamX
Sun Wukong
5
6
21
2.58
L
0
3
7
1.17
W
Kukulkan
gman94x
Kukulkan
9
1
18
18
W
Tsukuyomi
jwoart
Tsukuyomi
21
3
11
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,725
Damage
118,823
123,391
Taken
68,019
80,681
Mitigated
37,610
17,764
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BasicCookie9
Mercury
7,942
4,549
0
0
37,783
17,357
0
11,346
26,187
0
11,537
L
14,147
1,602
0
609
31,584
34,151
0
6,507
24,888
31,396
0
L
Ah Puch
Blindshot30
Ah Puch
20,920
1,752
1,203
5,015
26,353
12,047
0
5,726
20,474
52,692
0
W
22,999
9,340
546
3,306
9,469
3,550
0
6,881
2,588
0
52,984
W
2,226
25
535
541
14,700
6,394
0
12,678
2,022
9,482
0
L
19,473
1,420
5,820
5,117
16,955
8,820
0
4,787
12,068
75,214
0
W
Sun Wukong
XchinoFamX
Sun Wukong
19,929
4,418
0
1,788
20,581
15,120
0
17,065
3,516
0
32,443
L
1,243
168
0
0
10,716
8,306
0
2,275
8,441
0
8,188
W
Kukulkan
gman94x
Kukulkan
28,415
1,805
400
835
8,050
2,894
0
6,199
1,851
65,513
0
W
Tsukuyomi
jwoart
Tsukuyomi
45,254
16,377
0
4,072
15,219
9,652
0
11,717
3,502
0
69,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,747
Gold Earned
75,379
247
Minions Killed
286
7
Camps Cleared
11
1,213,624
Distance Traveled
1,307,236
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,645
843
6
0
0
265,217
0
L
Ymir
14,532
969
45
3
1
262,219
1
L
Ah Puch
16,637
1,109
64
4
5
260,760
0
W
Neith
14,113
941
72
5
4
256,268
0
W
Ra
12,175
812
12
1
2
203,718
2
L
Ra
13,758
917
115
8
1
305,165
0
W
Sun Wukong
14,706
980
32
2
1
247,908
0
L
Odin
12,175
812
17
1
0
120,263
0
W
Kukulkan
16,250
1,083
102
7
2
291,186
0
W
Tsukuyomi
18,135
1,209
68
5
2
308,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role