Player Matchup

Chaac
Chaac
CG Tone9162
Chaac
Level 86
God Stats
4W - 4L
1,475 SR
Queue Stats
203W - 188L
1,549 Elo+
Party 2
Hades
Hades
Kamal Bishop
Hades
Level 100
God Stats
13W - 6L
1,609 SR
Queue Stats
125W - 133L
1,535 Elo+
Party 2
Mercury
Mercury
acpooler21
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,226 Elo+
Party 2
Team Averages
Level 67
1,528 SR
1,437 Elo+

VS

Team Averages
Level 49
1,479 SR
1,351 Elo+
Da Ji
Da Ji
Jade6313
Da Ji
Level 16
God Stats
8W - 10L
1,354 SR
Queue Stats
136W - 162L
1,221 Elo+
Solo
Merlin
Merlin
Mango5941
Merlin
Level 23
God Stats
6W - 7L
1,507 SR
Queue Stats
20W - 19L
1,391 Elo+
Party 1
Chaac
Chaac
TGmidshipz
Chaac
Level 108
God Stats
0W - 1L
1,575 SR
Queue Stats
29W - 34L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 6
17,795
712
27,017
30,778
31,797
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 6 / 18
16,008
640
19,382
18,625
8,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
acpooler21
Mercury
17
3 / 8 / 11
14,841
594
2,381
20,297
14,136
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jade6313
Da Ji
17
5 / 10 / 6
15,285
611
9,421
19,076
8,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Mango5941
Merlin
17
2 / 9 / 11
14,867
595
17,902
17,327
6,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
11 / 5 / 4
16,565
663
28,772
26,793
14,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
24
Kills
18
18
Deaths
24
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
18
4
6
5.25
L
Da Ji
Jade6313
Da Ji
5
10
6
0.8
W
3
6
18
2
L
Merlin
Mango5941
Merlin
2
9
11
0.83
L
Chaac
11
5
4
2.6
W
Mercury
acpooler21
Mercury
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,780
Damage
56,095
69,700
Taken
63,196
54,800
Mitigated
28,565
18,081
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,017
5,144
765
10,444
30,778
31,797
1,690
7,476
23,302
528
92,335
L
Da Ji
Jade6313
Da Ji
9,421
2,174
0
1,712
19,076
8,363
171
8,104
10,722
0
29,062
W
19,382
1,556
1,002
5,046
18,625
8,867
1,433
3,954
14,671
84,088
0
L
Merlin
Mango5941
Merlin
17,902
1,502
0
3,104
17,327
6,189
703
5,429
11,648
63,516
0
L
Chaac
28,772
8,339
0
13,640
26,793
14,013
1,040
6,764
19,679
0
99,462
W
Mercury
acpooler21
Mercury
2,381
1,105
0
824
20,297
14,136
116
6,524
13,773
0
20,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,644
Gold Earned
46,717
206
Minions Killed
209
0
Camps Cleared
0
1,197,771
Distance Traveled
1,159,709
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,795
712
90
4
0
441,900
4
L
Da Ji
15,285
611
33
1
0
387,184
0
W
Hades
16,008
640
86
3
0
385,429
2
L
Merlin
14,867
595
73
3
0
401,021
0
L
Chaac
16,565
663
103
4
0
371,504
0
W
Mercury
14,841
594
30
1
0
370,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role