Player Matchup

Kuzenbo
Kuzenbo
Gold II
FoolishBeard
Kuzenbo
Gold II
Level 80
God Stats
6W - 2L
1,704 SR
Queue Stats
149W - 148L
1,735 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
StickyBrute7
Cu Chulainn
Platinum V
Level 106
God Stats
118W - 91L
1,722 SR
Queue Stats
307W - 299L
1,749 MMR
Party 2
Discordia
Discordia
Platinum III
iLogurt
Discordia
Platinum III
Level 126
God Stats
9W - 5L
1,580 SR
Queue Stats
260W - 265L
1,862 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,669 SR
1,782 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,766 SR
1,795 MMR
Cabrakan
Cabrakan
Gold V
BroccoliRob1
Cabrakan
Gold V
Level 124
God Stats
0W - 1L
1,784 SR
Queue Stats
17W - 16L
1,759 MMR
Party 1
Chang'e
Chang'e
Gold V
NYR3BEL1
Chang'e
Gold V
Level 75
God Stats
10W - 6L
1,776 SR
Queue Stats
18W - 16L
1,759 MMR
Party 1
Anhur
Anhur
Platinum I
big0iron0king
Anhur
Platinum I
Level 119
God Stats
16W - 8L
1,738 SR
Queue Stats
541W - 469L
1,867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FoolishBeard
Kuzenbo
18
4 / 5 / 11
14,989
600
14,576
23,869
37,142
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
StickyBrute7
Cu Chulainn
20
10 / 3 / 5
16,366
655
22,069
25,109
23,750
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
iLogurt
Discordia
19
4 / 1 / 11
15,736
629
24,998
15,108
5,305
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaGaneshaChaacCerberusCthulhu

VS

Bans
SobekHeraKhepriPersephoneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BroccoliRob1
Cabrakan
16
1 / 7 / 5
13,816
553
16,041
29,025
37,890
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
NYR3BEL1
Chang'e
19
2 / 5 / 5
14,666
587
15,114
24,416
9,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 6 / 1
15,039
602
15,817
19,677
8,584
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
9
9
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BroccoliRob1
Cabrakan
1
7
5
0.5
W
Kuzenbo
FoolishBeard
Kuzenbo
4
5
11
1.9
L
Chang'e
NYR3BEL1
Chang'e
2
5
5
0.9
W
Cu Chulainn
StickyBrute7
Cu Chulainn
10
3
5
4.17
L
6
6
1
1.08
W
Discordia
iLogurt
Discordia
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,643
Damage
46,972
64,086
Taken
73,118
66,197
Mitigated
56,194
12,437
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BroccoliRob1
Cabrakan
16,041
1,957
0
4,766
29,025
37,890
0
15,584
12,937
51,029
0
W
Kuzenbo
FoolishBeard
Kuzenbo
14,576
3,190
0
2,155
23,869
37,142
200
9,954
13,662
34,852
0
L
Chang'e
NYR3BEL1
Chang'e
15,114
90
3,856
8,489
24,416
9,720
27
14,080
10,064
67,861
0
W
Cu Chulainn
StickyBrute7
Cu Chulainn
22,069
4,249
0
2,558
25,109
23,750
275
11,557
13,224
375
73,221
L
15,817
8,157
0
2,766
19,677
8,584
90
10,361
9,192
0
106,466
W
Discordia
iLogurt
Discordia
24,998
2,302
663
7,061
15,108
5,305
2,328
9,250
5,583
143,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,091
Gold Earned
43,521
274
Minions Killed
297
0
Camps Cleared
0
1,321,963
Distance Traveled
1,298,984
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,816
553
44
2
0
445,860
6
W
Kuzenbo
14,989
600
26
1
0
404,866
1
L
Chang'e
14,666
587
86
3
0
475,450
2
W
Cu Chulainn
16,366
655
81
3
0
485,264
4
L
Anhur
15,039
602
167
7
0
377,674
1
W
Discordia
15,736
629
167
7
0
431,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role