Player Matchup

Neith
Neith
Srtanarocio
Neith
Level 49
God Stats
28W - 35L
1,492 SR
Queue Stats
41W - 69L
1,372 Elo+
Party 1
Chronos
Chronos
WaterCrow
Chronos
Level 23
God Stats
6W - 3L
1,298 SR
Queue Stats
27W - 32L
1,311 Elo+
Solo
Bellona
Bellona
YAROC4
Bellona
Level 16
God Stats
4W - 5L
1,332 SR
Queue Stats
22W - 35L
1,254 Elo+
Party 1
Medusa
Medusa
ZMEI2020
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
jairome27
Kumbhakarna
Level 27
God Stats
12W - 21L
1,400 SR
Queue Stats
49W - 74L
1,335 Elo+
Party 1
Team Averages
Level 28
1,405 SR
1,354 Elo+

VS

Team Averages
Level 21
1,561 SR
1,274 Elo+
Neith
Neith
KD_Lokoplaya
Neith
Level 28
God Stats
2W - 1L
1,218 SR
Queue Stats
67W - 71L
1,312 Elo+
Party 2
Tyr
Tyr
KD_Lrcanary
Tyr
Level 32
God Stats
9W - 6L
1,627 SR
Queue Stats
154W - 163L
1,293 Elo+
Party 2
Anubis
Anubis
REEF69
Anubis
Level 13
God Stats
4W - 7L
1,401 SR
Queue Stats
4W - 8L
1,104 Elo+
Solo
Yemoja
Yemoja
n04hoverwatch
Yemoja
Level 18
God Stats
10W - 4L
1,730 SR
Queue Stats
44W - 39L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
Шкурариум
Erlang Shen
Level 13
God Stats
6W - 5L
1,829 SR
Queue Stats
103W - 132L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 2 / 2
3,786
541
281
1,752
288
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
WaterCrow
Chronos
6
0 / 0 / 0
4,324
618
736
2,141
378
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
YAROC4
Bellona
3
0 / 0 / 2
3,518
503
1,103
3,018
1,200
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
ZMEI2020
Medusa
3
0 / 3 / 1
3,186
455
1,013
3,315
590
Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
jairome27
Kumbhakarna
3
1 / 1 / 1
3,621
517
96
2,243
521
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 3
5,327
761
4,619
3,192
830
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,341
763
591
3,910
1,732
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
REEF69
Anubis
8
0 / 1 / 1
4,882
697
1,295
2,679
947
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
3 / 1 / 3
5,553
793
2,259
2,872
1,034
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Шкурариум
Erlang Shen
9
0 / 0 / 0
5,349
764
216
3,497
1,027
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
2
Kills
6
6
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
0
0
0
0
W
Anubis
REEF69
Anubis
0
1
1
0.5
L
1
2
2
1
L
Chronos
WaterCrow
Chronos
0
0
0
0
L
Bellona
YAROC4
Bellona
0
0
2
1
L
Medusa
ZMEI2020
Medusa
0
3
1
0.17
L
Kumbhakarna
jairome27
Kumbhakarna
1
1
1
1.5
W
3
1
3
4.5
W
Erlang Shen
Шкурариум
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,229
Damage
8,980
12,469
Taken
16,150
2,977
Mitigated
5,570
2,089
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,619
2,852
0
316
3,192
830
2,659
72
3,095
0
15,534
W
591
101
0
3,028
3,910
1,732
731
736
3,074
0
16,907
W
Anubis
REEF69
Anubis
1,295
0
0
41
2,679
947
1,907
44
2,635
17,937
0
L
281
215
0
0
1,752
288
0
594
1,158
0
556
L
Chronos
WaterCrow
Chronos
736
356
0
956
2,141
378
0
0
2,091
16,883
0
L
Bellona
YAROC4
Bellona
1,103
332
99
860
3,018
1,200
0
465
2,503
0
2,126
L
Medusa
ZMEI2020
Medusa
1,013
733
0
0
3,315
590
0
1,309
2,006
30
2,494
L
Kumbhakarna
jairome27
Kumbhakarna
96
44
87
87
2,243
521
0
1,186
1,057
96
0
W
2,259
666
1,653
938
2,872
1,034
2,313
10
2,862
8,442
0
W
Erlang Shen
Шкурариум
Erlang Shen
216
45
0
2,183
3,497
1,027
204
0
3,447
0
22,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,435
Gold Earned
26,452
51
Minions Killed
165
0
Camps Cleared
0
292,119
Distance Traveled
637,685
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,327
761
31
4
0
105,027
0
W
Tyr
5,341
763
38
5
0
129,548
0
W
Anubis
4,882
697
31
4
0
118,360
0
L
Neith
3,786
541
0
0
0
34,529
0
L
Chronos
4,324
618
46
7
0
113,673
0
L
Bellona
3,518
503
1
0
0
59,815
0
L
Medusa
3,186
455
4
1
0
52,247
1
L
Kumbhakarna
3,621
517
0
0
0
31,855
0
W
Yemoja
5,553
793
13
2
0
135,676
1
W
Erlang Shen
5,349
764
52
7
0
149,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role