Player Matchup

Cerberus
Cerberus
Soda_Can1
Cerberus
Level 48
God Stats
10W - 2L
1,539 SR
Queue Stats
163W - 156L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
UnderworldSsparK
Ah Puch
Level 149
God Stats
1W - 0L
1,398 SR
Queue Stats
85W - 92L
1,413 Elo+
Party 1
Skadi
Skadi
samantha-thegood
Skadi
Level 27
God Stats
28W - 25L
1,507 SR
Queue Stats
88W - 87L
1,423 Elo+
Party 1
Team Averages
Level 75
1,481 SR
1,417 Elo+

VS

Team Averages
Level 39
1,462 SR
1,277 Elo+
Neith
Neith
AverageJoker189
Neith
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 6L
1,034 Elo+
Solo
Ao Kuang
Ao Kuang
HyperZULU Z
Ao Kuang
Level 82
God Stats
42W - 21L
1,549 SR
Queue Stats
183W - 159L
1,416 Elo+
Party 2
Da Ji
Da Ji
MaroonPhoenix
Da Ji
Level 29
God Stats
25W - 33L
1,574 SR
Queue Stats
110W - 102L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Soda_Can1
Cerberus
11
5 / 2 / 2
8,859
805
5,663
7,694
3,332
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 5
7,123
648
6,049
4,162
1,006
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 5
7,765
706
4,978
5,833
1,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,708
519
116
2,078
556
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ao Kuang
HyperZULU Z
Ao Kuang
11
4 / 3 / 1
7,576
689
5,812
12,421
4,157
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 3 / 1
6,838
622
3,291
9,262
3,040
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
5
5
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ao Kuang
HyperZULU Z
Ao Kuang
4
3
1
1.5
L
1
3
1
0.5
W
Cerberus
Soda_Can1
Cerberus
5
2
2
3
W
0
2
5
1.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
9,219
17,689
Taken
23,761
5,934
Mitigated
7,753
4,702
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
116
0
0
427
2,078
556
0
819
1,259
0
3,325
L
Ao Kuang
HyperZULU Z
Ao Kuang
5,812
1,561
248
2,386
12,421
4,157
0
6,621
5,800
21,081
0
L
3,291
957
0
336
9,262
3,040
0
4,400
4,862
0
13,031
W
Cerberus
Soda_Can1
Cerberus
5,663
221
822
2,331
7,694
3,332
366
2,057
5,637
13,209
0
W
6,049
474
0
664
4,162
1,006
507
1,290
2,872
32,016
0
W
4,978
2,617
0
885
5,833
1,596
1,648
2,489
3,344
0
27,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
20,122
114
Minions Killed
48
0
Camps Cleared
0
593,963
Distance Traveled
445,049
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,708
519
4
0
0
46,714
1
L
Ao Kuang
7,576
689
19
2
0
186,414
0
L
Da Ji
6,838
622
25
2
0
211,921
1
W
Cerberus
8,859
805
18
2
0
202,722
1
W
Ah Puch
7,123
648
45
4
0
200,339
1
W
Skadi
7,765
706
51
5
0
190,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role