Player Matchup

Discordia
Discordia
LordofTuna
Discordia
Level 82
God Stats
1W - 0L
1,306 SR
Queue Stats
48W - 47L
1,425 Elo+
Party 2
Chaac
Chaac
ParranWheelz
Chaac
Level 29
God Stats
8W - 10L
1,471 SR
Queue Stats
31W - 34L
1,423 Elo+
Party 2
Serqet
Serqet
TheJeffMan01
Serqet
Level 19
God Stats
23W - 22L
1,664 SR
Queue Stats
144W - 165L
1,386 Elo+
Party 2
Chronos
Chronos
UnknownAvatar
Chronos
Level 29
God Stats
2W - 0L
1,275 SR
Queue Stats
28W - 40L
1,354 Elo+
Solo
Cthulhu
Cthulhu
hecknoff
Cthulhu
Level 15
God Stats
19W - 12L
1,455 SR
Queue Stats
21W - 21L
1,339 Elo+
Party 2
Team Averages
Level 35
1,434 SR
1,385 Elo+

VS

Team Averages
Level 4
1,264 SR
1,121 Elo+
Eset
Eset
BUSTERJ2016
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,121 Elo+
Party 1
Fenrir
Fenrir
DzRenx
Fenrir
Level 3
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,121 Elo+
Party 1
Sun Wukong
Sun Wukong
Reaper2777
Sun Wukong
Level 2
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,121 Elo+
Party 1
Hades
Hades
SpOoKeRfACe
Hades
Level 7
God Stats
0W - 1L
1,055 SR
Queue Stats
0W - 2L
1,121 Elo+
Party 1
Thor
Thor
TheRedNut
Thor
Level 2
God Stats
0W - 2L
1,198 SR
Queue Stats
0W - 2L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LordofTuna
Discordia
15
23 / 0 / 22
11,495
676
26,042
5,721
2,117
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
17 / 1 / 22
10,564
621
15,687
15,128
12,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
14
21 / 2 / 15
10,953
644
11,248
10,791
5,125
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
15
5 / 1 / 15
10,095
594
6,832
8,244
3,500
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
hecknoff
Cthulhu
12
5 / 1 / 27
9,662
568
7,682
11,916
11,799
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 1
5,863
345
4,377
12,278
5,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate

Breastplate

+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
DzRenx
Fenrir
13
5 / 9 / 0
9,795
576
6,848
19,720
7,782
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Reaper2777
Sun Wukong
7
0 / 13 / 1
5,792
341
4,077
14,136
8,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 20 / 0
5,309
312
6,368
17,656
6,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
6
0 / 17 / 0
5,179
305
2,963
16,516
4,713
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
7
71
Kills
5
5
Deaths
73
101
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
14
1
0.04
L
Fenrir
DzRenx
Fenrir
5
9
0
0.56
W
Discordia
LordofTuna
Discordia
23
0
22
34
W
17
1
22
28
L
Sun Wukong
Reaper2777
Sun Wukong
0
13
1
0.04
L
0
20
0
0
W
Serqet
21
2
15
14.25
L
Thor
0
17
0
0
W
Chronos
5
1
15
12.5
W
Cthulhu
hecknoff
Cthulhu
5
1
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,491
Damage
24,633
51,800
Taken
80,306
35,067
Mitigated
32,543
12,849
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,377
812
208
641
12,278
5,004
0
6,036
6,024
18,992
0
L
Fenrir
DzRenx
Fenrir
6,848
2,279
0
1,477
19,720
7,782
0
8,433
10,856
0
28,516
W
Discordia
LordofTuna
Discordia
26,042
2,217
1,474
1,244
5,721
2,117
2,129
1,896
3,775
77,943
0
W
15,687
2,897
0
7,159
15,128
12,526
2,057
2,089
12,936
0
47,491
L
Sun Wukong
Reaper2777
Sun Wukong
4,077
513
0
450
14,136
8,927
0
4,406
9,655
0
14,423
L
6,368
2,167
72
304
17,656
6,117
0
11,858
5,748
14,909
0
W
Serqet
11,248
2,781
0
997
10,791
5,125
2,108
1,605
9,086
0
34,308
L
Thor
2,963
559
0
145
16,516
4,713
60
9,823
6,523
0
8,455
W
Chronos
6,832
3,049
0
1,683
8,244
3,500
5,418
1,522
6,697
64,500
0
W
Cthulhu
hecknoff
Cthulhu
7,682
1,590
292
0
11,916
11,799
630
3,633
8,068
20,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,769
Gold Earned
31,938
356
Minions Killed
131
0
Camps Cleared
0
1,616,802
Distance Traveled
1,199,728
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,863
345
30
2
0
215,097
4
L
Fenrir
9,795
576
57
3
0
307,069
3
W
Discordia
11,495
676
114
7
0
311,304
2
W
Chaac
10,564
621
67
4
0
331,789
0
L
Sun Wukong
5,792
341
18
1
0
215,159
0
L
Hades
5,309
312
16
1
0
227,106
0
W
Serqet
10,953
644
46
3
0
365,709
0
L
Thor
5,179
305
10
1
0
235,297
0
W
Chronos
10,095
594
110
6
0
317,482
1
W
Cthulhu
9,662
568
19
1
0
290,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role