Player Matchup

Cthulhu
Cthulhu
DYING IN LIFE
Cthulhu
Level 18
God Stats
19W - 23L
1,375 SR
Queue Stats
29W - 40L
1,314 Elo+
Solo
Merlin
Merlin
GodGummi
Merlin
Level 22
God Stats
31W - 16L
1,584 SR
Queue Stats
46W - 37L
1,401 Elo+
Solo
Nox
Nox
KadotaPrime
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,658 Elo+
Party 1
Medusa
Medusa
ReddishYeti
Medusa
Level 29
God Stats
1W - 0L
1,515 SR
Queue Stats
12W - 9L
1,464 Elo+
Party 1
Artemis
Artemis
rodrovg
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,174 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,402 Elo+

VS

Team Averages
Level 18
1,317 SR
1,337 Elo+
Nemesis
Nemesis
DevotedStone
Nemesis
Level 7
God Stats
8W - 10L
1,213 SR
Queue Stats
37W - 40L
1,260 Elo+
Party 3
Neith
Neith
KawaiiShoto
Neith
Level 6
God Stats
3W - 8L
1,261 SR
Queue Stats
48W - 44L
1,204 Elo+
Party 3
Osiris
Osiris
WizardNight9329
Osiris
Level 28
God Stats
10W - 6L
1,390 SR
Queue Stats
28W - 30L
1,327 Elo+
Solo
Scylla
Scylla
largefatherjake
Scylla
Level 19
God Stats
2W - 4L
1,222 SR
Queue Stats
13W - 11L
1,450 Elo+
Party 2
Persephone
Persephone
legoboyjosh2010
Persephone
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 4 / 20
11,200
1,018
8,433
12,476
8,186
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
GodGummi
Merlin
20
6 / 2 / 24
12,971
1,179
25,616
10,874
2,935
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
21 / 5 / 16
15,391
1,399
24,434
13,547
5,498
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
19
9 / 4 / 19
12,832
1,167
15,475
10,620
4,752
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artemis
rodrovg
Artemis
17
1 / 4 / 18
10,711
974
6,941
7,091
1,850
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DevotedStone
Nemesis
18
4 / 6 / 9
11,633
1,058
16,460
18,914
7,742
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 9 / 3
11,410
1,037
12,013
16,820
6,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
8 / 3 / 8
13,809
1,255
13,359
17,806
16,817
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 10 / 4
11,096
1,009
5,509
15,253
5,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
legoboyjosh2010
Persephone
18
1 / 11 / 8
11,272
1,025
3,247
21,990
7,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
51
39
Kills
19
19
Deaths
39
97
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
4
20
3
L
Nemesis
DevotedStone
Nemesis
4
6
9
1.42
W
Merlin
GodGummi
Merlin
6
2
24
9
W
21
5
16
5.8
L
4
9
3
0.61
W
Medusa
9
4
19
4.63
L
8
3
8
4
L
2
10
4
0.4
L
Persephone
legoboyjosh2010
Persephone
1
11
8
0.45
W
Artemis
rodrovg
Artemis
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,899
Damage
50,588
54,608
Taken
90,783
23,221
Mitigated
44,079
8,057
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,433
584
2,003
1,003
12,476
8,186
0
1,867
10,609
37,597
0
L
Nemesis
DevotedStone
Nemesis
16,460
7,607
0
738
18,914
7,742
0
9,842
9,072
0
35,241
W
Merlin
GodGummi
Merlin
25,616
2,174
0
450
10,874
2,935
0
1,274
9,600
50,795
0
W
24,434
3,133
773
2,937
13,547
5,498
0
2,250
11,297
35,932
0
L
12,013
7,047
0
1,882
16,820
6,458
0
12,980
3,840
0
35,875
W
Medusa
15,475
6,591
0
891
10,620
4,752
0
2,589
8,031
0
30,789
L
13,359
5,485
0
1,858
17,806
16,817
0
10,834
6,972
0
36,228
L
5,509
1,018
0
800
15,253
5,393
0
9,704
5,549
15,783
0
L
Persephone
legoboyjosh2010
Persephone
3,247
1,113
0
152
21,990
7,669
0
15,123
6,867
18,179
0
W
Artemis
rodrovg
Artemis
6,941
4,146
0
0
7,091
1,850
0
776
6,315
0
11,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,105
Gold Earned
59,220
200
Minions Killed
175
5
Camps Cleared
9
867,441
Distance Traveled
966,981
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,200
1,018
62
6
1
170,832
2
L
Nemesis
11,633
1,058
31
3
2
261,956
0
W
Merlin
12,971
1,179
52
5
0
203,929
0
W
Nox
15,391
1,399
39
4
2
167,421
0
L
Neith
11,410
1,037
35
3
0
194,826
0
W
Medusa
12,832
1,167
34
3
2
193,282
0
L
Osiris
13,809
1,255
51
5
7
180,441
0
L
Scylla
11,096
1,009
26
2
0
149,203
0
L
Persephone
11,272
1,025
32
3
0
180,555
0
W
Artemis
10,711
974
13
1
0
131,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role