Player Matchup

Ra
Ra
BaguetyFua
Ra
Level 74
God Stats
6W - 4L
1,463 SR
Queue Stats
14W - 16L
1,268 Elo+
Party 2
Hercules
Hercules
Cerdi-Kruger1
Hercules
Level 146
God Stats
6W - 8L
1,522 SR
Queue Stats
6W - 14L
1,243 Elo+
Party 2
Cerberus
Cerberus
Goliott
Cerberus
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
114W - 122L
1,156 Elo+
Solo
Janus
Janus
RubenFen_99
Janus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,131 Elo+
Party 2
Bakasura
Bakasura
XxIvIXx666
Bakasura
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 13L
1,274 Elo+
Party 2
Team Averages
Level 53
1,497 SR
1,214 Elo+

VS

Team Averages
Level 20
1,488 SR
1,207 Elo+
Ra
Ra
Germa66S
Ra
Level 18
God Stats
1W - 2L
1,690 SR
Queue Stats
44W - 45L
1,282 Elo+
Solo
Neith
Neith
ToastGrippe
Neith
Level 13
God Stats
106W - 119L
1,488 SR
Queue Stats
125W - 158L
976 Elo+
Party 3
Thor
Thor
byMarkiSs
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 128L
1,339 Elo+
Party 1
Izanami
Izanami
catalystin
Izanami
Level 14
God Stats
9W - 17L
1,263 SR
Queue Stats
480W - 622L
1,049 Elo+
Party 3
Cupid
Cupid
torturaneitor1
Cupid
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 103L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 3
13,555
565
18,500
16,597
6,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Cerdi-Kruger1
Hercules
20
18 / 5 / 3
15,625
651
24,995
32,820
28,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Goliott
Cerberus
16
3 / 10 / 5
11,333
472
9,452
22,606
19,102
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
3 / 8 / 9
12,160
507
11,447
14,042
4,566
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
XxIvIXx666
Bakasura
17
3 / 5 / 5
12,036
502
6,820
18,769
6,458
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 6
14,521
605
21,116
16,931
7,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 4
10,139
422
7,252
12,002
5,017
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
16
4 / 11 / 12
11,964
499
17,721
24,617
9,273
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
catalystin
Izanami
15
0 / 10 / 1
9,664
403
4,581
11,781
3,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 12 / 5
12,436
518
16,212
21,995
7,600
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
40
Kills
30
32
Deaths
41
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
13
4
3
3.63
W
Hercules
Cerdi-Kruger1
Hercules
18
5
3
3.9
L
17
3
6
6.67
W
Cerberus
Goliott
Cerberus
3
10
5
0.55
W
3
8
9
0.94
L
1
5
4
0.6
W
Bakasura
XxIvIXx666
Bakasura
3
5
5
1.1
L
Thor
4
11
12
0.91
L
Izanami
catalystin
Izanami
0
10
1
0.05
L
8
12
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,214
Damage
66,882
104,834
Taken
87,326
65,226
Mitigated
32,604
39,131
Healing
22,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,500
1,221
4,327
8,963
16,597
6,591
2,439
3,923
12,674
86,901
0
W
Hercules
Cerdi-Kruger1
Hercules
24,995
13,708
0
12,528
32,820
28,509
1,028
2,757
30,063
0
96,559
L
21,116
2,704
2,531
7,597
16,931
7,252
1,489
8,111
8,555
82,091
0
W
Cerberus
Goliott
Cerberus
9,452
845
479
4,340
22,606
19,102
1,632
5,078
17,528
39,770
0
W
11,447
744
0
1,932
14,042
4,566
2,146
6,315
7,727
55,283
0
L
7,252
3,504
0
2,877
12,002
5,017
3,142
4,496
7,466
0
46,576
W
Bakasura
XxIvIXx666
Bakasura
6,820
4,538
279
6,283
18,769
6,458
836
3,043
15,726
0
69,754
L
Thor
17,721
4,722
0
2,262
24,617
9,273
0
10,748
13,814
0
53,069
L
Izanami
catalystin
Izanami
4,581
3,680
0
0
11,781
3,462
1,681
6,030
5,372
0
40,280
L
16,212
8,806
1,576
5,582
21,995
7,600
5,561
10,014
11,925
0
64,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,709
Gold Earned
58,724
510
Minions Killed
431
0
Camps Cleared
0
2,001,109
Distance Traveled
1,844,449
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,555
565
151
6
0
416,966
0
W
Hercules
15,625
651
129
5
0
391,081
0
L
Ra
14,521
605
132
6
0
437,983
1
W
Cerberus
11,333
472
50
2
0
331,622
0
W
Janus
12,160
507
87
4
0
383,302
1
L
Neith
10,139
422
80
3
0
343,233
4
W
Bakasura
12,036
502
93
4
0
478,138
0
L
Thor
11,964
499
62
3
0
383,899
0
L
Izanami
9,664
403
64
3
0
276,867
4
L
Cupid
12,436
518
93
4
0
402,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role