Player Matchup

Ymir
Ymir
EatMyDS
Ymir
Level 66
God Stats
13W - 9L
1,586 SR
Queue Stats
129W - 107L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
HiiiJackk
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,777 Elo+
Party 1
Neith
Neith
LightMyFireX
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,529 SR
1,616 Elo+

VS

Team Averages
Level 50
1,535 SR
1,498 Elo+
Cerberus
Cerberus
ArcherCLW
Cerberus
Level 110
God Stats
1W - 2L
1,585 SR
Queue Stats
72W - 56L
1,633 Elo+
Party 2
Kukulkan
Kukulkan
BLANDIS4
Kukulkan
Level 24
God Stats
30W - 23L
1,519 SR
Queue Stats
32W - 26L
1,376 Elo+
Party 2
Medusa
Medusa
SvettyRightNut
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EatMyDS
Ymir
20
4 / 8 / 16
19,161
684
21,524
37,274
29,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
HiiiJackk
Sun Wukong
20
20 / 7 / 4
22,568
806
45,826
48,154
63,341
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 18 / 6
14,534
519
10,218
21,074
4,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArcherCLW
Cerberus
20
15 / 5 / 16
21,250
759
25,855
40,038
56,188
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
BLANDIS4
Kukulkan
20
8 / 12 / 11
17,917
640
19,487
24,486
12,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 8 / 13
18,307
654
38,961
32,414
17,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
72
25
Kills
32
33
Deaths
25
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArcherCLW
Cerberus
15
5
16
4.6
L
Kukulkan
BLANDIS4
Kukulkan
8
12
11
1.13
W
Ymir
EatMyDS
Ymir
4
8
16
1.5
W
Sun Wukong
HiiiJackk
Sun Wukong
20
7
4
3.14
W
1
18
6
0.22
L
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,568
Damage
84,303
106,502
Taken
96,938
97,514
Mitigated
86,079
22,728
Healing
26,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArcherCLW
Cerberus
25,855
3,387
0
12,774
40,038
56,188
542
7,180
32,383
69,693
0
L
Kukulkan
BLANDIS4
Kukulkan
19,487
1,444
1,668
3,486
24,486
12,013
1,272
6,580
17,706
79,076
0
W
Ymir
EatMyDS
Ymir
21,524
2,814
0
8,094
37,274
29,535
0
13,725
23,549
88,042
0
W
Sun Wukong
HiiiJackk
Sun Wukong
45,826
8,745
0
13,783
48,154
63,341
740
19,385
28,769
0
151,845
W
10,218
6,981
0
851
21,074
4,638
1,072
12,448
8,626
0
27,178
L
38,961
22,387
0
8,934
32,414
17,878
1,423
8,225
23,864
0
138,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,263
Gold Earned
57,474
265
Minions Killed
330
0
Camps Cleared
0
1,284,789
Distance Traveled
1,363,430
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
21,250
759
75
3
0
507,452
3
L
Kukulkan
17,917
640
129
5
0
433,111
0
W
Ymir
19,161
684
71
3
0
427,105
5
W
Sun Wukong
22,568
806
165
6
0
532,116
2
W
Neith
14,534
519
29
1
0
325,568
4
L
Medusa
18,307
654
126
5
0
422,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role