Player Matchup

Janus
Janus
LUIS HAYABUSA 9
Janus
Level 106
God Stats
3W - 3L
1,446 SR
Queue Stats
236W - 221L
1,433 Elo+
Solo
Terra
Terra
MrRaffy101
Terra
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 160L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Rhed Queen
Nu Wa
Level 155
God Stats
5W - 2L
1,562 SR
Queue Stats
299W - 279L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
UncountedEnd418
Cthulhu
Level 64
God Stats
1W - 0L
1,484 SR
Queue Stats
61W - 67L
1,401 Elo+
Party 1
Mulan
Mulan
xXCrimsonKingXx
Mulan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,418 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,433 Elo+

VS

Team Averages
Level 74
1,462 SR
1,383 Elo+
Hera
Hera
Jazminx3
Hera
Level 79
God Stats
5W - 4L
1,590 SR
Queue Stats
194W - 198L
1,407 Elo+
Party 2
Terra
Terra
ReederOp
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
UsaRubber
Thor
Level 109
God Stats
2W - 1L
1,772 SR
Queue Stats
47W - 58L
1,375 Elo+
Solo
Odin
Odin
lobato455
Odin
Level 39
God Stats
6W - 7L
1,232 SR
Queue Stats
387W - 412L
1,381 Elo+
Solo
Bakasura
Bakasura
skyemi
Bakasura
Level 18
God Stats
0W - 2L
1,215 SR
Queue Stats
4W - 15L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 14
11,274
867
12,712
10,087
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
16
1 / 5 / 16
9,895
761
5,417
21,116
21,687
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
19
8 / 4 / 14
10,976
844
15,672
9,823
4,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
3 / 3 / 12
9,940
765
9,866
11,800
5,589
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 5 / 14
10,580
814
15,886
18,193
22,163
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
6 / 7 / 6
10,534
810
14,021
11,982
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
ReederOp
Terra
17
3 / 4 / 9
9,255
712
9,482
15,419
15,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
17
6 / 3 / 9
10,556
812
10,742
12,118
6,122
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odin
16
3 / 5 / 9
9,380
722
10,908
15,708
15,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
skyemi
Bakasura
17
4 / 8 / 10
10,163
782
7,983
15,418
7,739
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
65
27
Kills
22
22
Deaths
27
70
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hera
6
7
6
1.29
W
9
5
14
3.2
W
Terra
1
5
16
1.8
L
Terra
ReederOp
Terra
3
4
9
1.88
W
Nu Wa
8
4
14
3.75
W
3
3
12
3
L
Thor
6
3
9
3.5
L
Odin
3
5
9
1.5
L
Bakasura
skyemi
Bakasura
4
8
10
1.13
W
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,553
Damage
53,136
71,019
Taken
70,645
58,209
Mitigated
50,547
25,874
Healing
21,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
14,021
5,013
1,019
1,426
11,982
5,816
1,232
9,749
2,199
34,309
0
W
12,712
752
2,275
1,319
10,087
4,262
1,110
3,388
6,639
34,533
0
W
Terra
5,417
1,100
5,387
4,812
21,116
21,687
587
6,241
14,729
11,665
0
L
Terra
ReederOp
Terra
9,482
891
6,113
4,011
15,419
15,684
35
8,716
6,530
24,399
0
W
Nu Wa
15,672
3,117
3,126
1,722
9,823
4,508
1,951
3,145
6,596
35,132
0
W
9,866
483
981
2,110
11,800
5,589
304
3,917
7,839
16,444
0
L
Thor
10,742
2,406
1,421
1,611
12,118
6,122
344
7,763
4,277
0
16,077
L
Odin
10,908
940
1,007
2,634
15,708
15,186
335
6,860
8,623
312
16,854
L
Bakasura
skyemi
Bakasura
7,983
5,214
349
2,056
15,418
7,739
775
10,579
4,738
0
20,672
W
15,886
1,771
1,012
3,130
18,193
22,163
1,049
7,112
10,870
0
29,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,665
Gold Earned
49,888
128
Minions Killed
110
0
Camps Cleared
0
1,057,450
Distance Traveled
918,638
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,534
810
27
2
0
177,283
0
W
Janus
11,274
867
47
4
0
185,709
0
W
Terra
9,895
761
7
1
0
232,627
1
L
Terra
9,255
712
23
2
0
195,275
0
W
Nu Wa
10,976
844
31
2
0
185,961
1
W
Cthulhu
9,940
765
20
2
0
231,429
1
L
Thor
10,556
812
9
1
0
137,576
0
L
Odin
9,380
722
11
1
0
212,263
0
L
Bakasura
10,163
782
40
3
0
196,241
0
W
Mulan
10,580
814
23
2
0
221,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role