Player Matchup

Fenrir
Fenrir
Devilman 215502
Fenrir
Level 17
God Stats
102W - 113L
1,269 SR
Queue Stats
103W - 115L
1,073 Elo+
Solo
Nemesis
Nemesis
FRY_BOY
Nemesis
Level 29
God Stats
1W - 2L
1,468 SR
Queue Stats
109W - 151L
1,159 Elo+
Solo
Medusa
Medusa
HadesBaby666
Medusa
Level 8
God Stats
2W - 14L
1,085 SR
Queue Stats
4W - 27L
892 Elo+
Solo
Cerberus
Cerberus
SolidLobster238
Cerberus
Level 23
God Stats
3W - 3L
1,476 SR
Queue Stats
7W - 13L
1,165 Elo+
Solo
Hou Yi
Hou Yi
WrecTime
Hou Yi
Level 27
God Stats
9W - 9L
1,358 SR
Queue Stats
122W - 144L
1,184 Elo+
Solo
Team Averages
Level 21
1,331 SR
1,095 Elo+

VS

Team Averages
Level 19
1,324 SR
1,046 Elo+
Thoth
Thoth
Brett_Knows_Best
Thoth
Level 9
God Stats
1W - 0L
1,825 SR
Queue Stats
2W - 2L
1,068 Elo+
Party 1
Bellona
Bellona
JaiJacks49
Bellona
Level 14
God Stats
28W - 46L
1,193 SR
Queue Stats
60W - 100L
979 Elo+
Solo
Skadi
Skadi
Rhys_Onirei
Skadi
Level 21
God Stats
1W - 3L
1,036 SR
Queue Stats
5W - 11L
1,024 Elo+
Party 1
Artemis
Artemis
diatheflumx1626
Artemis
Level 22
God Stats
13W - 15L
1,289 SR
Queue Stats
14W - 24L
1,055 Elo+
Party 1
Nu Wa
Nu Wa
popslyon42o
Nu Wa
Level 28
God Stats
11W - 4L
1,278 SR
Queue Stats
62W - 60L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,761
813
2,187
7,965
2,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
FRY_BOY
Nemesis
19
4 / 9 / 6
13,140
1,095
16,805
23,783
8,318
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
17
3 / 21 / 4
11,606
967
12,765
28,700
8,869
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
19
2 / 3 / 8
12,995
1,083
8,680
24,307
24,900
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
WrecTime
Hou Yi
16
0 / 5 / 1
9,915
826
4,722
10,777
2,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 18
12,866
1,072
19,503
9,947
3,577
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JaiJacks49
Bellona
18
4 / 1 / 18
11,968
997
11,457
12,787
10,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 3 / 21
12,750
1,063
14,850
9,921
3,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 1 / 21
13,448
1,121
16,095
10,381
5,622
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 4 / 20
12,943
1,079
21,493
8,338
2,628
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
139
10
Kills
41
42
Deaths
10
20
Assists
98
Player
Kills
Deaths
Assists
KDA
W
9
1
18
18
L
1
4
1
0.38
L
Nemesis
FRY_BOY
Nemesis
4
9
6
0.78
L
Medusa
3
21
4
0.24
W
Bellona
JaiJacks49
Bellona
4
1
18
13
W
8
3
21
6.17
L
Cerberus
2
3
8
2
L
Hou Yi
WrecTime
Hou Yi
0
5
1
0.1
W
10
1
21
20.5
W
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,159
Damage
83,398
95,532
Taken
51,374
47,705
Mitigated
26,575
4,465
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,503
3,276
0
0
9,947
3,577
0
2,522
7,425
32,533
0
L
2,187
494
0
237
7,965
2,630
0
2,913
4,842
0
7,044
L
Nemesis
FRY_BOY
Nemesis
16,805
6,141
0
2,725
23,783
8,318
0
9,575
14,208
0
39,365
L
Medusa
12,765
5,862
0
0
28,700
8,869
0
10,748
17,952
0
24,061
W
Bellona
JaiJacks49
Bellona
11,457
1,952
207
621
12,787
10,944
0
2,095
10,692
0
23,340
W
14,850
8,967
0
3,061
9,921
3,804
0
1,851
8,070
0
34,583
L
Cerberus
8,680
154
0
1,122
24,307
24,900
0
10,797
13,510
40,770
0
L
Hou Yi
WrecTime
Hou Yi
4,722
2,544
0
381
10,777
2,988
0
6,963
3,814
0
23,481
W
16,095
12,156
450
5,164
10,381
5,622
0
907
9,474
0
36,687
W
21,493
7,684
0
0
8,338
2,628
0
1,305
7,033
33,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,417
Gold Earned
63,975
192
Minions Killed
173
0
Camps Cleared
2
862,549
Distance Traveled
961,150
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,866
1,072
36
3
0
223,719
0
L
Fenrir
9,761
813
12
1
0
107,179
1
L
Nemesis
13,140
1,095
48
4
0
221,458
1
L
Medusa
11,606
967
14
1
0
175,650
0
W
Bellona
11,968
997
31
3
0
249,046
0
W
Skadi
12,750
1,063
43
4
0
184,896
0
L
Cerberus
12,995
1,083
81
7
0
253,329
0
L
Hou Yi
9,915
826
37
3
0
104,933
0
W
Artemis
13,448
1,121
45
4
1
168,482
1
W
Nu Wa
12,943
1,079
18
2
1
135,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role